ekrctb
245be2c5ed
Adjust namespace
2020-12-04 20:21:53 +09:00
Bartłomiej Dach
0bc591fef2
Add failing assertions
...
`GameplayBeatmap` has to be used instead of the normal bindable
`Beatmap`, beecause the former uses osu!-specific hitobjects, while
the latter returns convert objects (i.e. `ConvertSlider`s).
Similarly, the mod has to be fetched from the player instead of the
global bindable, as `Player` has its own cloned instance of the mod, to
which the beatmap is applied. The global bindable instance does not have
`FirstObject` set.
2020-12-03 22:51:59 +01:00
smoogipoo
db7e82c560
Add test
2020-12-03 14:54:28 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
...
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
smoogipoo
3422e046da
Merge remote-tracking branch 'upstream/dependabot/nuget/Microsoft.NET.Test.Sdk-16.8.0' into update-dependencies
2020-12-02 10:37:21 +09:00
dependabot-preview[bot]
5772a0811c
Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.7.1 to 16.8.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.1...v16.8.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-02 00:56:09 +00:00
Bartłomiej Dach
03f5460dd2
Mark OsuModTestScene as abstract
2020-12-01 21:57:16 +01:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
203c36f720
Rename file to match test name
2020-11-26 19:46:54 +09:00
Dean Herbert
9a08cc8c04
Add test coverage of beat snapping hit circles
2020-11-26 19:40:10 +09:00
Dean Herbert
ab1ad99c88
Fix failing test scene (was previously not snapped properly)
2020-11-26 19:33:51 +09:00
Dean Herbert
740b9fb3a0
Update test to cover non-ordered selection
2020-11-25 17:33:21 +09:00
Dean Herbert
4eef6c0d40
Add test coverage
2020-11-24 17:59:18 +09:00
Dean Herbert
09f2a85d71
Fix potential test failure due to precision check missing
2020-11-24 17:40:00 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Dan Balasescu
721005e306
Merge pull request #10921 from peppy/hitcircle-test-scene-shows-judgements
...
Refactor TestSceneHitCircle to show judgements
2020-11-20 22:08:27 +09:00
Dan Balasescu
4213d6bdba
Merge pull request #10890 from peppy/legacy-jugement-match-stable-transforms
...
Adjust judgement animations to match stable
2020-11-20 21:47:21 +09:00
Dean Herbert
a26b0915b4
Fix scheduled tasks not being cleaned up between test steps
2020-11-20 20:08:05 +09:00
smoogipoo
7bd75eca81
Separate classes
2020-11-20 16:53:08 +09:00
Dean Herbert
d4054c87d3
Refactor TestSceneHitCircle to show judgements
2020-11-20 16:24:17 +09:00
smoogipoo
2ed2ddfe8a
Rename methods
2020-11-20 15:39:29 +09:00
smoogipoo
c53a8fafe6
Make test fail as expected
2020-11-20 14:25:07 +09:00
smoogipoo
a3145ed96d
Fix test compile errors
2020-11-20 13:54:41 +09:00
smoogipoo
d467a00eea
Add initial followpoint pooling implementation
2020-11-20 00:11:31 +09:00
Dean Herbert
3024ae6d86
Add better test coverage of hit lighting (and ensure reset after animation reapplication)
2020-11-19 14:10:07 +09:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-18 20:33:58 +01:00
Dean Herbert
8522ddc61e
Reduce nesting of skinned component to reduce exposed surface
2020-11-18 19:34:27 +09:00
Dean Herbert
1fd582d333
Update lighting tests to not require lighting (some test skins are missing it)
2020-11-18 19:12:29 +09:00
Dean Herbert
25d4511e49
Fix judgement test scene always using hitobjects at t=0
2020-11-18 19:03:34 +09:00
smoogipoo
4cf6aca873
Fix slider ball tint not working
2020-11-16 22:40:25 +09:00
ekrctb
a53b5ef8b9
Remove --no-restore
from VSCode build tasks
2020-11-16 19:22:08 +09:00
Dan Balasescu
09298139e1
Merge pull request #10844 from bdach/spinner-rotation-tracker-state
...
Fix rotation tracker state not being reset on drawable spinner re-use
2020-11-16 17:10:40 +09:00
Bartłomiej Dach
9f27d4a9f4
Cover mapping fully for osu! mods
2020-11-15 15:32:02 +01:00
Bartłomiej Dach
9899687bfe
Rename existing method to allow for new one
2020-11-15 14:17:41 +01:00
Bartłomiej Dach
af392e3995
Move rate adjusted spinner rotation into judgement result
2020-11-14 21:10:12 +01:00
Bartłomiej Dach
5ae3d6cc74
Add failing asserts
2020-11-14 21:02:44 +01:00
smoogipoo
9792d1fc73
Fix slider tests
2020-11-13 23:08:39 +09:00
Dan Balasescu
2840fd0f8f
Merge branch 'master' into hitobject-pooling-base
2020-11-12 23:17:36 +09:00
smoogipoo
de31c1ea0c
Fix skinfallback test crashing on repeats
2020-11-12 17:58:39 +09:00
smoogipoo
6f7a1dd57d
Merge branch 'master' into hitobject-pooling-base
2020-11-11 17:09:18 +09:00
Dean Herbert
8706b51b77
Merge pull request #10717 from smoogipoo/dho-apply
2020-11-11 10:54:24 +09:00
smoogipoo
6f3f6dc28b
Add hitobject lifetime support
2020-11-10 20:16:52 +09:00
Dean Herbert
b1367acf74
Merge pull request #10722 from nbvdkamp/fix-vscode-build-tasks-for-git-bash
2020-11-10 14:37:00 +09:00
Joehu
ef3c918a3c
Simplify input buttons/keys in tests
2020-11-09 14:18:20 -08:00
kamp
ceb17764b1
Also replace / with - for args in other task.jsons
2020-11-07 01:09:21 +01:00
smoogipoo
4a07a7e757
Refactor test
2020-11-07 00:40:41 +09:00
smoogipoo
1c8d68676e
Add tests
2020-11-07 00:00:25 +09:00
Dean Herbert
7d33dc3dea
Reorder spinner tests to promote hit being the first to display
2020-11-05 17:27:41 +09:00
Dean Herbert
a43166e8a9
Merge branch 'master' into followpointrenderer-hitobject
2020-11-05 15:42:09 +09:00
smoogipoo
9c1c9945af
Make FollowPointRenderer use hitobject models
2020-11-05 15:01:45 +09:00