Dean Herbert
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5afb038025
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Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
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2016-10-01 17:02:57 +09:00 |
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Dean Herbert
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40e5a449bf
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Add parallax to ButtonSystem.
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2016-10-01 17:02:20 +09:00 |
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Dean Herbert
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4ad618abc9
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Adjust scale and outwards transition of ButtonSystem.
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2016-10-01 17:02:01 +09:00 |
|
Dean Herbert
|
463f606004
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Add delay for exit process.
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2016-09-30 13:31:05 +09:00 |
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Dean Herbert
|
357c94ed8a
|
Add OsuGameMode. Standardise naming of classes.
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2016-09-30 13:30:55 +09:00 |
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Dean Herbert
|
154226b9a3
|
Basic white-boxing of all game modes.
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2016-09-29 23:51:17 +09:00 |
|
Dean Herbert
|
a69c5b4fc0
|
Fix a few warnings.
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2016-09-29 23:46:27 +09:00 |
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Dean Herbert
|
7dcf2c6269
|
Add TestCase for main menu ButtonSystem.
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2016-09-29 23:46:24 +09:00 |
|
Dean Herbert
|
7bdb2fcfc7
|
Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
|
2016-09-24 15:47:17 +09:00 |
|
Dean Herbert
|
9891e72114
|
Fix indentation.
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2016-09-24 15:35:27 +09:00 |
|
Dean Herbert
|
c64dfca82e
|
Remove silly textboxes.
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2016-09-24 00:09:59 +09:00 |
|
Dean Herbert
|
f936618156
|
Add back TextAwesome and osu!font.
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2016-09-24 00:05:09 +09:00 |
|
Dean Herbert
|
997c6f45f6
|
Update framework again.
|
2016-09-21 17:37:33 +09:00 |
|
Dean Herbert
|
b9de26aa26
|
Framework updates.
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2016-09-20 14:41:55 +09:00 |
|
Remie Richards
|
3b1ef0b991
|
Reverts a small bandaid fix that's no longer necessary relating to the order in which osulogo is initialised.
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2016-09-19 01:57:15 +01:00 |
|
Remie Richards
|
3c297064b6
|
Fixes invalid button scaling, Fixes invalid button location (they were oddly shifted to the right)
|
2016-09-19 01:47:14 +01:00 |
|
Remie Richards
|
320f76d860
|
Fixes over-scaling, Brings osu! logo back to the front
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2016-09-19 01:35:50 +01:00 |
|
Remie Richards
|
80dfad9af9
|
Missed an extra set of () on an object initialiser
|
2016-09-18 20:49:01 +01:00 |
|
Remie Richards
|
314b0dfc04
|
Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency
|
2016-09-18 20:41:53 +01:00 |
|
Remie Richards
|
4754c0e2d1
|
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
|
2016-09-17 21:54:52 +01:00 |
|
Remie Richards
|
1a5c2b5221
|
Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
|
2016-09-17 21:33:46 +01:00 |
|
Dean Herbert
|
4a85d8627d
|
Update to latest framework version.
|
2016-09-11 03:04:47 +09:00 |
|
Dean Herbert
|
7254c31a92
|
Drawable is abstract, let's not instantiate it.
|
2016-09-04 18:32:14 +09:00 |
|
Dean Herbert
|
23111821f5
|
Update naming conventions.
|
2016-09-04 18:31:58 +09:00 |
|
Dean Herbert
|
586aaad2b0
|
Add sample TextBox and SpriteText to MainMenu for comparison.
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
6e836708bd
|
Remove unnecessary file extension.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-09-01 22:47:48 +09:00 |
|
Dean Herbert
|
af3e024c7b
|
Update SampleManager Get method call.
|
2016-09-01 22:47:48 +09:00 |
|
Huo Yaoyuan
|
6826391b7a
|
Replace custom delegates by generic delegates.
|
2016-09-01 00:48:28 +08:00 |
|
Dean Herbert
|
e3ec485a9d
|
New style transformations.
|
2016-08-31 12:23:44 +09:00 |
|
Dean Herbert
|
81f9ce657f
|
License -> Licence.
|
2016-08-26 17:27:49 +09:00 |
|
Dean Herbert
|
6cbbeaaac0
|
Initial commit.
|
2016-08-26 14:41:47 +09:00 |
|