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Commit Graph

52 Commits

Author SHA1 Message Date
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Bartłomiej Dach
7676838cc0
Apply "reflect" vernacular in nested methods 2022-12-07 23:27:02 +01:00
apollo-dw
684b16cef5 Disambiguate object flipping and reflection methods 2022-12-07 21:09:53 +00:00
apollo-dw
1776485b93 Reflect nested objects vertically in the playfield correctly 2022-12-07 20:20:11 +00:00
Pasi4K5
8f3023ffd9 Update ReflectHorizontally() and ReflectVertically() to use FlipSliderHorizontally() and modifySlider(). 2022-12-07 01:05:15 +01:00
Pasi4K5
91e9c27507 Rename FlipSlider() to FlipSliderHorizontally 2022-12-07 00:48:25 +01:00
Pasi4K5
30952199b8 Allow random mod to flip sliders 2022-12-07 00:40:18 +01:00
Dean Herbert
31cd7cdca0 Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00
Pascal Pomper
f98ee3ff24
Merge branch 'ppy:master' into enhance-randomisation 2022-08-10 12:22:39 +02:00
Gabe Livengood
a606d545c1
update new usage of CalculatePossibleMovementBounds 2022-07-08 12:00:07 -04:00
Dean Herbert
36f129a9b6
Merge branch 'master' into osu-mod-repel 2022-07-09 00:26:49 +09:00
Dean Herbert
8071335f3a
Merge pull request #18596 from hlysine/fix-random-mod-slider
Fix random mod generating off-screen sliders
2022-07-08 19:28:34 +09:00
Gabe Livengood
b3f23d93e8
Merge branch 'master' into osu-mod-repel 2022-07-06 17:05:09 -04:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Pasi4K5
2f1186d328 Add comments and XML doc 2022-06-22 16:49:07 +02:00
Pasi4K5
a912bcadf8 Fix possible exception caused by log(0) 2022-06-20 00:19:29 +02:00
Pasi4K5
1bb27cd488 Code optimisation 2022-06-19 23:03:41 +02:00
Pasi4K5
9090e75020 Add XML documentation 2022-06-19 20:43:17 +02:00
Pasi4K5
33c6c6af6b Adjust target angle calculation parameters 2022-06-19 13:50:09 +02:00
Pasi4K5
c6ac60c0b5 Enhance target angle calculation 2022-06-19 13:07:10 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Gabe Livengood
6e883a69d9 revert slider radius parameter addition 2022-06-09 18:07:37 -04:00
Gabe Livengood
b7bdad4074
clamp sliders, expose slider bounds function 2022-06-07 09:36:44 -04:00
Henry Lin
de224e79c7 Limit slider rotation when the slider is too large 2022-06-07 10:32:51 +08:00
Henry Lin
e5e1960975 Add inline comments 2022-04-18 09:38:51 +08:00
Henry Lin
1d79266d42 Clarify in the xmldoc that angles are measured in radians 2022-04-17 10:40:43 +08:00
Henry Lin
610d2dc1a3 Use a bigger sample step to calculate slider center of mass 2022-04-17 10:34:48 +08:00
Henry Lin
72cb3d6ad6 USe MathF in all applicable places 2022-04-11 14:15:08 +08:00
Henry Lin
3bebc88306 Consider spinners when calculating jump angles
Spinners are considered in `GeneratePositionInfos`, so they should also be considered in `RepositionHitObjects`
2022-04-01 11:59:24 +08:00
Henry Lin
031a977009 Calculate slider rotation using end point of path instead of EndPosition 2022-04-01 11:50:30 +08:00
Henry Lin
0015f627b0 Add xmldoc 2022-04-01 11:49:27 +08:00
Henry Lin
c0a78924aa Fix generation for zero-length sliders 2022-04-01 11:47:21 +08:00
Henry Lin
af3835083c Fix slider relative rotation calculation 2022-04-01 11:41:45 +08:00
Henry Lin
998df5a4fe Fix large slider clamping 2022-04-01 11:37:10 +08:00
Henry Lin
cabbc486e9 Rotate sliders in random mod 2022-04-01 11:36:20 +08:00
Henry Lin
76021c7627 Remove extra parameters 2022-03-14 20:23:35 +08:00
Henry Lin
6657d93b29 Separate the two nested classes 2022-03-14 20:18:30 +08:00
Henry Lin
5e36383258 Convert IObjectPositionInfo to a class 2022-03-10 12:02:25 +08:00
Henry Lin
3a71d81775 Convert the position modifier to stateless methods 2022-03-10 11:53:03 +08:00
Henry Lin
ede838c4b3 Use ObjectPositionInfo.HitObject 2022-03-10 11:23:52 +08:00
Henry Lin
e8dbed738e Move OsuHitObjectPositionModifier to Utils/ 2022-03-09 21:52:15 +08:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Salman Ahmed
5cb02002d7 Fix flipped xmldoc 2021-07-27 18:24:17 +03:00
Gabe Livengood
c741366c72
review modifications: change xmldocs, change reflection method name, remove reflection method returns, simplify incompat. mod list 2021-07-27 09:01:01 -04:00
Gabe Livengood
c7c261ba03
review modifications: change xmldoc wording, configure with enum instead of bool, declare incompatibility with hr 2021-07-26 17:48:03 -04:00
Gabe Livengood
49160e4482
review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option 2021-07-26 10:46:41 -04:00
Henry Lin
ec8810cc2b Use MathF instead of (float)Math 2021-06-25 09:44:23 +08:00
Henry Lin
26086ca1ef Rename VectorUtils to OsuHitObjectGenerationUtils 2021-06-25 09:43:14 +08:00
Henry Lin
3fcda83713 Rename VectorHelper to VectorUtils 2021-06-24 22:00:19 +08:00