1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 20:33:37 +08:00
Commit Graph

692 Commits

Author SHA1 Message Date
Bartłomiej Dach
552230af9d
Refactor layout of display 2023-09-11 09:44:52 +02:00
Bartłomiej Dach
f591a30ea7
Refactor preview panel to be more self-contained 2023-09-11 09:19:34 +02:00
Bartłomiej Dach
c1a2b86f3f
Extract constants properly 2023-09-11 08:29:37 +02:00
Bartłomiej Dach
23c4a03848
Fix code inspections 2023-09-11 08:26:05 +02:00
Givikap120
507f9642cc Better counter formatization
Now CS and HP have 1 decimal point precision, while AR and OD is kept with 2 because of future support of rate-changed AR/OD
2023-09-08 22:15:30 +03:00
Givikap120
02e2b8546c fixed all stated problems 2023-09-08 20:32:55 +03:00
Givikap120
8281ed5173 Fixed "no animations" issue 2023-09-03 14:51:53 +03:00
Givikap120
0797926448 Update VerticalAttributeDisplay.cs 2023-09-03 12:19:03 +03:00
Givikap120
0779cd8f4f minor design fixes 2023-09-03 02:17:04 +03:00
Givikap120
2e2d4d0d60 Merge branch 'map_info_on_mod_settings' of https://github.com/Givikap120/osu into map_info_on_mod_settings 2023-09-03 02:09:18 +03:00
Givikap120
b0398b6259 functionality is done 2023-09-03 02:09:01 +03:00
Givikap120
f8adc911cd
Merge branch 'ppy:master' into map_info_on_mod_settings 2023-08-28 23:17:04 +03:00
Givikap120
50235cc245 somewhat working prototype 2023-08-28 23:16:33 +03:00
Givikap120
8a1fc7c340 Basic stuff (not working for now) 2023-08-26 01:20:41 +03:00
Dean Herbert
fc2fac577f Inverse and xmldoc ShearedToggleButton sample allowance bool 2023-08-18 17:05:25 +09:00
Jamie Taylor
d10d7b6ea4
Change some component samples to go better with overlay pop-in samples 2023-08-17 18:36:37 +09:00
Bartłomiej Dach
973e6ded2a
Update wrong comment, too 2023-07-26 21:56:04 +02:00
Bartłomiej Dach
992f78b158
Use more consistent way of closing overlay 2023-07-26 21:54:35 +02:00
Dean Herbert
8d5efc9612 Add back the ability to close mod select using enter key
I've seen this brought up a few times (with people thinking
the fact it's not working is a bug) so we'll need to keep this
behaviour for now.
2023-07-27 02:36:25 +09:00
Dean Herbert
18c5fc689f Don't expose such specific information from ModSelectOverlay 2023-07-20 12:58:13 +09:00
Dean Herbert
eb149942e5 Add ability to toggle all free mods quickly at multiplayer song select 2023-07-19 19:08:32 +09:00
Dean Herbert
db37de45ac Allow saving changes to presets in popover using "select" binding 2023-07-13 17:53:26 +09:00
Dean Herbert
f5c472c0fe Don't hide mod select overlay when pressing select binding with no search 2023-07-13 17:50:07 +09:00
Dean Herbert
a98a36872e Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dean Herbert
db445660e7 Avoid resolving realm Live more than once 2023-06-19 01:06:45 +09:00
Dean Herbert
425d3c23f5 Fix some code layout and NRT some classes 2023-06-19 01:03:43 +09:00
Bartłomiej Dach
b4c1266fc5
Add TODO for future support of typical search shortcuts 2023-06-18 15:58:50 +02:00
Bartłomiej Dach
b87acfa66f
Dynamically change placeholder to convey how to activate search 2023-06-18 15:58:50 +02:00
Bartłomiej Dach
75300ca229
Switch search box to initially unfocused
Done primarily to keep mod hotkeys working without any behavioural
changes when mod select is opened.
2023-06-18 15:58:50 +02:00
Bartłomiej Dach
9ba4bf5fb7
Merge branch 'master' into add-mod-search-option 2023-06-18 15:06:21 +02:00
Bartłomiej Dach
d4c9eb013e
Fix bugged initial state of matching filter flag
Was preventing mod preset panels from refiltering correctly on ruleset
change due to the `matchingFilter == value` guard.
2023-06-18 14:51:52 +02:00
Bartłomiej Dach
a49af06e88
Reword comments in ModSelectOverlay 2023-06-18 14:34:33 +02:00
Bartłomiej Dach
28f929dc4d
Remove yet another redundant guard 2023-06-18 14:28:26 +02:00
Bartłomiej Dach
4c78144d10
Remove obvious comment 2023-06-18 14:04:00 +02:00
Bartłomiej Dach
64e96c6d82
Fix duplicate linq and reword comment 2023-06-18 14:03:26 +02:00
Bartłomiej Dach
a1015b4145
Remove duplicated xmldoc and move into relevant region 2023-06-18 13:59:36 +02:00
Bartłomiej Dach
1b4d7db1e6
Remove redundant guard
`Bindable` has one of those already.
2023-06-18 13:58:25 +02:00
Bartłomiej Dach
c7e8990576
Remove unused property 2023-06-18 13:58:25 +02:00
Bartłomiej Dach
62f01e4f40
Rename ModState members to better convey what's what 2023-06-18 13:58:25 +02:00
Dean Herbert
eb31fdecee Apply osu! side changes in line with FocusedOverlayContainer.PopIn abstract change
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Bartłomiej Dach
af3fbdbfbe
Merge pull request #23829 from Joehuu/truncating-text-tooltips
Add tooltips to truncated text
2023-06-12 23:43:31 +02:00
Cootz
aece548db1
Merge branch 'master' into add-mod-search-option 2023-06-12 13:09:09 +03:00
Dean Herbert
99f93f5185 Add comment mentioning why ShowTooltip is disabled in mod select panels 2023-06-12 15:31:22 +09:00
Dean Herbert
1e774fc017 Refactor implementation to roughly match existing HoverSampleDebounceComponent 2023-06-12 14:35:15 +09:00
Cootz
4819a28791 Move mod overlay statics to SessionStatics 2023-06-11 13:53:17 +03:00
Joseph Madamba
0d51e4f6ce
Fix mod select panels having conflicting tooltips
Going simple with a bool instead of making `TooltipText` init-able, as the current cases will just init `string.Empty`. And not sure if we want custom tooltip text in the future.
2023-06-10 12:24:58 -07:00
Joseph Madamba
61a9c6fd7e
Disable Truncate in OsuSpriteText
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
2023-06-10 11:53:45 -07:00
Cootz
502193e1c6 Use debounce constant for select/deselect animation 2023-06-10 13:55:37 +03:00
Cootz
31f370ec9b Add comments for ModSelectOverlayStatics 2023-06-10 13:50:45 +03:00