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Commit Graph

654 Commits

Author SHA1 Message Date
smoogipoo
1f21ccffb0 Add lenience to start times 2018-03-02 18:20:12 +09:00
Dan Balasescu
4aff659272
Merge branch 'master' into beatmap-conversion-testcases 2018-03-02 16:04:32 +09:00
smoogipoo
3d5fefae8c Add TestFixtureAttribute to all tests 2018-03-02 15:34:31 +09:00
smoogipoo
6fff6da751 Ignore broken testcases 2018-03-02 14:01:34 +09:00
smoogipoo
0145ef5277 Fix mania using the wrong validation data 2018-03-02 13:13:01 +09:00
smoogipoo
573d6d1b5f Allow multiple mappings to be generated for a single hitobject 2018-03-02 13:13:01 +09:00
smoogipoo
9d035fc5d0 Add a mania beatmap conversion testcase 2018-03-02 13:13:01 +09:00
Dean Herbert
c54c1699bf
Merge branch 'master' into ruleset-replayframes 2018-03-01 22:26:16 +09:00
smoogipoo
8cfb119383 Fix FastRandom using uint instead of int for NextDouble() 2018-03-01 16:17:01 +09:00
smoogipoo
c783a19e41 Fix mania frame conversion not working at all 2018-03-01 02:28:15 +09:00
smoogipoo
195b6642e6 Reimplement important frames 2018-03-01 02:28:15 +09:00
smoogipoo
cf42d5bbd5 Remove mostly-unused Score parameter 2018-03-01 02:28:14 +09:00
smoogipoo
c9c65cab53 CreateReplayFrame -> CreateConvertibleReplayFrame 2018-03-01 02:28:14 +09:00
smoogipoo
a7e6c19e61 Remove todo (probably not a consideration going forward) 2018-03-01 02:28:14 +09:00
smoogipoo
222ae70062 Populate rulesets with their replay frames 2018-03-01 02:28:14 +09:00
smoogipoo
a02eaf0e94 Use StageDefinition to determine special column in ManiaReplayFrame 2018-03-01 02:28:14 +09:00
smoogipoo
b8b869e8b7 Remove now unused property 2018-03-01 02:28:14 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
Poyo
96f416fef3 Update code style
Sorry, bot overlords.
2018-02-26 00:18:54 -08:00
Poyo
31cf00e3b8 Implement mania star difficulty calculation 2018-02-25 23:52:38 -08:00
smoogipoo
5faec5c2f1 Add a separate property to control playfield area 2018-02-21 20:54:33 +09:00
smoogipoo
cd2c9a9de6 Adjust xmldoc and rename to GetAspectAdjustedSize 2018-02-19 17:04:18 +09:00
Dan Balasescu
9f7736fab3
Merge branch 'master' into restore-ruleset-tests 2018-02-14 22:48:29 +09:00
smoogipoo
b500b76407 Merge branch 'master' into update-branch 2018-02-08 23:35:48 +09:00
smoogipoo
46284c61ae Return HitResult.None instead of null 2018-02-08 14:25:59 +09:00
smoogipoo
802aaefe35 Give rulesets a way to disable/enable perfect/ok hit results 2018-02-08 13:54:08 +09:00
smoogipoo
beaecbafbd Merge branch 'master' into unified-hitwindows 2018-02-08 13:22:44 +09:00
smoogipoo
6810948a6f Fix mania testcase 2018-02-08 13:16:53 +09:00
smoogipoo
ccc948a0b9 Update framework (testing) 2018-02-08 12:45:51 +09:00
Dean Herbert
dfc344b47a Update OpenTK version 2018-02-06 13:47:54 +09:00
Dean Herbert
6b35ef7063 Update OpenTK version 2018-02-05 16:13:30 +09:00
smoogipoo
15fe1a7966 Remove mania's custom storage of HitWindows 2018-02-02 18:53:18 +09:00
smoogipoo
acf20c079c General improvements around usage of HitWindows for mania 2018-02-02 18:47:54 +09:00
smoogipoo
a0c1662fb7 Move mania's HitWindows to osu.Game 2018-02-02 17:52:55 +09:00
FreezyLemon
8f0ab2040f Add Jetbrains.Annotations NuGet package 2018-01-26 12:46:28 +01:00
smoogipoo
5742e61e68 Merge remote-tracking branch 'origin/master' into ruleset-configs 2018-01-26 15:39:09 +09:00
Dean Herbert
03154dbc63 Fix incorrect initial migration
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
45e8a2b69b Remove ManiaPlayfield local scrollTime bindable
Now not needed due to having this databased.
