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Update wrong comment, too

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Bartłomiej Dach 2023-07-26 21:56:04 +02:00
parent 992f78b158
commit 973e6ded2a
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@ -638,7 +638,7 @@ namespace osu.Game.Overlays.Mods
case GlobalAction.Select:
{
// Pressing select should select first filtered mod if a search is in progress.
// If nothing is selected, it should exit the dialog (a bit weird, but this is the expectation from stable).
// If there is no search in progress, it should exit the dialog (a bit weird, but this is the expectation from stable).
if (string.IsNullOrEmpty(SearchTerm))
{
hideOverlay(true);