Alden Wu
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9d54467145
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Make smoke skinnable lifetime more robust
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2022-10-05 19:13:06 -07:00 |
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Alden Wu
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49e023f861
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Rename OsuSkinComponents.SmokeTrail to CursorSmoke
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2022-10-05 19:11:38 -07:00 |
|
Dean Herbert
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71edd314b1
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Simplify SmokeContainer lifetime logic
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2022-10-05 18:51:02 +09:00 |
|
Dean Herbert
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6628ab5190
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Refactor to avoid DI / event flow
There's always one active smoke segment and it's the direct child of
`SmokeContainer`. This can be simplified as such.
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2022-10-05 18:37:14 +09:00 |
|
Dean Herbert
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1e5ff2679b
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Rename classes to better emphasise that Smoke is a single trail segment
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2022-10-05 18:29:16 +09:00 |
|
Alden Wu
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33f33a6845
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Remove things that should've been removed before push
|
2022-10-04 00:53:03 -07:00 |
|
Alden Wu
|
eaab0deef3
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Fix InspectCode issues
|
2022-10-03 19:20:51 -07:00 |
|
Alden Wu
|
ccef189b81
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Add barebones test for smoke
|
2022-10-03 18:19:05 -07:00 |
|
Alden Wu
|
c1da3bc9cf
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Remove skinnable parents at the same time as their smoke children
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2022-10-03 16:03:37 -07:00 |
|
Alden Wu
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c3b8e1d718
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Fix test and spawn smoke immediately
|
2022-09-19 10:16:05 -07:00 |
|
Alden Wu
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0316e3e706
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Merge branch 'master' of https://github.com/ppy/osu into smoke
|
2022-09-19 09:07:17 -07:00 |
|
Alden Wu
|
0138663bdc
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Fix InspectCode errors
|
2022-09-18 18:32:33 -07:00 |
|
Alden Wu
|
613564b5b9
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Full legacy smoke implementation and temp default smoke
|
2022-09-18 12:10:01 -07:00 |
|
Alden Wu
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493efd84a3
|
Basic smoke path implementation
|
2022-09-18 12:08:34 -07:00 |
|
naoei
|
a42b8092af
|
Change message type osu resume overlay
|
2022-08-10 16:09:58 -04:00 |
|
Dean Herbert
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e1189da824
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Merge branch 'master' into irenderer-glwrapper
|
2022-08-08 12:31:53 +09:00 |
|
Dan Balasescu
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6afff72865
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Fix CI inspections / refactor to single enumeration
|
2022-08-05 20:54:10 +09:00 |
|
Dan Balasescu
|
802dc90cb1
|
Adjust using directives for vertices
|
2022-08-05 20:37:33 +09:00 |
|
Dean Herbert
|
a682a823f4
|
Fix test failures where Beatmap is not provided
|
2022-08-05 18:20:37 +09:00 |
|
Dean Herbert
|
9a4d0494de
|
Adjust various pooling defaults to better handle more intense beatmaps
|
2022-08-05 18:09:07 +09:00 |
|
Dean Herbert
|
8ae5429602
|
Adjust slider pooling based on beatmap
Handles edge cases like mentioned in https://github.com/ppy/osu/issues/19585.
|
2022-08-05 18:08:05 +09:00 |
|
Dan Balasescu
|
b4e55f7309
|
Apply IRenderer changes
|
2022-08-02 19:50:57 +09:00 |
|
Dan Balasescu
|
09979d44aa
|
Apply DrawNode batching changes
|
2022-07-29 23:32:09 +09:00 |
|
Dan Balasescu
|
155dac55d0
|
Apply DrawNode parameter changes
|
2022-07-29 22:33:34 +09:00 |
|
Dean Herbert
|
31a447fda0
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dean Herbert
|
b41e273086
|
Convert function weirdness to property + bool
|
2022-04-26 15:06:27 +09:00 |
|
Dean Herbert
|
e0b9ab022d
|
Add classic default values against setting controls
|
2022-04-22 18:05:24 +09:00 |
|
Dean Herbert
|
6b31e7e9db
|
Merge branch 'master' into aimassist-mod
|
2022-02-02 15:18:48 +09:00 |
|
Susko3
|
19467e58c1
|
Remove unused params from BDL methods
|
2022-01-15 01:06:39 +01:00 |
|
MaxOhn
|
27a8bfa496
|
handle spinners and follow points
|
2022-01-04 22:17:50 +01:00 |
|
Dean Herbert
|
b339c149d8
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
|
Dean Herbert
|
32afd3f426
|
Replace all basic usages
|
2021-10-02 02:22:23 +09:00 |
|
Opelkuh
|
1d7d779f66
|
Merge branch 'master' into add-legacy-star-particles
|
2021-09-19 04:34:35 +02:00 |
|
smoogipoo
|
f9d5abff8a
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
|
Opelkuh
|
8862d3fa1e
|
Add OsuSkinComponents.CursorParticles
|
2021-09-13 21:44:23 +02:00 |
|
Opelkuh
|
99eff4f41f
|
Move cursor particles under OsuCursorContainer
|
2021-09-13 21:44:22 +02:00 |
|
Opelkuh
|
ee4006f3d7
|
Add legacy cursor star particles
|
2021-09-13 21:44:18 +02:00 |
|
Endrik Tombak
|
ef367c6547
|
Move implementation to be legacy only
|
2021-08-16 22:52:19 +03:00 |
|
Endrik Tombak
|
314c342841
|
Avoid drawing segments of cursor trail near current cursor position
|
2021-08-16 22:13:01 +03:00 |
|
smoogipoo
|
7cc0a2a76f
|
Refactor to fix InterpolateMovements=false
|
2021-08-13 12:10:33 +09:00 |
|
smoogipoo
|
5241029513
|
Use new FadeExponent shader uniform
|
2021-08-13 10:27:26 +09:00 |
|
TheOmyNomy
|
1069f9d501
|
Always add cursor trail for legacy cursor with disjoint trail
|
2021-08-13 00:13:03 +10:00 |
|
smoogipoo
|
fbaa480b3e
|
Fix out-of-order hits in editor causing exceptions
|
2021-08-12 10:08:54 +09:00 |
|
Bartłomiej Dach
|
f868a201f5
|
Ensure proxied judgement content is correctly depth-ordered
|
2021-08-01 15:21:31 +02:00 |
|
Dean Herbert
|
5b91111eda
|
Update SettingsSubsection.Header to accept a LocalisableString
|
2021-07-15 13:09:51 +09:00 |
|
Dean Herbert
|
70a844ac10
|
Remove allowFallback parameters completely
|
2021-05-27 14:50:42 +09:00 |
|
Henry Lin
|
a91f2d3dba
|
Change "judgment" to "judgement"
|
2021-05-16 10:17:04 +08:00 |
|
Dean Herbert
|
4910d8f56c
|
Fix click-to-resume cursor location being incorrect when playfield is transformed
Closes #12501.
|
2021-04-21 00:12:49 +09:00 |
|
Dan Balasescu
|
587973be25
|
Merge pull request #12405 from frenzibyte/top-left-cursor
Add support for legacy skin's `CursorCentre` setting
|
2021-04-16 00:30:53 +09:00 |
|