Dean Herbert
|
02bb506cce
|
Avoid using .Children for enumeration in other locations
|
2024-01-23 05:32:11 +09:00 |
|
Joseph Madamba
|
2fbd67cf26
|
Merge branch 'master' into beatmap_wedge_clean_ii
|
2023-09-04 11:24:20 -07:00 |
|
Dean Herbert
|
0ab0c52ad5
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
|
mk56-spn
|
61caabaa8e
|
Add coloured star counter
|
2023-01-10 11:45:40 +01:00 |
|
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dean Herbert
|
31a447fda0
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dean Herbert
|
6944151486
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
|
PercyDan54
|
e1c646b9b2
|
Remove redundant arguments
|
2021-07-05 23:52:39 +08:00 |
|
Bartłomiej Dach
|
a3afd88387
|
Use Interpolation.Lerp
|
2020-11-28 20:35:03 +01:00 |
|
Endrik Tombak
|
8ad4cf73f5
|
Scale stars from 0.4 to 1
|
2020-11-28 17:09:43 +02:00 |
|
Dean Herbert
|
979988235d
|
Increase flexibility of StarCounter component
|
2020-03-08 15:56:22 +09:00 |
|
smoogipoo
|
91735ff367
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
|
smoogipoo
|
d7c09e7dbd
|
Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
|
2019-05-07 13:20:17 +09:00 |
|
Dean Herbert
|
f1952c0816
|
Update font awesome usage
|
2019-04-02 19:55:24 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
|
2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
|
de80fc0eac
|
Update icon usage to match framework changes
|
2019-03-27 19:29:27 +09:00 |
|
Dean Herbert
|
0788a7e9f1
|
Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Dean Herbert
|
fd9d900ae0
|
Simplify StarCounter and SpriteIcon
|
2017-12-15 18:40:03 +09:00 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
598b3f051e
|
Address CI concerns and update framework
|
2017-07-22 11:15:45 +02:00 |
|
Thomas Müller
|
99221260c4
|
Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
9d523ea012
|
Update framework
|
2017-07-12 11:06:13 +09:00 |
|
Dean Herbert
|
94c259bd59
|
Remove most usages of DelayReset
ButtonSystem requires some more work.
|
2017-04-27 18:39:40 +09:00 |
|
Dean Herbert
|
f7dc7e9bb9
|
Update references.
|
2017-03-28 21:26:20 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
smoogipooo
|
5f72265eff
|
Remove float ValueAt method.
|
2017-03-10 14:09:55 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
88f3dc0e02
|
Fix a few naming issues.
|
2017-03-06 18:49:23 +09:00 |
|
Thomas Müller
|
a2317e5a1e
|
Update usage of FillDirection
|
2017-03-04 11:00:17 +01:00 |
|
Thomas Müller
|
4d28696479
|
FlowDirection -> FillDirection
|
2017-03-01 20:15:38 +01:00 |
|
Thomas Müller
|
9c853b0465
|
Update framewörk
|
2017-03-01 19:33:01 +01:00 |
|
Thomas Müller
|
d46e68b36b
|
Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
# osu-framework
# osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
|
2017-03-01 18:05:58 +01:00 |
|
default0
|
03889e6ca6
|
Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
|
2017-02-27 16:55:55 +01:00 |
|
Andrey Zavadskiy
|
3487dfe236
|
Removed unused variables and parameters
|
2017-02-27 17:32:32 +03:00 |
|
default0
|
8d91519d59
|
Update usage of FlowContainer and its subclasses
|
2017-02-26 21:32:43 +01:00 |
|
Thomas Müller
|
1585ae842a
|
Update framework
|
2017-02-26 11:22:58 +09:00 |
|
Dean Herbert
|
12db33ad4b
|
Visual and readability improvements to StarCounter.
|
2017-02-24 19:30:56 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
20260b43d1
|
Improve star animation.
|
2016-12-15 22:58:34 +09:00 |
|
Thomas Müller
|
ac99e2d488
|
Avoid using load to construct the drawable hierarchy whereever possible.
|
2016-11-12 18:34:36 +01:00 |
|
Dean Herbert
|
cc0f61f545
|
Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
|
2016-11-12 20:18:26 +09:00 |
|