Andrei Zavatski
f4b5a17b65
Fix typo in DrawableTaikoHitObject
2020-04-15 07:00:38 +03:00
Dean Herbert
d47e414fb1
Apply review feedback (unroll inner loop / xml fixes)
2020-04-15 12:35:43 +09:00
smoogipoo
10486a0ad2
Fix potential dependency-related issues
2020-04-14 23:10:14 +09:00
smoogipoo
64d44dedcd
Make testscene headless
2020-04-14 22:39:51 +09:00
smoogipoo
44981431c5
Remove suffix hackery
2020-04-14 21:33:32 +09:00
smoogipoo
00d564d29c
Add tests
2020-04-14 21:18:28 +09:00
smoogipoo
b29957798f
Fix no audiomanager in test scene working beatmap
2020-04-14 21:05:42 +09:00
smoogipoo
6935221463
Improve logic for CSB transfer
2020-04-14 21:05:07 +09:00
Dean Herbert
ecd40072c4
Merge pull request #8312 from Game4all/low-hp-red-layer
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Fade playfield to red when player health is low
2020-04-14 18:33:51 +09:00
Dean Herbert
7f95418262
Fix osu!mania replays actuating incorrect keys when multiple stages are involved
2020-04-14 16:52:17 +09:00
smoogipoo
f3dbddd75c
Update bindings in LoadComplete()
2020-04-14 15:52:38 +09:00
smoogipoo
59728ffebd
Fix up/improve test scene
2020-04-14 15:24:34 +09:00
Dean Herbert
363b43c41f
Merge pull request #8752 from smoogipoo/fix-headless-api-test
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Mark dummy api test scene as headless
2020-04-14 15:23:09 +09:00
smoogipoo
b8b334ca27
Always unbind bindings
2020-04-14 15:21:56 +09:00
smoogipoo
3183827329
Reorder fields
2020-04-14 15:09:31 +09:00
smoogipoo
7d2d0785fd
Fix potential unsafe ordering of binds
2020-04-14 15:07:32 +09:00
smoogipoo
9619fb9f6a
Remove bind in Player
2020-04-14 15:00:36 +09:00
smoogipoo
3c5fb79823
Mark dummy api test scene as headless
2020-04-14 14:51:09 +09:00
Dan Balasescu
ac8a3efc46
Merge branch 'master' into low-hp-red-layer
2020-04-14 14:47:01 +09:00
Dan Balasescu
33f7e429a8
Merge pull request #8444 from LittleEndu/select-recommended
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Make beatmap carousel select recommended difficulties
2020-04-14 14:25:17 +09:00
Dan Balasescu
79a306cb79
Merge pull request #8714 from peppy/dummy-api-request-support
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Add support for testing arbitrary API requests/responses via Dummy API
2020-04-14 14:08:54 +09:00
Dan Balasescu
eb968d2bdb
Merge branch 'master' into timing-equivalence
2020-04-14 14:02:02 +09:00
Dan Balasescu
948e225e12
Merge branch 'master' into select-recommended
2020-04-14 13:59:03 +09:00
Dan Balasescu
d994b4c13c
Merge pull request #8751 from peppy/fix-missing-background-when-video
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Fix beatmap background not displaying when video is present
2020-04-14 13:52:17 +09:00
Dan Balasescu
d965baa4bd
Merge branch 'master' into dummy-api-request-support
2020-04-14 13:42:42 +09:00
Dan Balasescu
2d2c8700b4
Merge branch 'master' into fix-missing-background-when-video
2020-04-14 13:29:33 +09:00
Dean Herbert
a4792a572c
Merge pull request #8716 from LittleEndu/no-video-option
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Implement "prefer no-video" option
2020-04-14 12:05:07 +09:00
Dean Herbert
c5f8bbb25f
Fix beatmap background not displaying when video is present
2020-04-14 11:56:37 +09:00
Dean Herbert
68c25c38a7
Merge branch 'master' into no-video-option
2020-04-14 11:36:31 +09:00
Salman Ahmed
5f13dc81be
Remove no longer necessary extensions
2020-04-14 04:38:18 +03:00
Dean Herbert
f9bc64ebca
