Dean Herbert
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a7ed3ea80b
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Rename alwaysVisible to explain where it comes from
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2018-06-13 11:38:15 +09:00 |
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Dean Herbert
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d9e7a324c0
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Revert HudOverlay to private field
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2018-06-13 11:30:22 +09:00 |
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smoogipoo
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67aa52fb1d
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Use bindable binding
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2018-06-12 19:34:49 +09:00 |
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smoogipoo
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c70c7a476b
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Always display the key counter during replay/autoplay
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2018-06-12 17:59:59 +09:00 |
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smoogipoo
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b9391b3c6b
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Fix bindable not working under non-debug due to weak references
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2018-06-11 18:18:24 +09:00 |
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Dean Herbert
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0b4f5af52e
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Add setting to toggle standardised or exponential scoring display
Also adjusts exponential scoring to be closer to stable. Log wasn't cutting it.
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2018-06-08 03:17:12 +09:00 |
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Dean Herbert
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f3c9049660
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Merge branch 'master' into disallow-beatmap-change
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2018-06-07 15:34:19 +09:00 |
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smoogipoo
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d516a0a05c
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Store platform offset clock in variable for visibility
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2018-06-07 13:42:31 +09:00 |
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smoogipoo
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3745f9000b
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Merge remote-tracking branch 'origin/master' into remove-decoder-offset
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2018-06-07 13:37:19 +09:00 |
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Dan Balasescu
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c30861186b
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Merge branch 'master' into disallow-beatmap-change
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2018-06-06 20:26:17 +09:00 |
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smoogipoo
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4086ff7313
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Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
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2018-06-06 18:26:51 +09:00 |
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Dean Herbert
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55921efffb
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Rewrite much state logic
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2018-06-06 16:17:51 +09:00 |
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Dean Herbert
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86be1bef6b
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Use UserTriggered in Player
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2018-06-06 15:10:15 +09:00 |
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Thomas Müller
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88b23d4e66
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Merge branch 'master' into netcoreapp2.1
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2018-06-04 05:30:25 +02:00 |
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Dean Herbert
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4b604bf055
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Merge branch 'master' into disallow-beatmap-change
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2018-06-04 10:53:04 +09:00 |
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Dean Herbert
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7ca437aa8e
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Merge branch 'master' into fix-expand-button-colour
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2018-06-04 02:16:27 +09:00 |
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Joehu
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0f13acf67e
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Use updateExpanded method
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2018-06-02 12:52:31 -07:00 |
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Dean Herbert
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652e2ccaf5
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Merge branch 'master' into netcoreapp2.1
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2018-06-03 03:55:33 +09:00 |
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Dean Herbert
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64eda27547
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Update framework
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2018-06-03 03:05:53 +09:00 |
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FreezyLemon
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a0c643fae5
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Fix SongProgressInfo timespan formatting
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2018-06-02 11:25:49 +02:00 |
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Joehu
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8d3de3affb
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Use '?:' expression instead
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2018-06-01 15:58:05 -07:00 |
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Joehu
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5d1421c0e9
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Fix visual settings expand button colour
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2018-06-01 15:31:25 -07:00 |
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Dean Herbert
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5872b61988
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Fix potential double-disposal of player if PlayerLoader is finalised
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2018-05-30 15:48:26 +09:00 |
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smoogipoo
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a3470f9ec3
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Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
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2018-05-28 18:01:15 +09:00 |
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smoogipoo
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3abfd4711d
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Fix wrong clock being seeked when unpausing
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2018-05-28 03:42:53 +09:00 |
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smoogipoo
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8ae2a3696f
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Apply platform universal offset at player level
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2018-05-28 03:31:46 +09:00 |
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Dean Herbert
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975ce82177
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Ensure autoplay tests actually increase score above zero
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2018-05-26 14:46:05 +09:00 |
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Dean Herbert
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28aa6faef9
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Merge branch 'master' into player_loader_input_toggles
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2018-05-25 18:38:12 +09:00 |
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smoogipoo
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8004b8af4d
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Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
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2018-05-23 17:38:02 +09:00 |
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smoogipoo
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0e122468db
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Fix progress easing to 0 if aborting after confirmation
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2018-05-22 18:06:40 +09:00 |
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Dean Herbert
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d43e4af8ea
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Fix overlap between quit button at key input overlay
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2018-05-22 16:45:42 +09:00 |
|
Dean Herbert
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436067c01f
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Handle scale back in a nicer way
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2018-05-22 16:44:37 +09:00 |
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Dean Herbert
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7b770d03c5
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Use OnMouseMove instead of Update logic
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2018-05-22 16:26:59 +09:00 |
|
Dean Herbert
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babb7d5158
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Fix white ring flash when holding button post-confirmation
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2018-05-22 16:23:05 +09:00 |
|
Dean Herbert
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5f8eb6d823
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Fix class name
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2018-05-22 16:04:36 +09:00 |
|
Dean Herbert
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8fbda9d57e
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Improve comment
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2018-05-22 16:04:07 +09:00 |
|
Dean Herbert
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58ae545747
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innerCircle -> overlayCircle
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2018-05-22 15:59:53 +09:00 |
|
Dean Herbert
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ef55c3c197
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Fix icon scale not resetting due to no implicit triggering
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2018-05-22 15:58:17 +09:00 |
|
Dean Herbert
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2ce2bd9788
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Add comment for pendingAnimation
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2018-05-22 15:58:00 +09:00 |
|
Dean Herbert
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5a892e4d08
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This quit button don't quit
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2018-05-22 02:09:52 +09:00 |
|
Dean Herbert
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323aa189b6
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Make on-confirmation animation more robust
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2018-05-22 02:08:44 +09:00 |
|
Dean Herbert
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156d7fb25a
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Change depth of HUD
Yes, this is intentional.
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2018-05-22 02:08:21 +09:00 |
|
Dean Herbert
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946a75ddb2
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Block hover to use UI cursor instead of gameplay cursor
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2018-05-22 02:05:08 +09:00 |
|
Dean Herbert
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ebda287e81
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Share code with HoldToConfirm implementations elsewhere
|
2018-05-22 01:44:06 +09:00 |
|
Roman Kapustin
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30956b64aa
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Do not change Margin for player settings groups on the PlayerLoader screen
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2018-05-21 18:57:01 +03:00 |
|
Dean Herbert
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f9c162dee9
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Adjust design and feel
|
2018-05-22 00:49:33 +09:00 |
|
Dean Herbert
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d5afccd610
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Make hint text display briefly at initial display, then on hover
|
2018-05-22 00:02:03 +09:00 |
|
Dean Herbert
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3d9d40448d
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Fix incorrect syntax
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2018-05-22 00:01:40 +09:00 |
|
Dean Herbert
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841336a181
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Merge branch 'master' into exit_replay_button
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2018-05-21 23:45:06 +09:00 |
|
Aergwyn
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b7e3ea348b
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expose two Bindables with split logic instead of one with mixed logic
|
2018-05-21 15:53:55 +02:00 |
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