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Commit Graph

298 Commits

Author SHA1 Message Date
Bartłomiej Dach
a41ba7c381
Fix more nullable inspections 2024-01-29 08:44:27 +01:00
Dean Herbert
82e7643df5
Update IPC usages
Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
2024-01-18 19:45:36 +09:00
Dean Herbert
0e41d0c9cf
Add failing test coverage of skin getting nuked
This doesn't fail in headless unfortunately.

Run a few times manually to confirm.
2024-01-16 15:22:38 +09:00
Bartłomiej Dach
8a87301c55
Add test for crashing scenario 2024-01-08 21:34:54 +01:00
Joseph Madamba
b190333c17 Use repeat step for more delay between the two exits 2024-01-04 09:00:24 -08:00
Dean Herbert
c6b1a5f1ee
Merge pull request #25691 from bdach/fix-skin-editor-crash-again
Fix skin editor crashing in some circumstances when opened in main menu
2023-12-13 22:15:42 +09:00
Dean Herbert
5e10f9f899
Fix failing tests due to more textboxes being present with searchable dropdowns 2023-12-13 15:11:47 +09:00
Bartłomiej Dach
faf60cec91
Extend test coverage of skin editor open to fail better 2023-12-06 10:11:41 +01:00
Bartłomiej Dach
063694f544
Do not attempt to load gameplay scene if current beatmap is dummy 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
43312619e3
Add test coverage for crashing on wrong ruleset 2023-12-04 14:42:51 +01:00
Bartłomiej Dach
7c041df0f1
Add test coverage for crashing on dummy beatmap 2023-12-04 14:42:42 +01:00
Bartłomiej Dach
d3e94cd5bf
Add test coverage for crashing on empty beatmap 2023-12-04 14:42:40 +01:00
Bartłomiej Dach
7deff70b4a
Extract beatmap import steps from gameplay scene switch helper 2023-12-04 13:34:36 +01:00
Dan Balasescu
289cda71b2
Fix inspections 2023-11-24 15:06:51 +09:00
Dean Herbert
7e59a1d0be
Apply NRT to ButtonSystem 2023-11-24 13:18:17 +09:00
Dean Herbert
5905ca6492
Add second level menu for skin editors 2023-11-24 13:18:17 +09:00
Bartłomiej Dach
13b599b9b6
Merge branch 'master' into less-basic-touchscreen-detection 2023-11-09 17:36:48 +09:00
Salman Ahmed
38d16f620c Alter test case to comply with new behaviour 2023-11-06 21:55:00 +03:00
Salman Ahmed
944fee56f8 Add failing test case 2023-11-06 21:54:40 +03:00
Bartłomiej Dach
d25b54c06d
Split test into two
They would fail on CI when written as one, and I don't care why.
2023-11-02 22:14:38 +01:00
Bartłomiej Dach
21a4da463b
Add failing test covering crash scenario 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
29d4d81eaa
Add test scene for basic touchscreen detection scenarios 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
2f6ff893b5
Automatically activate and deactivate touch device mod in song select 2023-11-02 19:45:48 +01:00
Bartłomiej Dach
980c900f43
Add component for game-wide touch detection 2023-11-02 19:32:56 +01:00
Dean Herbert
37ec10d4f5
Fix TestSongSelectScrollHandling not waiting for VolumeOverlay to load
See https://github.com/ppy/osu/actions/runs/6701786492/job/18210372721.
2023-10-31 13:49:53 +09:00
Dean Herbert
4ed30342db
Merge pull request #25264 from bdach/quick-retry-f-rank
Fix quick retry immediately after completion marking score as failed
2023-10-28 02:29:21 +09:00
Bartłomiej Dach
b5cb538004
Add failing test case for skin editor freeze 2023-10-27 14:23:41 +02:00
Bartłomiej Dach
6789a522d6
Rename test to distinguish it from test-to-come 2023-10-27 14:15:30 +02:00
Bartłomiej Dach
3944b045ed
Add extra test coverage for marking score as failed 2023-10-27 12:17:03 +02:00
Bartłomiej Dach
7140eee870
Add failing test coverage for quick retry after completion not changing rank 2023-10-27 12:17:03 +02:00
Bartłomiej Dach
5d6a58d443
Add failing test scene for scroll handling in song select 2023-10-26 16:24:16 +02:00
Dean Herbert
256c95f045
Add (failing) test coverage of exit/retry during progress to results 2023-10-12 15:42:20 +09:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection 2023-10-11 20:03:31 +02:00
Bartłomiej Dach
6251803868
Add failing test coverage of selection not being retained on song select 2023-08-28 10:05:59 +02:00
Bartłomiej Dach
e208f38bcb
Merge pull request #24361 from peppy/fix-editor-global-music-hotkey-conflicts
Disallow interacting with the global track state in `Player` and `Editor`
2023-07-30 12:28:53 +02:00
Bartłomiej Dach
43a51671ac
Fix wrong test step name 2023-07-29 16:12:02 +02:00
Dean Herbert
269d4d1cd6 Add test coverage of autoplay restore not working 2023-07-28 14:49:06 +09:00
Dean Herbert
060ad36d60 Add test coverage of music control in editor from external 2023-07-25 20:20:53 +09:00
Bartłomiej Dach
a42992d3fd
Remove unused local variable 2023-07-16 17:10:26 +02:00
Bartłomiej Dach
72bf43e297
Add failing test covering exit dialog crash 2023-07-16 16:55:20 +02:00
Bartłomiej Dach
ae7ed697ec
Adjust failing test after permitting autoplay and no fail combo 2023-07-13 21:22:48 +02:00
Bartłomiej Dach
a7202721ff
Merge branch 'master' into no-confirmation-on-update-restart 2023-06-25 13:35:21 +02:00
Bartłomiej Dach
f8d2f2f7e1
Fix more issues discovered by CI that can be fixed game-side 2023-06-24 19:04:05 +02:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dean Herbert
a76037b643 Add test coverage of confirm-for-operations 2023-06-23 15:30:21 +09:00
Dean Herbert
66b8b5192b Add test coverage of editor timestamp remembering 2023-06-06 15:25:19 +09:00
Bartłomiej Dach
5c1abdc704
Fix screen navigation test hijacking dummy request handler
In an upcoming change, I stumbled upon a test failure mode wherein tests
in `TestSceneScreenNavigation` would die on the following exception:

