Dean Herbert
|
ec98693cca
|
Add back standard mouse bindings support and only handle mouse when inside the visible zone
|
2022-07-22 18:09:19 +09:00 |
|
Dean Herbert
|
4279ac866c
|
Tidy up unnecessary changes and remove unused classes
|
2022-07-22 17:58:52 +09:00 |
|
Dean Herbert
|
2d2d98ab6e
|
Add final design pass
|
2022-07-22 17:53:25 +09:00 |
|
vun
|
17d418d319
|
Merge remote-tracking branch 'ppy/master' into colour-encoding-2
|
2022-07-22 16:31:28 +08:00 |
|
vun
|
6359c1a4fe
|
Fix outdated comment
|
2022-07-22 16:31:19 +08:00 |
|
Dean Herbert
|
aeeedc40b4
|
Add first pass design
|
2022-07-22 17:17:38 +09:00 |
|
Dean Herbert
|
bd6ff40b43
|
Combine touch and mouse handling into single path
|
2022-07-22 17:03:08 +09:00 |
|
Dean Herbert
|
b604eb6262
|
Simplify implementation
|
2022-07-22 16:59:09 +09:00 |
|
Dean Herbert
|
7015cf0b1b
|
Move touch input drum to own file for now
|
2022-07-22 16:39:26 +09:00 |
|
Dean Herbert
|
c32af3c041
|
Merge branch 'master' into hongaaronc/master
|
2022-07-22 15:55:38 +09:00 |
|
vun
|
4433f902ea
|
Fix and add comments
|
2022-07-22 10:49:53 +08:00 |
|
vun
|
e4086b058b
|
Implement stateless colour evaluator and required encoding changes
|
2022-07-21 19:15:22 +08:00 |
|
Dean Herbert
|
aca19a005e
|
Add versioning to difficulty calculators
|
2022-07-21 18:15:25 +09:00 |
|
vun
|
7917a60e3c
|
Move TaikoDifficultyHitObject creation back to TaikoDifficultyCalculator
|
2022-07-21 15:45:03 +08:00 |
|
Jay L
|
b7567f7db2
|
Share sigmoid, Fix Preprocessor XML
|
2022-07-21 10:52:41 +10:00 |
|
Jay L
|
08dd9c79db
|
Fix Convert-related nerf
This addresses recent player unsatisfaction with converts being underweighted.
|
2022-07-21 09:55:19 +10:00 |
|
Jay L
|
cb63ec282e
|
Partial Review changes
|
2022-07-20 23:33:38 +10:00 |
|
Dan Balasescu
|
7dfc18a0e3
|
Merge pull request #19208 from frenzibyte/remove-score-multiplier-on-custom-mod-settings
Remove score multiplier on difficulty-increasing mods with customised settings
|
2022-07-20 20:12:59 +09:00 |
|
Dean Herbert
|
f6e46da117
|
Merge branch 'master' into taiko-target-classic-position
|
2022-07-20 19:09:57 +09:00 |
|
Salman Ahmed
|
4210ec6502
|
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
|
2022-07-19 19:21:26 +03:00 |
|
Dan Balasescu
|
471e1b935d
|
Merge pull request #19181 from taiko-pp-committee/performance-balancing-merge
osu!taiko performance points balancing
|
2022-07-19 21:01:12 +09:00 |
|
Salman Ahmed
|
1051009827
|
Change bindable properties in all HitObject s to be lazily initialised
|
2022-07-19 05:39:10 +03:00 |
|
Salman Ahmed
|
28150dc15d
|
Merge branch 'master' into taiko-target-classic-position
|
2022-07-18 20:45:29 +03:00 |
|
Salman Ahmed
|
32ba58109b
|
Remove score multiplier on difficulty-increasing mods with customised settings
|
2022-07-18 07:29:03 +03:00 |
|
Jay L
|
e82e11ead5
|
Fix SpeedBonus xml
|
2022-07-17 14:56:07 +10:00 |
|
Jay L
|
5532f56a30
|
performance points balancing
|
2022-07-17 14:10:49 +10:00 |
|
vun
|
a66fd87274
|
Fix speed bonus comment
|
2022-07-16 19:48:29 +08:00 |
|
vun
|
8beb5568b8
|
Fix speed bonus
|
2022-07-16 19:45:35 +08:00 |
|
Jay L
|
8a17b509d9
|
Increase SpeedBonus Cap to 600BPM
|
2022-07-16 21:20:25 +10:00 |
|
vunyunt
|
9994f13031
|
Merge branch 'ppy:master' into colour-encoding-2
|
2022-07-15 21:19:49 +08:00 |
|
Jay L
|
c8b7902a63
|
Reintroduce Convert Nerf, Rescale Multiplier
|
2022-07-15 22:10:20 +10:00 |
|
Jay L
|
7e3f62a5a5
|
Codequality parse
|
2022-07-15 21:07:01 +10:00 |
|
vun
|
45c055bfa1
|
Move rhythm preprocessing to its own folder
|
2022-07-14 17:25:21 +08:00 |
|
vun
|
1cb18f8474
|
Refactor colour encoding to avoid circular dependencies
|
2022-07-14 16:29:23 +08:00 |
|
vun
|
6660379a0e
|
TAIKO-6 Tweak encoding and parameters, reduce rhythm weight
|
2022-07-07 16:04:46 +08:00 |
|
vun
|
f6dedc77fb
|
Fixed encoding logic, parameter adjustments
|
2022-07-05 17:01:11 +08:00 |
|
vun
|
505a24a68e
|
Implement new colour encoding and evaluator
|
2022-07-05 14:41:40 +08:00 |
|
andy840119
|
0a1543c6e8
|
Use AsNonNull() instead.
