Bartłomiej Dach
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d419fe4dbf
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Remove note shaking mention that doesn't apply in mania
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2020-08-31 12:03:05 +02:00 |
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smoogipoo
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acbeb5406f
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Add/improve xmldoc
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2020-08-31 13:33:41 +09:00 |
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smoogipoo
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deb172bb6c
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Implement basic mania hit order policy
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2020-08-27 20:24:21 +09:00 |
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smoogipoo
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b3338347b7
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Remove fade on successful hits
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2020-08-21 23:56:27 +09:00 |
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smoogipoo
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330521a2ae
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Fix lifetime override not working
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2020-04-28 15:34:10 +09:00 |
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Dean Herbert
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c51bad0e35
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Cache ManiaPlayfield instead
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2020-04-13 13:42:21 +09:00 |
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Dean Herbert
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cdff6060d3
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Remove recursive hierarchy traversal for mania sample balance
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2020-04-13 13:01:27 +09:00 |
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Dean Herbert
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65b96079a0
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Move dampening to base implementation and change range to 0..1
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2020-04-13 13:01:02 +09:00 |
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Fire937
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f274ec297c
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Add positional sound support for all rulesets
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
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2020-04-12 01:33:25 +02:00 |
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Dean Herbert
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f21e47d6d2
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Move expire to DrawableHitObject
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2019-09-12 19:29:08 +09:00 |
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Dean Herbert
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9a98f39f06
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Share logic with other rulesets (and make default)
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2019-08-28 18:12:47 +09:00 |
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smoogipoo
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6014a66804
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Add initial fade transform to fix rewind
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2019-08-27 12:22:31 +09:00 |
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iiSaLMaN
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c11f508400
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Use transform management for mania hit objects
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2019-08-26 22:06:30 +03:00 |
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Dean Herbert
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c3b81bef4a
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Flip default to the preferred method going forward
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2019-07-22 15:55:38 +09:00 |
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Dean Herbert
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c39c37a18d
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Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
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smoogipoo
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d8c55bc729
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Adjust namespaces
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2019-02-21 19:05:52 +09:00 |
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smoogipoo
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bca347427f
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Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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5d6a438f98
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Make selected mania hitobjects always alive
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2018-11-26 11:34:25 +09:00 |
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smoogipoo
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9fde7f7f44
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Move scrolling info to osu.Game
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2018-11-12 17:34:35 +09:00 |
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smoogipoo
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f007e71c87
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Retrieve the mania key action through DI
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2018-07-02 12:31:41 +09:00 |
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smoogipoo
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10d1dfa7cd
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A bit of cleanup
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2018-06-11 16:10:27 +09:00 |
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smoogipoo
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baaf431b9e
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Make IScrollingInfo and store direction as bindable
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2018-06-11 13:42:13 +09:00 |
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smoogipoo
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ca5103615d
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DI the scrolling info rather than pass by ctor
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2018-06-11 13:42:13 +09:00 |
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smoogipoo
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5c8bea82f8
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Fix scroll direction not applying to nested hitobjects
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2018-06-08 15:29:08 +09:00 |
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smoogipoo
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80a577f182
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Fix notes not scrolling correctly
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2018-06-08 15:16:45 +09:00 |
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Dean Herbert
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f9449e841a
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Improve overall visual clarity and explosion effects
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2018-06-07 14:30:27 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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cb3d0db555
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Move combo colours completely out of HitObjects
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2018-03-20 15:50:12 +09:00 |
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smoogipoo
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6255aaab68
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Per-hitobject lifetime management
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2018-01-10 19:17:43 +09:00 |
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smoogipoo
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86b5591583
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Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
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2018-01-10 18:02:49 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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f34131f8f4
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Initial game-wide replacement of scrolling playfields
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2018-01-04 18:50:17 +09:00 |
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Dean Herbert
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1194e46ef1
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Merge remote-tracking branch 'upstream/master' into judgement-revamp
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2017-09-12 17:46:21 +09:00 |
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smoogipooo
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8bb8999820
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More TestCaseManiaHitObjects fixes.
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2017-09-11 04:34:30 +09:00 |
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smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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smoogipooo
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d8dfcc614a
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Make mania work with key bindings
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2017-08-23 13:42:16 +09:00 |
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smoogipooo
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f3c05fe232
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CI fixes.
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2017-08-07 17:34:57 +09:00 |
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smoogipooo
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a3efca9c35
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Reduce implementation overhead in actually positioning hitobjects and making them scroll.
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2017-08-07 16:02:38 +09:00 |
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smoogipooo
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34ac932fe2
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Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject.
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2017-06-19 10:54:23 +09:00 |
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smoogipooo
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28e48eab2b
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CI fixes.
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2017-06-16 19:30:30 +09:00 |
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smoogipooo
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4afe83e74e
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Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
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2017-06-16 19:21:54 +09:00 |
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smoogipooo
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d66f114b5b
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Properly set starting lifetime for mania hit objects.
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2017-06-03 18:18:25 +09:00 |
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smoogipooo
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3dfe88c068
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Make Key a bindable, pass down to drawable hit objects.
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2017-05-22 15:28:30 +09:00 |
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smoogipooo
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9565bb9572
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Fix hold notes - remove glow for now.
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
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2017-05-17 13:09:49 +09:00 |
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smoogipooo
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7039205363
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Invert the playfield by default to make calculations a bit simpler and clean up a lot of code.
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2017-05-16 17:34:41 +09:00 |
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smoogipooo
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a6b71f8ccb
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Resharper fixes.
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2017-05-11 14:11:52 +09:00 |
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smoogipooo
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8160f36a48
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Fix notes scrolling from end of map -> start of map.
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2017-05-11 12:56:51 +09:00 |
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smoogipooo
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5b323ad483
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Cleanups.
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2017-05-09 20:55:20 +09:00 |
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