Andrei Zavatski
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41f7dad8e9
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Delete SmoothCircularProgress.cs
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2022-12-03 16:40:41 +03:00 |
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Andrei Zavatski
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97b6d88f00
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Remove SmoothCircularProgress usage in AccuracyCircle
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2022-12-03 16:39:44 +03:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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f958010d29
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Fix AccuracyCircle storing accuracy values in float
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2022-04-26 04:52:48 +03:00 |
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Susko3
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19467e58c1
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
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Dean Herbert
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6399c695e8
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Update usages of BufferedContainer in line with framework changes
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2021-11-05 15:54:49 +09:00 |
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Dean Herbert
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0667354fbd
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Remove unused resolved skin
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2021-06-10 17:30:04 +09:00 |
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Dean Herbert
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4f8000a574
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Combine cases which return the same value
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2021-06-10 17:29:36 +09:00 |
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Dean Herbert
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31b46afa71
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Fix wrong naming scheme for applause samples
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2021-06-09 19:35:05 +09:00 |
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Dean Herbert
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7d86dafd4f
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Simplify tick calculation/playback method
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2021-06-09 19:31:53 +09:00 |
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Dean Herbert
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57bc34f224
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Move const s closer to usage
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2021-06-09 19:24:35 +09:00 |
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Dean Herbert
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cb4f366651
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Move forgotten private function down more
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2021-06-09 19:15:55 +09:00 |
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Dean Herbert
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81cecac90b
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Move tick rate initialisation to earlier
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2021-06-09 19:09:00 +09:00 |
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Dean Herbert
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499aba95c0
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Simplify sample construction logic and move private functions down
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2021-06-09 19:06:37 +09:00 |
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Dean Herbert
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21a63efd78
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Rename variable back to withFlair to match parent class
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2021-06-09 18:55:29 +09:00 |
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Dean Herbert
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330bb7cb45
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Remove unnecessary skin lookup logic
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2021-06-09 18:55:29 +09:00 |
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Jamie Taylor
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054de675ff
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allow skinned 'applause' sample to override results screen sfx
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2021-06-03 18:35:55 +09:00 |
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Jamie Taylor
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582360d0c8
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only load the required impact/applause samples
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2021-06-03 18:35:51 +09:00 |
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Jamie Taylor
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ed012a724b
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refactor from using public variables
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2021-06-03 18:35:46 +09:00 |
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Jamie Taylor
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8dc595d201
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move result screen samples to DefaultSkin
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2021-06-03 18:35:27 +09:00 |
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Jamie Taylor
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63e5bc4543
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update sample names and timings
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2021-06-03 18:34:33 +09:00 |
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Jamie Taylor
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9ad87ee5dc
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add sfx for results screen + sound design tool
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2021-06-03 18:34:22 +09:00 |
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Dean Herbert
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b2c736b42a
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Combine and move const closer to usage
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2021-05-19 18:09:46 +09:00 |
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Vinicius Barbosa
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d05ffdf120
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Added constants for delay value
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2021-05-18 20:19:18 +02:00 |
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Vinicius Barbosa
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06fffc499b
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Removed unused variables and directives
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2021-05-18 16:56:07 +02:00 |
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Vinicius Barbosa
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76a377f3e0
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Fixed applause sound stopping after switching scores
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2021-05-18 15:30:45 +02:00 |
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Dean Herbert
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f1b8a8f7f5
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Remove unused using
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2020-10-29 18:16:04 +09:00 |
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Dean Herbert
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5d5b0221e5
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Add skinning support for legacy applause playback
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2020-10-29 16:32:29 +09:00 |
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Dean Herbert
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fb82c043a5
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Add rank appear sound (new default)
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2020-10-29 16:11:37 +09:00 |
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Dean Herbert
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a8e9c62583
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Make results panels aware of whether they are a local score that has just been set
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2020-10-29 16:11:25 +09:00 |
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Dean Herbert
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0125a7ef3b
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Fix single-frame glitch in SS grade display animation
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2020-07-15 15:36:17 +09:00 |
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Joehu
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718f06c690
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Use Mod.AdjustRank() instead
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2020-07-02 12:35:32 -07:00 |
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Joehu
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fa252d5e95
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Fix score panel not showing silver s/ss badges on hd/fl plays
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2020-07-01 17:37:38 -07:00 |
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Dean Herbert
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c50784da93
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Show 'D' rank badge on accuracy circle
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2020-03-19 11:58:52 +09:00 |
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Tina
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100c9d422f
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Re-use colors defined for each rank in result screen accuracy circle
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2020-03-17 18:55:30 +01:00 |
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Dean Herbert
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df119eb95a
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Adjust animations
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2020-03-17 18:04:38 +09:00 |
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Dean Herbert
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f06c170d63
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Display SS badge earlier (when entering virtual ss area)
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2020-03-17 18:04:15 +09:00 |
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smoogipoo
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dca2e1d816
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Implement the accuracy circle
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2020-03-17 16:37:56 +09:00 |
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