Dean Herbert
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5a02e1e713
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Use padding instead of FillFlow.Spacing to avoid artifact during animation
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2022-09-12 16:46:45 +09:00 |
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Dean Herbert
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a506178571
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Make bounding box shrink faster to allow for rapid flinging
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2022-09-12 16:39:46 +09:00 |
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Dan Balasescu
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bcbc867694
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Merge branch 'master' into mods-effect-displays
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2022-09-12 16:35:28 +09:00 |
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Dean Herbert
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931049aec1
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Merge branch 'master' into notification-dismiss
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2022-09-12 16:27:41 +09:00 |
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Dean Herbert
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bd3673baa9
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Fix being able to drag after already closing a notification
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2022-09-12 16:25:32 +09:00 |
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Acid Chicken (硫酸鶏)
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4f298db066
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fix(osu.Game): reset Y axis of the bars in hit distribution graph at the first drawing
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2022-09-12 16:25:29 +09:00 |
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Acid Chicken (硫酸鶏)
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0d0e2e7bcc
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fix(osu.Game): bars in hit distribution graph stretching in the opposite direction when DrawHeight is less than DrawWidth
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2022-09-12 16:20:33 +09:00 |
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Dan Balasescu
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31225066a1
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Merge pull request #19308 from frenzibyte/top-rank-badge-order
Fix best rank badge not handling legacy scores properly
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2022-09-12 16:20:21 +09:00 |
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Dean Herbert
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8e6b2796eb
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Merge branch 'master' into notification-fling
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2022-09-12 16:19:36 +09:00 |
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Dean Herbert
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94f8197e22
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Show login overlay when attempting to update a beatmap while logged out
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2022-09-12 16:15:14 +09:00 |
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Dan Balasescu
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6c59be7be9
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Merge pull request #20254 from peppy/fix-update-notification
Fix update progress notification icon overload
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2022-09-12 16:01:19 +09:00 |
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Dean Herbert
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96951057df
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Avoid using bindables
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2022-09-12 15:56:06 +09:00 |
|
Dean Herbert
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bcd2445d9b
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Move helper functions down in file
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2022-09-12 15:50:10 +09:00 |
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Dean Herbert
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0755289ec3
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Apply NRT to HitEventTimingDistributionGraph
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2022-09-12 15:48:50 +09:00 |
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Dean Herbert
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7a62544923
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Merge pull request #19275 from solstice23/search-filter
Add multiple-units support in search length criteria
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2022-09-12 15:43:44 +09:00 |
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Dean Herbert
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2476cf8fb3
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Adjust movement to look less sudden when snapping back to Y=0
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2022-09-12 15:37:48 +09:00 |
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Dean Herbert
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e06a0f7300
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Fix dragged state not being exposed correctly
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2022-09-12 15:21:01 +09:00 |
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Dean Herbert
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92beb6cbe7
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Hide notification read light when in a toast state
Also adds test coverage of read state and light.
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2022-09-12 15:17:45 +09:00 |
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Dean Herbert
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9b31aa6d7a
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Fix activation not firing with refactors
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2022-09-12 15:04:30 +09:00 |
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Dan Balasescu
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1b63459d4c
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Merge pull request #20253 from peppy/fix-execute-me-storyboard
Fix `world.execute(me)` storyboard animation incorrectness
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2022-09-12 15:02:14 +09:00 |
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Dean Herbert
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60b0b909a5
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Move update icon to background to avoid colour collission with progress spinner
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2022-09-12 14:58:46 +09:00 |
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Dean Herbert
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2b79e6b2de
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Add test coverage of update notification
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2022-09-12 14:52:16 +09:00 |
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Dean Herbert
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eca241e9a7
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Move UpdateProgressNotification to base UpdateManager class
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2022-09-12 14:52:11 +09:00 |
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Dean Herbert
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bbf906ee06
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Remove unnecessary virtual spec
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2022-09-12 14:20:48 +09:00 |
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Dean Herbert
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cf25ee8e84
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Add test coverage of storyboard animation start time
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2022-09-12 14:17:15 +09:00 |
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Dean Herbert
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24138b65a7
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Fix storyboard animations not starting their animation playback from the correct point in time
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2022-09-12 14:05:16 +09:00 |
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Acid Chicken (硫酸鶏)
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ac324c63e2
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fix(osu.Game): handle size changes in timing distribution graph
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2022-09-12 04:46:32 +09:00 |
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Acid Chicken (硫酸鶏)
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bb3d5bc9f4
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test(osu.Game): add slider steps to change the size in timing distribution graph tests
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2022-09-12 04:43:15 +09:00 |
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Dean Herbert
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9ef23c79ce
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Disallow forwarding during a drag operation
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2022-09-11 22:05:44 +09:00 |
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Dean Herbert
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a56cadcf90
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Ensure drag position is reset when transferred to tray
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2022-09-11 22:03:29 +09:00 |
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Dean Herbert
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b5a2f7003e
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Disallow flinging when not in toast state
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2022-09-11 21:47:45 +09:00 |
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Dean Herbert
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d6f90e3b9f
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Add basic fling-to-dismiss support
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2022-09-11 21:32:22 +09:00 |
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Dean Herbert
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aa823161f1
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Merge pull request #20236 from smoogipoo/fix-countdown-serialisation
Fix countdown serialisation
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2022-09-11 19:31:04 +09:00 |
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Dan Balasescu
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1eb2c74e57
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Fix countdown serialisation
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2022-09-11 18:50:51 +09:00 |
|
ansel
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324a3723a5
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Rewrite DMD
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2022-09-10 23:23:04 +03:00 |
|
ansel
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3f93ec8538
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Expose counter to inheritors
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2022-09-10 23:20:28 +03:00 |
|
ansel
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064fe832c7
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Fix test
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2022-09-10 23:18:59 +03:00 |
|
ansel
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667854b034
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Make effect display have a built-in counter
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2022-09-10 23:18:48 +03:00 |
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Mk-56spn
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c00bf61273
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Framework change adressed
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2022-09-10 21:24:29 +02:00 |
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MK56
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8661dc3c93
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Merge branch 'ppy:master' into Colour_hit_meter_improved
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2022-09-10 21:16:23 +02:00 |
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Mk-56spn
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46d9262a60
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test naming oversight
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2022-09-10 20:38:34 +02:00 |
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Mk-56spn
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f6aef73f9e
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fixed shape bindable not working, test creation, removal of Clear(), adjusted settings names
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2022-09-10 20:30:43 +02:00 |
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Dean Herbert
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a9094c6b03
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Add test coverage of clicking close button to dismiss
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2022-09-10 15:18:32 +09:00 |
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Dean Herbert
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efe3b1aa7b
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Allow dismissing notifications without performing action using middle / right click
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2022-09-10 15:10:37 +09:00 |
|
ansel
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b056cac10a
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Remove generic and add default implementation for CalculateEffect
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2022-09-10 08:34:29 +03:00 |
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andy840119
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3d7367a842
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Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
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2022-09-10 11:07:23 +08:00 |
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andy840119
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1398a7e11e
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Property should accept the nullable state.
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2022-09-10 10:46:40 +08:00 |
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andy840119
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2f91b5c846
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Add missing import.
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2022-09-10 10:46:10 +08:00 |
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andy840119
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ec86700f29
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Add the nullable disable annotation back becuse it will cause the api broken if remove the nullable disable annotation in the mania ruleset.
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2022-09-10 10:45:51 +08:00 |
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andy840119
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e62999fb16
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Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Osu/OsuRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
# osu.Game/Rulesets/Ruleset.cs
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2022-09-10 10:40:12 +08:00 |
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