2018-01-25 20:49:25 +09:00
smoogipoo
b77f08941c Make mania play the next note's sounds if no note is hit
Fixes #1911.

This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
2018-01-24 20:05:37 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
Dean Herbert
1fda45fe10 Fix broken formatting 2018-01-23 16:40:18 +09:00
Dean Herbert
c01f67b0d8 Merge remote-tracking branch 'upstream/master' into ruleset-configs 2018-01-23 16:23:25 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Dan Balasescu
9b471dea33
Back to max 10 special keys for now, change xmldoc to normal comment 2018-01-23 10:51:01 +09:00
Dan Balasescu
2bc67629b8
Improve xmldoc + remove explicit Special2 value
Special2 value is implicit at Special1 + 1 (2).
2018-01-23 10:03:34 +09:00
smoogipoo
68a6323168 Remove SpecialColumnPosition for now
This needs to be re-implemented in the future, perhaps in a way that allows it to be dynamically changed.
2018-01-22 16:19:05 +09:00
smoogipoo
8a8b3f25e7 SpecialColumn -> SpecialColumnPosition 2018-01-22 16:12:45 +09:00
smoogipoo
351be4308f Oops, forgot to commit OnJudgement change 2018-01-22 16:12:35 +09:00
smoogipoo
90d8ee8d36 Fix stage background being too transparent
This is the original colour for the background. Not sure why this was changed.
2018-01-22 16:12:15 +09:00
smoogipoo
3d36fd3676 Update xmldoc to be more descriptive of single/dual stages 2018-01-22 16:11:26 +09:00
smoogipoo
0ef6384de0 Fix hitexplosions not working in the testcase 2018-01-22 16:11:06 +09:00
smoogipoo
c1331cef1b Disallow DualStages for non-converted beatmaps 2018-01-22 15:52:54 +09:00
smoogipoo
ba58b25f01 Fix showing too many keybindings 2018-01-22 15:47:31 +09:00
smoogipoo
1350b68f15 DualStages always doubles the column count in lazer 2018-01-22 15:18:39 +09:00
smoogipoo
eede8333ba getVariantType -> getPlayfieldType 2018-01-22 15:18:11 +09:00
smoogipoo
17d75b349d Dual stages is not ranked ಠ_ಠ 2018-01-22 15:11:45 +09:00
smoogipoo
77c4da5f0f KeyCoop -> DualStages 2018-01-22 15:11:15 +09:00
smoogipoo
583aa9922f IKeyBindingMod -> IPlayfieldTypeMod 2018-01-22 15:07:14 +09:00
smoogipoo
65a2e09593 Privatise VariantMappingGenerator to ManiaRuleset 2018-01-22 15:03:05 +09:00
smoogipoo
2674859b54 ManiaKeyBindingVariantType -> PlayfieldType 2018-01-22 14:59:17 +09:00
smoogipoo
286b1bb81f Solo -> Single, Coop -> Dual 2018-01-22 14:57:25 +09:00
smoogipoo
3b47c0fea0 Remove versus-mode variant 2018-01-22 14:54:47 +09:00
smoogipoo
293023d99a Fix keybinding offsets due to special keys 2018-01-22 14:38:41 +09:00
smoogipoo
dee298c395 No more statics + better unregistration 2018-01-18 17:40:05 +09:00
smoogipoo
89f4bfa7b5 Track mania scroll speed 2018-01-18 17:00:41 +09:00
smoogipoo
7910b47868 Move ConfigManager registration/dependency injection to RulesetContainer 2018-01-18 17:00:23 +09:00
ANDY840119-PC\andy840119
6c67f96fdb fix ci error 2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60 Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
db27faa471 Add a ScrollTime config setting to osu!mania 2018-01-17 21:13:14 +09:00
smoogipoo
d96234bf40 Enforce that there's only one configmanager per ruleset 2018-01-17 21:08:23 +09:00
smoogipoo
9f4ebad6e3 Add mania config manager 2018-01-17 20:21:25 +09:00
smoogipoo
c309cc9454 Privatise OnJudgements as much as possible 2018-01-16 15:37:32 +09:00
Dean Herbert
976f7cec39
Merge branch 'master' into playfield-judgements 2018-01-16 15:26:13 +09:00
TocoToucan
3c11978cfa Use local functions 2018-01-15 21:42:17 +03:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
39b6425c3e Use a grid container to position the stages
Should be more flexible in the future + provides a more dual-stage feel.
