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mirror of https://github.com/ppy/osu.git synced 2024-11-11 17:47:29 +08:00
Commit Graph

499 Commits

Author SHA1 Message Date
Dean Herbert
4426a683ed Move OptionsOverlay to OsuGame. 2016-11-08 19:26:12 +09:00
Dean Herbert
89b11ed099 Handle sidebar buttons onClick not onMouseDown. 2016-11-08 19:18:31 +09:00
Dean Herbert
8c68f9ba93 OptionsSideNav -> OptionsSidebar. 2016-11-08 19:17:09 +09:00
Dean Herbert
3b0114671e Max sidebar draggable. 2016-11-08 19:16:39 +09:00
Dean Herbert
30323876a8 Use preload for options (fix icons). 2016-11-08 18:49:20 +09:00
Drew DeVault
743c1bde58 Wire up alternative chat font 2016-11-07 22:37:21 -05:00
Drew DeVault
1bca78f4b6 Wire up one of the settings to the config
One step at a time, right
2016-11-07 22:36:24 -05:00
Drew DeVault
fbbd05e606 Remove unnecessary TODO 2016-11-07 22:28:02 -05:00
Drew DeVault
a6593505b3 Say NO to RelativeSizeAxes = Both 2016-11-07 22:19:02 -05:00
Drew DeVault
4d04eb6fb1 Rearrange some options a bit, update framework 2016-11-07 22:15:48 -05:00
Drew DeVault
cbbac0565f Remove unused using statements 2016-11-07 21:28:06 -05:00
Drew DeVault
1ce6a7285a Rearrange options namespaces 2016-11-07 21:24:41 -05:00
Drew DeVault
b2bbdfa284 Refactor how the sidebar buttons are created/used 2016-11-07 18:04:49 -05:00
Drew DeVault
e6c3fc1091 Implement scrolling to each section 2016-11-07 17:07:55 -05:00
Dean Herbert
f14a35d480 Update FontAwesome definitions. 2016-11-07 17:59:00 +09:00
Thomas Müller
90c889a7ce Smoothen wedged buttons in main menu and the wedges on song select background. 2016-11-06 19:34:44 +01:00
Thomas Müller
103176826f Ensure transformations are never used prior to being added to the Drawable tree. 2016-11-06 11:13:52 +01:00
Thomas Müller
32ee20b843 Merge branch 'master' of github.com:ppy/osu into better-clocks
# Conflicts:
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-06 10:08:24 +01:00
Thomas Müller
5f2bf165a2 Remove now obsolete clock usages. 2016-11-06 10:06:09 +01:00
Thomas Müller
8894e5f73a Fade the options overlay to prevent unnecessary updates to its content. 2016-11-06 08:54:36 +01:00
Thomas Müller
a6c0fd29f2 Make use of new timing system in Drawables and Transforms. 2016-11-06 08:25:21 +01:00
Maciej
bcc1d7c669 Background scaling different approach 2016-11-06 04:37:41 +01:00
Maciej
c4132339a6 Working beatmap background scaling fix
Add a check for the working beatmap background width and assign a proper
scaling value to cover the whole box
2016-11-06 04:12:35 +01:00
Dean Herbert
3c8f94dd0f Merge pull request #136 from Tom94/general-fixes
Fix wrong initial state of beatmap panels.
2016-11-05 23:04:37 +09:00
Thomas Müller
7c7e2160ec Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2 2016-11-05 14:05:42 +01:00
Thomas Müller
619d97c642 Fix indentation and typo. 2016-11-05 13:51:52 +01:00
Thomas Müller
07e74068e7 Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-05 13:35:15 +01:00
Huo Yaoyuan
e69dac7745 Fix lock object. 2016-11-05 20:21:08 +08:00
Huo Yaoyuan
f2b37e1fe7 Add lock on each property of WorkingBeatmap. 2016-11-05 20:01:46 +08:00
Thomas Müller
ba39a9df8e Fix wrong initial state of beatmap panels. 2016-11-05 12:24:15 +01:00
Dean Herbert
a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Dean Herbert
7cc19d74c6 Add full Exo font set and bring song select panels closer to final design. 2016-11-05 18:22:09 +09:00
Dean Herbert
8fe63689a4 Fix thread safety issue when accessing files in beatmap (zip) files. 2016-11-05 18:19:01 +09:00
Dean Herbert
2ee5e2efb7 Bring framework up-to-date.
# Conflicts:
#	osu-framework
2016-11-05 18:18:52 +09:00
Dean Herbert
10f2ed4387 Add explicit privates. 2016-11-04 16:12:35 +09:00
Dean Herbert
b17d219ace Share Triangles logic. 2016-11-04 16:11:22 +09:00
Dean Herbert
108b7092c9 Fix regression in hitcircle appearance. 2016-11-04 16:08:04 +09:00
Dean Herbert
9df43c6d33 Fix draw order of hitobjects. 2016-11-04 15:43:53 +09:00
Dean Herbert
da18e2d4f6 Fix off-by-one colour retrieval. 2016-11-04 15:43:53 +09:00
Dean Herbert
b72e9221fd Only add valid hitobjects. 2016-11-04 15:43:53 +09:00
Dean Herbert
74c655ebfc Fix input not working. 2016-11-04 15:43:53 +09:00
Dean Herbert
b40ccccbe4 Add HitObject colours back in the mix. 2016-11-04 15:43:53 +09:00
Dean Herbert
92b85b251e Fix scale more. 2016-11-04 15:43:53 +09:00
Dean Herbert
e939746159 Fix scale ratio of gamefield. 2016-11-04 15:43:53 +09:00
Dean Herbert
788cba6f4d Add autoplay toggle (const). 2016-11-04 15:43:53 +09:00
Dean Herbert
f5f5aa9eac Fix some incorrect default values. 2016-11-04 15:43:53 +09:00
Dean Herbert
a4e2f25065 Flush recursively, more transform tidying. 2016-11-04 15:43:53 +09:00
Dean Herbert
1854160321 Add hit time and the ability for an external operator to block hits. 2016-11-04 15:43:53 +09:00
Dean Herbert
fbaae94ba4 Limit state changes to apply only once. 2016-11-04 15:43:53 +09:00
Dean Herbert
8d4e7038b3 Part -> Layer. 2016-11-04 15:43:53 +09:00