Dan Balasescu
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93f5ea57a5
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Merge pull request #10427 from peppy/fix-hidden-first-object
Fix first hitobject in osu! hidden mod not getting correct fade applied
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2020-10-09 19:23:47 +09:00 |
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Dan Balasescu
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62690e4873
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Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
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2020-10-09 19:19:24 +09:00 |
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Dean Herbert
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e618b62ccd
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Update waveform tests
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2020-10-09 19:02:53 +09:00 |
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Dean Herbert
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021777145f
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Update framework
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2020-10-09 18:51:52 +09:00 |
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Dean Herbert
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3838f405dd
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Fix missed usages
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2020-10-09 18:50:05 +09:00 |
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Dean Herbert
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edaf6db5c6
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Reference EditorBeatmap directly for selected objects
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2020-10-09 18:44:23 +09:00 |
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Dean Herbert
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febfe9cdd0
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Don't fade the approach circle on increased visibility
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2020-10-09 18:43:16 +09:00 |
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Dean Herbert
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21c6242f90
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Fix bar lines ("down beat" as people call it) showing up too often in timeline
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2020-10-09 18:35:44 +09:00 |
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Dan Balasescu
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a6d19cd2d6
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Merge pull request #10431 from peppy/fix-distribution-graph-rounding
Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 18:12:29 +09:00 |
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Dan Balasescu
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6572ce5f36
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Merge pull request #10441 from peppy/editor-selection-blueprint-performance
Improve performance of slider blueprints
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2020-10-09 18:01:25 +09:00 |
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Dan Balasescu
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147bc89cad
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Merge pull request #10444 from peppy/taiko-strong-limitations
Fix bindable propagation potentially making taiko swells strong
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2020-10-09 18:00:54 +09:00 |
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Dan Balasescu
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a1226ccaa2
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Merge pull request #10440 from peppy/fix-editor-song-after-exit
Fix editor playing deleted beatmap's track on exit-without-save
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2020-10-09 17:58:31 +09:00 |
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Dan Balasescu
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4881a13f4b
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Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
Improve TimelineTickDisplay performance
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2020-10-09 17:53:12 +09:00 |
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Dean Herbert
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cb96a40dd6
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Fix bindable propagation potentially making swells strong
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2020-10-09 17:12:10 +09:00 |
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Dean Herbert
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144726e3c6
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Better guard against taiko swells becoming strong
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2020-10-09 17:12:01 +09:00 |
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Dan Balasescu
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8432de9403
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Merge pull request #10405 from peppy/ruleset-result-types
Allow ruleset to specify custom names for bonus/tick types
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2020-10-09 17:03:50 +09:00 |
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Dean Herbert
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a0af2eb6c8
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Private protect setters
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2020-10-09 16:54:43 +09:00 |
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Dean Herbert
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5d888f687a
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Account for the width of points so they don't suddenly appear at timeline edges
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2020-10-09 16:49:51 +09:00 |
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Dean Herbert
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ceb1494c33
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Only run regeneration when passing a new min/max tick boundary
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2020-10-09 16:47:29 +09:00 |
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Dean Herbert
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955836916b
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Fix timeline tick display test making two instances of the component
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2020-10-09 16:45:11 +09:00 |
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Dean Herbert
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017a8ce496
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Only recalculate when display actually changes
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2020-10-09 15:57:31 +09:00 |
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Dean Herbert
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9baf704942
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Add local pooling to TimelineTickDisplay
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2020-10-09 15:48:24 +09:00 |
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Dean Herbert
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6b9e94ae93
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Avoid retaining slider selection blueprints FBO backing textures after deselection
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2020-10-09 14:05:00 +09:00 |
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Dean Herbert
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34d1439f8e
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Only update slider selection blueprints paths when visible
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2020-10-09 14:04:26 +09:00 |
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Dean Herbert
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beec0e4193
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Hide children of SelectionBlueprint when not selected
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2020-10-09 14:03:13 +09:00 |
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Dean Herbert
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8be19fd820
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Increase height of contracted score panel to fit mods again
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2020-10-09 13:26:09 +09:00 |
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Dean Herbert
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389ffe7da5
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Hide bonus result types from score table for the time being
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2020-10-09 13:23:18 +09:00 |
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Dean Herbert
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07558b5bc0
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Merge branch 'master' into ruleset-result-types
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2020-10-09 13:17:05 +09:00 |
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Dean Herbert
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68039cff40
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Set beatmap to sane default on exiting editor
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2020-10-09 13:12:48 +09:00 |
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Dean Herbert
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c86b37f60d
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Add check to ensure MusicController doesn't play a delete pending beatmap's track
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2020-10-09 13:11:24 +09:00 |
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Dean Herbert
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6649cb2204
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Fix incorrect first object logic
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2020-10-09 06:41:53 +09:00 |
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Dean Herbert
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2a790c76d5
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Add reverse implementation for osu!
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2020-10-09 06:32:33 +09:00 |
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Dean Herbert
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825e10ec8c
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Add reverse handler button to selection box
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2020-10-09 06:32:23 +09:00 |
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Dean Herbert
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eacc7dca9a
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Fix SliderPath not handling Clear correctly
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2020-10-09 06:31:59 +09:00 |
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Bartłomiej Dach
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02d45529fc
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Merge pull request #10420 from peppy/fix-taiko-composer-movement
Fix taiko's HitObjectComposer not allowing movement of selected hitobjects
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2020-10-08 23:22:09 +02:00 |
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Bartłomiej Dach
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7a3488c86b
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Merge branch 'master' into fix-taiko-composer-movement
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2020-10-08 22:48:08 +02:00 |
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Dean Herbert
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85b33fffd0
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Fix incorrect comments
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2020-10-09 05:14:44 +09:00 |
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Dean Herbert
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ff5a1937f5
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Fix test logic and stabilise rounding direction
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2020-10-09 05:04:03 +09:00 |
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Bartłomiej Dach
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cc41c74aad
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Merge pull request #10382 from peppy/update-check-improvements
Improve behaviour of "check for updates" button
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2020-10-08 22:03:59 +02:00 |
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Dean Herbert
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a5b2c4195e
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Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 04:41:45 +09:00 |
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Bartłomiej Dach
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c867fb4985
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Merge branch 'master' into update-check-improvements
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2020-10-08 21:32:26 +02:00 |
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Dean Herbert
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5966205037
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Fix ternary button states not updating correctly after a paste operation
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2020-10-09 04:31:45 +09:00 |
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Dean Herbert
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e7eda19b07
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Reset new combo button state after successful placement
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2020-10-09 03:31:01 +09:00 |
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Dean Herbert
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2d0275ba95
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Fix first hitobject in osu! hidden mod not getting correct fade applied
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2020-10-09 03:07:01 +09:00 |
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Dean Herbert
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8dddd8aff5
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Merge pull request #9883 from swoolcock/confine-during-gameplay
Add "During Gameplay" option for mouse confining
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2020-10-08 20:25:27 +09:00 |
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Dean Herbert
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4ccd751604
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Further simplify non-transactional change logic
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2020-10-08 18:42:53 +09:00 |
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Dean Herbert
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3114174e09
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Add missing non-transactional SaveState calls
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2020-10-08 18:41:03 +09:00 |
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Dean Herbert
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dbdb25ccf7
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Move reset logic to OsuGame
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2020-10-08 18:29:19 +09:00 |
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Dean Herbert
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43a575484a
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Remove pointless comments
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2020-10-08 18:29:09 +09:00 |
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Dean Herbert
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0967db768f
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Add xmldoc covering usage restrictions
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2020-10-08 18:28:56 +09:00 |
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