smoogipooo
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cd435f7ec6
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Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
# osu-framework
# osu.Game.Rulesets.Mania/Timing/ControlPointContainer.cs
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2017-06-09 03:37:55 +09:00 |
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smoogipooo
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8de6bdf340
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Rewrite mania to use the new timing section stuff.
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2017-06-09 02:43:48 +09:00 |
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smoogipooo
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55f238f6a9
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Remove IHasTimeSpan, add rename to TimingSection.
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2017-06-08 23:40:24 +09:00 |
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John Neijzen
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2f7d9655fd
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More Clean up
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2017-06-08 15:27:35 +08:00 |
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smoogipooo
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8641379424
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Not sure how these CI issues were missed.
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2017-06-07 19:27:22 +09:00 |
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smoogipooo
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6f191193a1
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Rename timing changes, simplify + improve columns/dictionary usage.
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2017-06-07 19:15:51 +09:00 |
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smoogipooo
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7aee8ee547
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Make TimeSpan a double again.
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2017-06-07 19:08:32 +09:00 |
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smoogipooo
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d66f114b5b
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Properly set starting lifetime for mania hit objects.
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2017-06-03 18:18:25 +09:00 |
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smoogipooo
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7022c8d496
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Move timing change stuff to osu.Game project.
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2017-06-02 20:17:44 +09:00 |
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smoogipooo
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a4cd409835
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Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
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2017-06-02 19:27:22 +09:00 |
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smoogipooo
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1d3f5d8649
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CI fixes.
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2017-06-02 18:19:21 +09:00 |
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smoogipooo
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5ebe08ed2a
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Make default mania playfield timespan 1.5s for now.
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2017-06-02 17:45:48 +09:00 |
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smoogipooo
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b46a9dd0ef
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Add gravity mod.
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2017-06-02 17:33:58 +09:00 |
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smoogipooo
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d30706f640
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Move drawable timing changes to Timing/Drawables.
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2017-06-01 15:13:52 +09:00 |
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smoogipooo
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3e2aa26722
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Add bar line timing changes.
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2017-06-01 15:08:41 +09:00 |
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smoogipooo
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f612914e87
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Initial rewrite of timing changes to allow them to be more extensible.
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2017-06-01 14:26:21 +09:00 |
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smoogipooo
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4b6f2efa76
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Cleanups.
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2017-05-29 15:32:58 +09:00 |
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smoogipooo
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32550bda4f
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Make drawable bar line a bit more sane.
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2017-05-29 15:18:06 +09:00 |
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smoogipooo
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4fce0c1189
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Rename Barline -> BarLine.
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2017-05-29 15:05:20 +09:00 |
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smoogipooo
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ee7158aa95
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Implement bar lines.
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2017-05-29 14:44:42 +09:00 |
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smoogipooo
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e4b59314ea
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Use new HitObjectStartTimeComparer.
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2017-05-26 18:52:43 +09:00 |
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smoogipooo
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a5b79b2192
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Fix notes not getting accent colours.
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2017-05-24 21:56:49 +09:00 |
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smoogipooo
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78067e085c
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Fix note input ordering.
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2017-05-24 20:53:47 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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002a0e99a2
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Use SortedList + BinarySearch to find control points at time values.
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2017-05-23 15:20:32 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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3dfe88c068
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Make Key a bindable, pass down to drawable hit objects.
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2017-05-22 15:28:30 +09:00 |
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smoogipooo
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c972335297
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Add InputTarget to capture input from columns before hit objects.
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2017-05-22 15:25:37 +09:00 |
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Dean Herbert
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93182e5da3
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Merge branch 'master' into generic-interface
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2017-05-22 09:52:40 +09:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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smoogipooo
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4e8ead9cf4
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Fix possible nullref.
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2017-05-18 19:05:03 +09:00 |
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Huo Yaoyuan
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88f8619e9a
|
More missed exceptions.
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2017-05-18 02:46:12 +08:00 |
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smoogipooo
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4d9aea6aec
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Remove while statement (came from fastrandom...).
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2017-05-17 13:14:42 +09:00 |
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smoogipooo
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17466a662c
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Add hold note conversion.
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2017-05-17 13:09:07 +09:00 |
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smoogipooo
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51f7904c13
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Remove redundant parentheses.
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2017-05-17 13:04:57 +09:00 |
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smoogipooo
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bc629d193d
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InternalChildren -> Children.
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2017-05-16 19:26:46 +09:00 |
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smoogipooo
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9b0aed7c48
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Add tween to time span changing.
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2017-05-16 19:14:27 +09:00 |
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smoogipooo
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3c8d75effb
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Fix unused directive.
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2017-05-16 18:36:38 +09:00 |
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smoogipooo
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6231a19b8c
|
Merge remote-tracking branch 'origin/master' into mania-timing-sections
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2017-05-16 18:35:32 +09:00 |
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smoogipooo
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60666dc824
|
Rename.
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2017-05-16 18:05:09 +09:00 |
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smoogipooo
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f4a03ec1cf
|
Fix usings.
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2017-05-16 18:03:30 +09:00 |
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smoogipooo
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8ed97a8335
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Let's invert the playfield by default for now.
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2017-05-16 18:02:54 +09:00 |
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smoogipooo
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ac02d1ab10
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TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
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2017-05-16 17:50:09 +09:00 |
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smoogipooo
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7039205363
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Invert the playfield by default to make calculations a bit simpler and clean up a lot of code.
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2017-05-16 17:34:41 +09:00 |
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smoogipooo
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62139015fb
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Clamp TimeSpan.
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2017-05-16 17:06:54 +09:00 |
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smoogipooo
|
8d19bafc19
|
Add ability to hold down speed-changing keys.
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2017-05-16 17:04:05 +09:00 |
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Dean Herbert
|
efab186384
|
Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
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smoogipooo
|
a25f11e809
|
Initial removal of TimingSection.
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2017-05-12 22:23:32 +09:00 |
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smoogipooo
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0597a95db0
|
Resharper is too smart.
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2017-05-11 22:17:10 +09:00 |
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smoogipooo
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d57bb7e5fd
|
General cleanups.
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2017-05-11 22:01:37 +09:00 |
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