|
2022-07-02 19:48:32 +08:00 |
|
andy840119
|
59c83a3423
|
Mark as non-null because next object in here will always has value.
|
2022-07-02 13:33:51 +08:00 |
|
andy840119
|
19721a9bbb
|
Remove the nullable disable annotation and fix the breaking api.
|
2022-07-02 13:33:05 +08:00 |
|
vun
|
5f8d21f33d
|
Per encoding evaluation
|
2022-07-01 14:27:23 +08:00 |
|
vun
|
cba47f8202
|
[WIP] Colour evaluator for new colour encoding
|
2022-06-28 10:38:58 +08:00 |
|
Dan Balasescu
|
0fd2c010e5
|
Remove NRT disables from attributes classes
|
2022-06-27 16:07:15 +09:00 |
|
Dan Balasescu
|
0579780bb8
|
Add IBeatmapOnlineInfo parameter and use to extract more data
|
2022-06-27 16:07:15 +09:00 |
|
vunyunt
|
55e5b41c03
|
Merge branch 'ppy:master' into colour-encoding-2
|
2022-06-25 22:50:06 +08:00 |
|
vun
|
8c162585b8
|
Comment out logging for debugging purposes
|
2022-06-25 22:49:19 +08:00 |
|
vun
|
15372267e1
|
Implement new colour encoding
|
2022-06-25 22:42:56 +08:00 |
|
Dean Herbert
|
31a447fda0
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
|
Bartłomiej Dach
|
26c5b59f6d
|
Replace usages of string.To{Lower,Upper}()
|
2022-06-24 11:57:45 +02:00 |
|
vun
|
f42aac9954
|
TAIKO-6 Pre-evaluate colour to avoid per-note evaluation
|
2022-06-23 17:10:30 +08:00 |
|
vun
|
c5fd48372b
|
Flatten speed bonus for stamina
|
2022-06-22 17:17:19 +08:00 |
|
vun
|
3529514587
|
Disablle nullable in TaikoDifficultyHitObjectColour
|
2022-06-19 17:26:11 +08:00 |
|
vun
|
57964311be
|
Revert performance calculator to upstream
|
2022-06-19 17:20:53 +08:00 |
|
vun
|
95c43d9384
|
Merge remote-tracking branch 'ppy/master' into colour-rework
|
2022-06-19 17:18:05 +08:00 |
|
vun
|
da1d99d5b6
|
Parameter tweaks, change repetition interval definition
|
2022-06-19 17:14:31 +08:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
vun
|
319d0aa036
|
Merge remote-tracking branch 'ppy/master' into colour-rework
|
2022-06-13 17:29:26 +08:00 |
|
vun
|
2b2150ac04
|
Refactor TaikoDifficultyHitObject creation into the class as a static method
|
2022-06-10 14:58:50 +08:00 |
|
vun
|
2881406f6b
|
Nerf alternating pattern slightly, value rescale
|
2022-06-09 19:41:59 +08:00 |
|
Dan Balasescu
|
6d2a2ba7d6
|
Rename Position -> Index
|
2022-06-09 18:49:11 +09:00 |
|
vun
|
54f41ab4fa
|
Merge branch 'colour-rework-huismet' of https://github.com/Lawtrohux/osu into colour-rework
|
2022-06-09 17:34:48 +08:00 |
|
vun
|
4c574eb044
|
Rescale multipliers (values unaffected)
|
2022-06-09 17:31:54 +08:00 |
|
Dan Balasescu
|
f0ef2e610e
|
Merge branch 'master' into dho
|
2022-06-09 18:29:14 +09:00 |
|
Jay L
|
6dbaf0a030
|
Refactor
|
2022-06-09 19:22:55 +10:00 |
|
vunyunt
|
2e004bf551
|
Merge branch 'ppy:master' into colour-rework
|
2022-06-09 12:39:52 +08:00 |
|
vun
|
5793ca5534
|
Parameter tweaks
|
2022-06-09 12:35:26 +08:00 |
|
Nostril
|
5cbd3bd67e
|
Merge branch 'ppy:master' into master
|
2022-06-08 19:29:14 -07:00 |
|
vun
|
d8d4ac431e
|
Refactor LocallyCombinedDifficulty to an external skill
|
2022-06-08 13:24:51 +08:00 |
|
Dan Balasescu
|
8578f12a58
|
