mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:33:30 +08:00
Extend test coverage of skin editor open to fail better
This commit is contained in:
parent
6d64538d7a
commit
faf60cec91
@ -283,15 +283,17 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
openSkinEditor();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive()
|
||||
[TestCase(1)]
|
||||
[TestCase(2)]
|
||||
[TestCase(3)]
|
||||
public void TestOpenSkinEditorGameplaySceneWhenDifferentRulesetActive(int rulesetId)
|
||||
{
|
||||
BeatmapSetInfo beatmapSet = null!;
|
||||
|
||||
AddStep("import beatmap", () => beatmapSet = BeatmapImportHelper.LoadQuickOszIntoOsu(Game).GetResultSafely());
|
||||
AddStep("select mania difficulty", () =>
|
||||
AddStep($"select difficulty for ruleset w/ ID {rulesetId}", () =>
|
||||
{
|
||||
var beatmap = beatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == 3);
|
||||
var beatmap = beatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == rulesetId);
|
||||
Game.Beatmap.Value = Game.BeatmapManager.GetWorkingBeatmap(beatmap);
|
||||
});
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user