2018-01-15 19:55:15 +09:00
smoogipoo
28586317dd Give stages a size again 2018-01-15 19:44:42 +09:00
smoogipoo
8a7892b66a Make variant keybindings work 2018-01-15 19:29:51 +09:00
smoogipoo
b9909ed1cf Refactor addition of hitobjects 2018-01-15 18:20:43 +09:00
smoogipoo
89c3fcbf6a Refactor column construction 2018-01-15 18:11:53 +09:00
smoogipoo
dd67070b6f ManiaAction.Special -> ManiaAction.Special1 2018-01-15 17:58:04 +09:00
smoogipoo
351afc350e Implement co-op keybindings 2018-01-15 17:43:45 +09:00
smoogipoo
0d79d16692 Cleanup testcase 2018-01-15 15:52:07 +09:00
smoogipoo
dbcabfb6ac Remove ManiaAction.Specia2 2018-01-15 15:50:57 +09:00
smoogipoo
1c74e56bab Increase the point at which normal keys start in ManiaAction 2018-01-15 15:50:43 +09:00
smoogipoo
d2b1e27527 Cleanup implementation of coop key mod
This is how I intended the functionality to be implemented.
2018-01-15 15:49:03 +09:00
smoogipoo
9f98983550 Remove gravity mod
Not sure how this made it back in here.
2018-01-15 15:36:36 +09:00
smoogipoo
bfdfb52666 Fix a few usages of AllJudged possibly not being correct 2018-01-15 15:28:08 +09:00
ANDY840119-PC\andy840119
bbb741245e fix CI error 2018-01-14 21:51:07 +09:00
ANDY840119-PC\andy840119
999386497a implement co-op mod 2018-01-14 21:35:35 +09:00
ANDY840119-PC\andy840119
cf0d9e4d9b not sure is it a goodway to delete mania ManiaAction.Special or add more 2018-01-14 21:20:01 +09:00
ANDY840119-PC\andy840119
2d266a8604 fix :
1. Instead of this property, turn SpecialColumnPosition into a
2. special column does not display
2018-01-14 20:44:17 +09:00
ANDY840119-PC\andy840119
5ecfc3a57c fix CI error 2018-01-14 13:06:37 +09:00
ANDY840119-PC\andy840119
58bf611d17 This should be done in the stage instead of the playfield. 2018-01-14 12:51:55 +09:00
ANDY840119-PC\andy840119
d07636a105 Fix :
1. This (along with OnJudgement above) should be done in the following three steps:
2. How about giving the stages an Inverted BindableBool, and having them decide their scale?
2018-01-14 12:49:01 +09:00
ANDY840119-PC\andy840119
f7a908fbfa Fix :
This (along with OnJudgement above) should be done in the following three steps:
.
i'm not sure does it means the code i write
2018-01-14 12:08:09 +09:00
ANDY840119-PC\andy840119
4f0e1f03d2 fix the problem that smoogipoo suggest
1. Rename to stages
2. This should be checking for null or 0, with two exceptions:
3. Space before and after =.
4. foreach (var stage ...
5. Rename to getStageByColumn, and actualColumn -> column.
2018-01-14 11:49:23 +09:00
ANDY840119-PC\andy840119
e947e46566 fix :
1. Add space before {, before Duration, and after 1000
2. How about just ManiaStage?
3. This is really just Columns.Count, you're not saving much with this extra variable here.
2018-01-14 11:41:52 +09:00
ANDY840119-PC\andy840119
561c9f2233 update rom ppy master
.
Find out that has some problem long hit note will not show hit result
2018-01-14 11:32:54 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00