..
Multiplayer
Use MaxBy
in all locations that can and update inspection level to match dotnet-build
2022-12-19 16:47:10 +09:00
OnlinePlay
Add new IDependencyInjectionCandidate
interface to non-drawable cached classes
2022-11-29 14:45:26 +09:00
Spectator
Move score token to BeginPlaying
2022-12-12 13:59:27 +09:00
DependencyProvidingContainer.cs
Address todos relating to init-only usages
2023-02-08 17:51:28 -08:00
EditorClockTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
EditorSavingTestScene.cs
Add failing test case covering online ID reset on save
2023-05-01 18:17:35 +02:00
EditorTestScene.cs
Adjust method naming and copy
2023-01-01 18:50:47 +01:00
LegacySkinPlayerTestScene.cs
Rename SkinnableTargetContainer
to SkinComponentsContainer
2023-02-15 18:37:41 +09:00
ModPerfectTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
ModTestScene.cs
Move test to a mod test and add more resilient test logic
2023-02-14 15:07:45 +09:00
OsuGameTestScene.cs
Fix intermittent failure in tests with restarting player instances
2023-01-15 16:06:06 +03:00
OsuGridTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
OsuManualInputManagerTestScene.cs
Simplify container logic
2023-01-16 23:24:47 -08:00
OsuTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
PlacementBlueprintTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
PlayerTestScene.cs
Output gameplay clock progress in PlayerTestScene
s
2023-02-01 23:42:44 +09:00
RateAdjustedBeatmapTestScene.cs
Add failing test coverage of skip no longer working in replay playback
2023-02-10 18:57:04 +09:00
ScreenTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
ScrollingTestContainer.cs
Partial everything
2022-11-27 00:00:27 +09:00
SelectionBlueprintTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
SkinnableTestScene.cs
Adjust SkinnableTestScene
to give more breathing room to RelativeSize
components
2023-01-18 15:37:46 +09:00
TestPlayer.cs
Fix intermittent failure in tests with restarting player instances
2023-01-15 16:06:06 +03:00
TestReplayPlayer.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestUserLookupCache.cs
Partial everything
2022-11-27 00:00:27 +09:00