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Remove bind in Player
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@ -27,7 +27,6 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Scoring.Legacy;
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using osu.Game.Screens.Ranking;
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using osu.Game.Skinning;
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@ -207,9 +206,6 @@ namespace osu.Game.Screens.Play
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foreach (var mod in Mods.Value.OfType<IApplicableToHealthProcessor>())
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mod.ApplyToHealthProcessor(HealthProcessor);
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foreach (var overlay in DrawableRuleset.Overlays.OfType<HealthDisplay>())
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overlay.BindHealthProcessor(HealthProcessor);
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breakTracker.IsBreakTime.BindValueChanged(onBreakTimeChanged, true);
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}
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