Merge pull request #8750 from bdach/fix-classic-scoring
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Fix scoring in classic mode not awarding exact numerical value for judgement
2020-04-14 10:20:22 +09:00
Dean Herbert
081a02f748
Merge branch 'master' into catch-hyperdash-fruit-colouring
2020-04-14 10:01:15 +09:00
Bartłomiej Dach
06407a1081
Merge branch 'master' into fix-classic-scoring
2020-04-14 02:13:45 +02:00
Bartłomiej Dach
13c81db0cf
Fix incorrect classic score formula
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Upon closer inspection the classic score formula was subtly wrong. The
version given in the wiki is:
Score = Hit Value + (Hit Value * ((Combo multiplier * Difficulty
multiplier * Mod multiplier) / 25))
The code previously used:
bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1)
* scoreMultiplier) / 25);
which is not equivalent to the version on the wiki. The error is in the 1
factor, as in the above version it is being divided by 25, while it should
be outside the division to keep parity with the previous formula.
The tests attached in the previous commit demonstrate that this change
causes a single hit without combo to increase total score by its exact
numeric value.
2020-04-14 01:09:58 +02:00
Bartłomiej Dach
3e48c26bc2
Add failing tests
2020-04-14 01:09:58 +02:00
Endrik Tombak
d9c91fb943
Merge branch 'master' of https://github.com/ppy/osu into no-video-option
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Conflicts:
osu.Game/Overlays/Direct/PanelDownloadButton.cs
2020-04-13 17:40:28 +03:00
Endrik Tombak
13812fef4c
Replace BindTo with setting the bindable
2020-04-13 17:28:02 +03:00
Dean Herbert
bdec4ca2b4
Merge pull request #8736 from smoogipoo/fix-red-point-placement
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Rework slider control point placement to improve path progression
2020-04-13 22:30:49 +09:00
Dean Herbert
2b2ab2bf19
Show new segments as red points even when hovered
2020-04-13 21:59:23 +09:00
smoogipoo
4cfc686683
Fix excption with 0 control points
2020-04-13 21:41:18 +09:00
Dean Herbert
89d8063588
Add support for Perform/PerformAsync
2020-04-13 21:35:35 +09:00
Dean Herbert
1c8a71b284
Exception instead of assert
2020-04-13 21:24:47 +09:00
Dean Herbert
e2a49ebf32
Merge pull request #8741 from peppy/limit-max-history
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Limit upper number of editor beatmap states saved to 50
2020-04-13 21:16:58 +09:00
Dean Herbert
63de493c85
Merge branch 'master' into fix-red-point-placement
2020-04-13 20:56:50 +09:00
Dean Herbert
69c371d1f5
Merge pull request #8740 from EVAST9919/scroll-to-top-overlays
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Use OverlayScrollContainer for overlays
2020-04-13 20:49:41 +09:00
Dean Herbert
2388799acf
Limit upper number of editor beatmap states saved to 50
2020-04-13 20:37:46 +09:00
Dean Herbert
64422fbf6d
Merge pull request #8697 from smoogipoo/more-change-state-support
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Add change state support to more Editor components
2020-04-13 20:19:04 +09:00
Dean Herbert
0be2dc9b2d
Tidy up SectionsContainer class layout/ordering
2020-04-13 20:13:48 +09:00
smoogipoo
58a7313091
Fix fallback for file hit samples
2020-04-13 20:09:17 +09:00
Dean Herbert
d56b6900ad
Merge pull request #8737 from smoogipoo/fix-overlapping-controlpoints
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Fix connections hidden due to overlapping controlpoints
2020-04-13 20:06:24 +09:00