Dean Herbert
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cb468fa4ec
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Fix OverlappingScrollAlgorithm returning incorrect results for TimeAt before first control point
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2023-05-26 19:59:19 +09:00 |
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Dean Herbert
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1b7dd32eb1
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Apply nullability in related classes and remove unused variable
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2023-05-08 17:09:08 +09:00 |
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ekrctb
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d8f9b7d02f
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Use MaximumJudgementOffset for lifetime
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2023-01-19 21:25:21 +09:00 |
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Dean Herbert
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809d02cda0
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Fix two implementation oversights
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2022-12-02 16:05:14 +09:00 |
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Dean Herbert
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d8dd7e7e0f
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Fix test failures when no hitobjects are present in a scrolling ruleset
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2022-12-01 21:42:03 +09:00 |
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Dean Herbert
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896f2d8f74
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Fix multiple instances of last hitobject time being calculated incorrectly
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2022-12-01 18:04:06 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Bartłomiej Dach
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0f382590e6
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Remove unnecessary #nullable disable
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2022-11-20 15:31:51 +01:00 |
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Salman Ahmed
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58296bd4f0
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Introduce IDrawableScrollingRuleset for editor consumption
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2022-11-20 04:11:10 +03:00 |
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Dean Herbert
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5c13c443ff
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Fix incorrect fallback logic
Regressed when attempting to share implementation of binary search.
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2022-10-20 23:08:44 +09:00 |
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Dean Herbert
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26860a903e
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Refactor implementation to support hitobjects nested multiple levels deep
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2022-10-20 22:30:30 +09:00 |
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Dean Herbert
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d237c818f6
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Fix nested objects in overlapping scrolling hit object container ruleset not using correct reference time
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2022-10-18 16:15:21 +09:00 |
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Dean Herbert
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ec3761ced9
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Standardise control point search logic in OverlappingScrollAlgorithm
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
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2022-10-18 16:01:05 +09:00 |
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ekrctb
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1cccd03480
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Fix scrolling nested hit object lifetime not set
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2022-10-04 15:17:14 +09:00 |
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ekrctb
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781f5420b0
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Add test for scrolling hit object lifetime
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2022-10-04 15:17:11 +09:00 |
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ekrctb
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5d80950eaf
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Compute lifetime from entry in scrolling container
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2022-10-04 15:12:28 +09:00 |
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Dan Balasescu
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cbed268ac9
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Merge pull request #20510 from sw1tchbl4d3r/high_bpm_judgements
Clamp `LifetimeStart` of `HitObject`s to their judgement windows
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2022-09-28 17:49:35 +09:00 |
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sw1tchbl4d3
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0cffbb7562
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Clamp LifetimeStart of HitObject 's to their judgement windows
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2022-09-27 16:54:24 +02:00 |
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o-dasher
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feadac1f79
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Cleanup all other leftover binding instantiation
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2022-09-25 16:02:40 -04:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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f7e055dbfe
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Move mania note height offset application to a much more suitable location
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2022-05-12 16:19:07 +09:00 |
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Dan Balasescu
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a09563a7d9
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Fix calculation of most common beat length for mania scroll speed
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2022-01-11 11:00:30 +09:00 |
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Dean Herbert
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66c307e0ee
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Remove usage of key repeat helper method
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2021-11-18 13:13:36 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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smoogipoo
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bc37cb6f43
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Dean Herbert
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46bafb6252
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-09-28 13:53:56 +09:00 |
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smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
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Dean Herbert
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3c7a34bdbd
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Move mania-specific conversion to converter
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2021-09-06 21:06:13 +09:00 |
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Dean Herbert
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d587dc6203
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Populate new approach rate where required
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2021-09-03 17:11:12 +09:00 |
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Dean Herbert
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d4e5a612ea
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Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
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2021-09-03 17:11:12 +09:00 |
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smoogipoo
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2af827f913
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Increase TimeRange max value
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2021-08-02 19:37:45 +09:00 |
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ekrctb
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bbf0022689
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Use natural anchor for TimeAtPosition and PositionAtTime
The natural anchor is the end of the scrolling direction (e.g. Bottom for Down scrolling).
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2021-06-15 13:15:20 +09:00 |
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Bartłomiej Dach
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cb1e2e3d97
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Improve xmldoc
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2021-06-14 21:54:55 +02:00 |
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ekrctb
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660bf50dc7
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Clarify multiple coordinate systems
- Fix wrong position is set for DHOs for down/right scrolling direction.
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2021-06-14 13:13:27 +09:00 |
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ekrctb
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09f1cbde7e
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Fix TimeAtPosition doc comment
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2021-06-14 13:13:27 +09:00 |
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ekrctb
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fdb09ef4d7
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Simplify flipPositionIfRequired using scrollLength
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2021-06-14 13:13:27 +09:00 |
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ekrctb
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8cf4454780
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Use Direction enum instead of int
The property is named `scrollingAxis` to distinguish from `direction`, which is of `ScrollingDirection` type (unfortunate name crash).
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2021-06-14 13:13:27 +09:00 |
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ekrctb
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af3f253b21
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Refactor ScrollingHitObjectContainer and expose more useful methods
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2021-06-11 18:28:48 +09:00 |
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ekrctb
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b321b20e9d
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Remove OnAdd /OnRemove of HitObjectContainer
Instead, override `AddDrawable`/`RemoveDrawable`.
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2021-06-03 15:00:16 +09:00 |
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ekrctb
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0ce7baa3f3
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Make HitObjectContainer.Clear non-virtual
It just call `Remove` for all entries.
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2021-06-03 15:00:16 +09:00 |
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ekrctb
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948a14a627
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Merge branch 'simplify-shoc' into fix-scrolling-lifetime
# Conflicts:
# osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
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2021-05-31 16:50:47 +09:00 |
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ekrctb
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86d1225aad
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Reset lifetime to initial lifetime when layout is invalidated
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2021-05-31 16:47:10 +09:00 |
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ekrctb
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6d96846776
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Remove scrollLength caching field
It was not clear when the field is updated.
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2021-05-31 16:28:02 +09:00 |
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ekrctb
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742c5b442b
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Remove delay of lifetime update
The scheduling is no longer necessary because `OnAdd` is changed to not invoked immediately for non-pooled DHOs.
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2021-05-31 16:24:13 +09:00 |
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ekrctb
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3cedc0824d
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Don't add nested hit objects to the sets
Only top-level hit objects are checked for layout computation caching.
Also, lifetime of nested hit objects are not managed by the HitObjectContainer.
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2021-05-31 16:20:35 +09:00 |
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ekrctb
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84a1a86c63
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Revert "Use entry to calculate lifetime in ScrollingHOC"
This reverts commit 632bb70e
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2021-05-18 19:55:31 +09:00 |
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ekrctb
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2c65b8fa93
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Revert "Fix uninitialized scrollLength value is used"
This reverts commit 73dfb04d
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2021-05-18 19:55:25 +09:00 |
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ekrctb
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73dfb04df8
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Fix uninitialized scrollLength value is used
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2021-04-29 15:17:30 +09:00 |
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ekrctb
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632bb70e0f
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Use entry to calculate lifetime in ScrollingHOC
DHOs cannot be used to calculate lifetime, it is not created before the entry became alive.
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2021-04-29 15:04:32 +09:00 |
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