Shane Woolcock
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529732ea47
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More CI fixes
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2017-08-18 16:58:01 +09:30 |
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Shane Woolcock
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90dacd9861
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Trim whitespace
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2017-08-18 16:49:10 +09:30 |
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Shane Woolcock
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9628c0b6d6
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Change spinner to check currently pressed actions rather than implementing IKeyBindingHandler
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2017-08-18 16:46:00 +09:30 |
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Shane Woolcock
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9c6ca2d159
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Add lazy weak property to DrawableOsuHitObject to find and cache the containing OsuInputManager, if it exists
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2017-08-18 16:34:01 +09:30 |
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Dan Balasescu
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f7ccc81875
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Merge branch 'master' into fix-spinner-ignoring-actions
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2017-08-17 12:33:18 +09:00 |
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Shane Woolcock
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b1abf83fee
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Change spinner action checks to switches
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2017-08-16 17:51:57 +09:30 |
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Shane Woolcock
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9448e2f192
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Remove unnecessary OnMouseDown/Up from SpinnerDisc
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2017-08-16 17:25:48 +09:30 |
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Shane Woolcock
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9e5deb63d1
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Fix spinner not handling left/right action bindings
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2017-08-15 16:42:26 +09:30 |
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Dean Herbert
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97ac8e1a64
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Update usages of IsAlive/IsLoaded in line with framework changes
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2017-08-15 13:57:48 +09:00 |
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Dean Herbert
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99458aab48
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Propagate framework updates
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2017-08-12 19:54:07 +09:00 |
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Dean Herbert
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48d4ed55e9
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Move a lot of code to framework
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2017-08-11 16:11:46 +09:00 |
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Dean Herbert
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798fff00b2
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Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
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2017-08-10 19:28:24 +09:00 |
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Dean Herbert
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e9a11ebc9f
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Use new population methods and implement osu! ruleset actions
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2017-08-10 18:31:12 +09:00 |
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Dean Herbert
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0d9ea97828
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Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
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2017-08-03 14:36:21 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
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Thomas Müller
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598b3f051e
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Address CI concerns and update framework
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2017-07-22 11:15:45 +02:00 |
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Thomas Müller
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0f2bcb2904
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Update framework
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2017-07-21 18:23:01 +02:00 |
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Thomas Müller
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a7dc8a892b
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Update framework
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2017-07-21 17:24:09 +02:00 |
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Thomas Müller
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440878945e
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Remove remaining usages of AddDelay
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2017-07-17 18:16:15 +03:00 |
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Thomas Müller
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546efc0181
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Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
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2017-07-17 17:05:24 +03:00 |
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Thomas Müller
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87bcd526f3
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Get rid of raw AddDelay calls within osu.Game
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2017-07-17 16:51:21 +03:00 |
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Thomas Müller
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19fb03e737
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Try different formatting style
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2017-07-16 18:28:20 +03:00 |
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Thomas Müller
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032e9df67b
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ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
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Thomas Müller
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99221260c4
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Replace several usages of BeginDelayedSequence with LINQ-style
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2017-07-16 17:42:01 +03:00 |
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Thomas Müller
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71105bb9ee
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Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
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Thomas Müller
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6063219b72
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Update framework
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2017-07-16 13:59:26 +03:00 |
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Thomas Müller
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a5e610a7ba
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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
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2017-07-14 19:18:12 +03:00 |
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Dean Herbert
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0e2dc9388a
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More changes in-line with framework changes.
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2017-07-10 12:55:47 +09:00 |
|
Dean Herbert
|
7952e7caa9
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Fix typos
|
2017-07-10 03:22:08 +09:00 |
|
Dean Herbert
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2c8b8c3f9c
|
Update loop logic in line with framework changes
|
2017-07-09 18:23:34 +09:00 |
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Thomas Müller
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bb15bc0467
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Use ReceiveMouseInputAt whenever possible
|
2017-06-30 09:54:03 +03:00 |
|
Dean Herbert
|
7baa2b7421
|
Fix CI issues
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2017-06-25 14:46:59 +09:00 |
|
Thomas Müller
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e3489928b7
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Remove now obsolete InternalContains
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2017-06-24 09:21:08 +02:00 |
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Thomas Müller
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f5829860a2
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Get rid of AlwaysReceiveInput
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2017-06-23 18:02:24 +02:00 |
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paparony03
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62dee59672
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Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
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2017-06-20 15:54:23 +10:00 |
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smoogipooo
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ffbb46f668
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Update in line with framework.
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2017-06-12 12:48:47 +09:00 |
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Péter Nemes
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c624712f2f
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Refactor ppv2 to allow integration of pp+ features.
|
2017-06-05 23:45:22 +02:00 |
|
Dean Herbert
|
5cb6963940
|
Make spinners easier for now
The underlying spin counting doesn't match stabnle, so they have been near impossible to complete until now.
|
2017-05-24 22:08:46 +09:00 |
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smoogipooo
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836bf930a0
|
More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
|
Dean Herbert
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82cf94bbff
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Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
|
2017-05-22 09:50:45 +09:00 |
|
Dean Herbert
|
8f3ab79918
|
Simplify SpinnerTicks & CI fixes
|
2017-05-21 17:31:35 +09:00 |
|
Dean Herbert
|
95498fe6df
|
Adjust spinner colours making use of EdgeEffect.Hollow
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2017-05-21 17:21:49 +09:00 |
|
Dean Herbert
|
3004a44b98
|
Further colour adjustments
|
2017-05-18 22:21:41 +09:00 |
|
Dean Herbert
|
c78dfb4a13
|
Oops colours were wrong
|
2017-05-18 21:56:19 +09:00 |
|
Dean Herbert
|
e3ae2bca6d
|
Design improvements
paired with smoogi
|
2017-05-18 21:38:19 +09:00 |
|
Dean Herbert
|
4100c4fe9f
|
Fix order of methods
|
2017-05-18 21:04:09 +09:00 |
|
Dean Herbert
|
ae676b48b2
|
Fix whitespace
|
2017-05-18 19:51:45 +09:00 |
|
Dean Herbert
|
9cd41c0e87
|
Spinner design refresh
|
2017-05-18 19:42:20 +09:00 |
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