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mirror of https://github.com/ppy/osu.git synced 2024-12-15 19:05:37 +08:00
osu-lazer/osu.Game/Tests/Visual
2023-01-17 17:41:16 +09:00
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Multiplayer Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
OnlinePlay Add new IDependencyInjectionCandidate interface to non-drawable cached classes 2022-11-29 14:45:26 +09:00
Spectator Move score token to BeginPlaying 2022-12-12 13:59:27 +09:00
DependencyProvidingContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorClockTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorSavingTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorTestScene.cs Adjust method naming and copy 2023-01-01 18:50:47 +01:00
LegacySkinPlayerTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
ModPerfectTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
ModTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuGameTestScene.cs Fix intermittent failure in tests with restarting player instances 2023-01-15 16:06:06 +03:00
OsuGridTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuManualInputManagerTestScene.cs Simplify container logic 2023-01-16 23:24:47 -08:00
OsuTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
PlacementBlueprintTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
PlayerTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
RateAdjustedBeatmapTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
ScreenTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
ScrollingTestContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBlueprintTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinnableTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
TestPlayer.cs Fix intermittent failure in tests with restarting player instances 2023-01-15 16:06:06 +03:00
TestReplayPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestUserLookupCache.cs Partial everything 2022-11-27 00:00:27 +09:00