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osu-lazer/osu.Game.Rulesets.Mania/UI
2017-05-16 18:02:54 +09:00
..
Column.cs TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation). 2017-05-16 17:50:09 +09:00
ManiaHitRenderer.cs Let's invert the playfield by default for now. 2017-05-16 18:02:54 +09:00
ManiaPlayfield.cs TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation). 2017-05-16 17:50:09 +09:00
SpecialColumnPosition.cs ColumnStyle -> ColumnPosition. 2017-05-04 14:54:31 +09:00