	2023-05-07 17:58:42 [error]: System.ObjectDisposedException: Cannot access a closed Realm.
	2023-05-07 17:58:42 [error]: Object name: 'Realms.Realm'.
	2023-05-07 17:58:42 [error]: at Realms.Realm.ThrowIfDisposed()
	2023-05-07 17:58:42 [error]: at Realms.Realm.All[T]()
	2023-05-07 17:58:42 [error]: at osu.Game.Beatmaps.BeatmapManager.<>c__DisplayClass25_0.<QueryBeatmap>b__0(Realm r) in D:\a\osu\osu\osu.Game\Beatmaps\BeatmapManager.cs:line 282
	2023-05-07 17:58:42 [error]: at osu.Game.Database.RealmAccess.Run[T](Func`2 action) in D:\a\osu\osu\osu.Game\Database\RealmAccess.cs:line 387
	2023-05-07 17:58:42 [error]: at osu.Game.Beatmaps.BeatmapManager.QueryBeatmap(Expression`1 query) in D:\a\osu\osu\osu.Game\Beatmaps\BeatmapManager.cs:line 282
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.OnlinePlay.TestRoomRequestsHandler.<HandleRequest>g__createResponseBeatmaps|6_0(Int32[] beatmapIds, <>c__DisplayClass6_0& ) in D:\a\osu\osu\osu.Game\Tests\Visual\OnlinePlay\TestRoomRequestsHandler.cs:line 174
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.OnlinePlay.TestRoomRequestsHandler.HandleRequest(APIRequest request, APIUser localUser, BeatmapManager beatmapManager) in D:\a\osu\osu\osu.Game\Tests\Visual\OnlinePlay\TestRoomRequestsHandler.cs:line 140
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.TestMultiplayerComponents.<>c__DisplayClass18_0.<load>b__0(APIRequest request) in D:\a\osu\osu\osu.Game.Tests\Visual\TestMultiplayerComponents.cs:line 80
	2023-05-07 17:58:42 [error]: at osu.Game.Online.API.DummyAPIAccess.<>c__DisplayClass32_0.<Queue>b__0() in D:\a\osu\osu\osu.Game\Online\API\DummyAPIAccess.cs:line 74

Upon closer inspection, one of the tests in the scene instantiates a
`TestMultiplayerComponents` instance. `TestMultiplayerComponents`
registers a custom request handler onto `DummyAPIAccess`. Normally, this
is not an issue; however, because `TestSceneScreenNavigation` is an
`OsuGameTestScene`, and therefore has its storage recycled after every
test, this leads to the error above in the following scenario:

1. `TestPushMatchSubScreenAndPressBackButtonImmediately()` passes.
2. The test is cleaned up, and the test case's storage is recycled,
   including the test case's realm database.
3. In a subsequent test, a web request handled by the dummy API request
   handler is fired. The dummy API request handler subsequently attempts
   to access a realm that does not exist anymore.

As the usage of `TestMultiplayerComponents` is highly unorthodox in this
particular case, I'm opting for a localised fix which ensures that the
request handler is cleaned up appropriately.
2023-06-05 23:15:16 +02:00
Bartłomiej Dach
07b5874eee
Fix test step name 2023-05-24 20:18:36 +02:00
Dean Herbert
6044327181 Add test coverage for escape deselecting any active selection 2023-05-24 23:59:22 +09:00
Dean Herbert
663cec1ff6 Combine editor navigation test scenes 2023-05-24 23:51:28 +09:00