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mirror of https://github.com/ppy/osu.git synced 2024-11-08 02:07:27 +08:00
osu-lazer/osu.Game/Rulesets/UI/Scrolling
ekrctb 3cedc0824d Don't add nested hit objects to the sets
Only top-level hit objects are checked for layout computation caching.
Also, lifetime of nested hit objects are not managed by the HitObjectContainer.
2021-05-31 16:20:35 +09:00
..
Algorithms Improve performance of sequential scrolling algorithm 2020-06-30 21:41:27 +09:00
DrawableScrollingRuleset.cs Implement mania constant speed mod 2021-02-03 16:28:22 +09:00
IScrollingInfo.cs Adjust namespaces 2019-02-21 19:05:52 +09:00
ScrollingDirection.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
ScrollingHitObjectContainer.cs Don't add nested hit objects to the sets 2021-05-31 16:20:35 +09:00
ScrollingPlayfield.cs Use new OnAdd and OnRemove to invalidate DHO 2020-11-27 13:36:40 +09:00