Fix taiko circle fills missing after rewind
|
2022-06-07 18:35:12 +09:00 |
|
vun
|
fd49a27cf9
|
Fix encoding repetition, parameter adjustments
|
2022-06-07 13:30:24 +08:00 |
|
vun
|
07d3a7bd2e
|
Fix logic error, minor stamina changes
|
2022-06-06 16:11:26 +08:00 |
|
vun
|
bfada36554
|
Merge branch 'taiko-evaluators' into colour-rework
|
2022-06-06 12:45:48 +08:00 |
|
vun
|
3dd0c4aec8
|
[WIP] Colour rework
|
2022-06-06 12:42:49 +08:00 |
|
vun
|
56a4034c22
|
Change RepetitionInterval to have max_repetition_interval + 1 when no repetition is found.
|
2022-06-02 18:48:36 +08:00 |
|
vun
|
c9877084c4
|
Merge remote-tracking branch 'apollo/dho' into colour-rework
|
2022-06-02 18:34:46 +08:00 |
|
Dean Herbert
|
859a83ac90
|
Remove unused field and fix typo
|
2022-06-02 14:48:26 +09:00 |
|
Dean Herbert
|
45adca17da
|
Make DrumSamplePlayer a CompositeDrawable
|
2022-06-02 14:39:57 +09:00 |
|
Dean Herbert
|
f3d4cd3f95
|
Fix various code inspection issues
|
2022-06-02 14:36:07 +09:00 |
|
Aaron Hong
|
f6e9dfe7bf
|
Fix naming rule violations
|
2022-06-01 01:03:21 -07:00 |
|
Aaron Hong
|
fcc05396bc
|
Remove unused import
|
2022-06-01 00:57:24 -07:00 |
|
Aaron Hong
|
2471c242b4
|
Merge branch 'master' of https://github.com/ppy/osu into ppy-master
|
2022-05-31 21:01:04 -07:00 |
|
vun
|
0a21f7c30d
|
Implement mono history in TaikoDifficultyHitObject
|
2022-06-01 05:20:08 +08:00 |
|
vun
|
8bbe70bff0
|
Fix NullPointerReference
|
2022-06-01 04:33:37 +08:00 |
|
vun
|
86ffa810a9
|
Implement stamina evaluator (untested yet)
|
2022-05-31 23:17:39 +08:00 |
|
apollo-dw
|
66a6467403
|
Pass object position to the object
|
2022-05-26 19:26:14 +01:00 |
|
vun
|
1972bdd6c7
|
Working colour encoding
|
2022-05-26 18:04:25 +08:00 |
|
apollo-dw
|
30b9e0e7ab
|
Use object list size for object position
|
2022-05-24 16:30:25 +01:00 |
|
vun
|
f01deae428
|
Colour compression preprocessing implementation
|
2022-05-24 17:38:52 +08:00 |
|
apollo-dw
|
5dbec92d9e
|
Update comments
|
2022-05-23 22:17:29 +01:00 |
|
apollo-dw
|
903c4f7b3d
|
Merge remote-tracking branch 'master/master' into dho
|
2022-05-23 13:39:04 +01:00 |
|
Dan Balasescu
|
6cfe35360a
|
Refactor key indexing
|
2022-05-23 14:36:06 +09:00 |
|
Dan Balasescu
|
63a3829768
|
Split out SingleKeyStamina class
|
2022-05-23 14:19:25 +09:00 |
|
apollo-dw
|
26985ca8af
|
Store hitobject history in the hitobject
|
2022-05-22 16:26:22 +01:00 |
|
Jay L
|
db6abd86f0
|
Rectify null value call
tired programming is never a good idea
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
c7ec95c0d0
|
Rectify Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
94294ba351
|
Apply Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d94e30bed3
|
Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
b44afb19b1
|
Include Convert Penalty
For low colour variance
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d174099016
|
Refactor and Cleanup of Stamina.cs
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
f15738fded
|
Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
|
2022-05-17 09:10:52 +10:00 |
|