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osu-lazer/osu.Game.Rulesets.Taiko
2022-07-19 19:21:26 +03:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty performance points balancing 2022-07-17 14:10:49 +10:00
Edit Automated #nullable processing 2022-06-17 16:37:17 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Remove score multiplier on difficulty-increasing mods with customised settings 2022-07-18 07:29:03 +03:00
Objects Change bindable properties in all HitObjects to be lazily initialised 2022-07-19 05:39:10 +03:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Automated #nullable processing 2022-06-17 16:37:17 +09:00
UI Update parameter discards 2022-06-24 21:26:19 +09:00
osu.Game.Rulesets.Taiko.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
TaikoInputManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TaikoRuleset.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TaikoSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
TaikoSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00