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Commit Graph

917 Commits

Author SHA1 Message Date
Dean Herbert
2840a71dda Uncomment EF deletion lines in migrations 2022-01-13 18:28:00 +09:00
Dean Herbert
b610d2db12 Add EF to realm beatmap migration 2022-01-13 18:23:18 +09:00
Dean Herbert
45a23e5a43 Add EF to realm score migration 2022-01-13 18:23:18 +09:00
Dean Herbert
c61419dfe5 Fix scores not using correct filename/display strings
I've updated all cases where we should have been using
`GetDisplayString()` anyway, but left the `ToString()` implementations
in place for safety. They should probably be removed in the future.
2022-01-13 16:56:11 +09:00
Dean Herbert
dcc354aa7c Fix deleted scores not being cleaned up on next startup 2022-01-13 13:40:09 +09:00
Dean Herbert
7a81fe19f6 Bump realm schema version to allow upgrades 2022-01-13 13:28:46 +09:00
Dean Herbert
7baff18764 Add back PerformRead return safety by checking IsManaged status of returned data 2022-01-13 13:14:44 +09:00
Dean Herbert
085893c9b4 Fix stray bracket 2022-01-13 13:03:57 +09:00
Dean Herbert
e12025dd48 Cascade delete metadata when beatmaps are deleted 2022-01-12 17:49:11 +09:00
Dean Herbert
5f7365e8f3 Ensure scores are cleaned up alongside beatmap so they don't have a null reference 2022-01-12 17:49:11 +09:00
Dean Herbert
f24b2b1be3 Make copying detached changes to realm only exposed for BeatmapSet
Also fixes remaining issues with the copy process.
2022-01-12 17:49:11 +09:00
Dean Herbert
a4de0f93fa Move manager Update methods to be explicit to where they are still used by legacy code
Also fixes skin hash repopulation being completely broken.
2022-01-12 17:49:11 +09:00
Dean Herbert
580ad03f8d Combine mapper configurations and add more explanation about special cases 2022-01-12 17:49:11 +09:00
Salman Ahmed
6db3c32dd1 Handle automapper realm cyclic references via AfterMaps
This may not be the cleanest solution, but there don't seem to be any
way towards this either.

- `UseDestinationValue` has been inherited by default as noted in
https://docs.automapper.org/en/stable/10.0-Upgrade-Guide.html#usedestinationvalue-is-now-inherited-by-default, and its behaviour in this case would be using the nested **managed** realm object for the destination member rather than creating an unmanaged version.

- `MaxDepth` already sets `PreserveReferences` so there's no point of using it.

- `MaxDepth` should probably not be set for all maps, only for those with
cyclic references, to avoid the expensive overhead of `PreserveReferences`, as mentioned in https://docs.automapper.org/en/stable/5.0-Upgrade-Guide.html#circular-references.

That aside, `MaxDepth` should actually only be set to `1` for
`BeatmapSetInfo` mapping, because we don't want AutoMapper to create a
nested instance of `BeatmapSetInfo` in each mapped/detached beatmap, but
for some reason, doing that will cause automapper to not map any beatmap
inside the set and leave it with 0 beatmaps.

While on the other hand, using `MaxDepth(2)` for `BeatmapSetInfo` works,
but creates an unused instance of a `BeatmapSetInfo` inside each mapped
beatmap, which may not be ideal.

For `BeatmapInfo`, it has to be `MaxDepth(2)`, in which the first
`BeatmapInfo` depth would be itself (when detaching a beatmap), and the
second would be nested beatmaps inside the mapped/detached
`BeatmapSetInfo` within the beatmap. (note that when detaching a beatmap
set, the unused instance of `BeatmapSetInfo` within each beatmap of that
beatmap set doesn't also have a list of unused beatmaps as one might expect from the depth specification, it surprisingly has 0 beatmaps)

This causes it to create an unused instance of `BeatmapInfo` in the beatmap set resembling the root mapped/detached beatmap, but that one might be inevitable.
2022-01-12 17:49:11 +09:00
Dean Herbert
e0c59f4b3c Localise EF context factory usage to migration only 2022-01-12 17:49:11 +09:00
Dean Herbert
f986c3ebd4 Add basic write support via automapper 2022-01-12 17:49:11 +09:00
Dean Herbert
aaefd72c69 Handle ignored mappings locally in Detach configuration 2022-01-12 17:00:17 +09:00
Dean Herbert
2b8706b6ce Detach and reattach scores to make work 2022-01-12 17:00:16 +09:00
Dean Herbert
8461eaab46 BeatmapSetInfo detach support 2022-01-12 17:00:16 +09:00
Dean Herbert
fe8a5e867d Remove updated/removed flow method mapping 2022-01-12 17:00:16 +09:00
Dean Herbert
8d943b5709 Fix many shortcomings and compatibility issues with EF classes post-rename 2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
d70e292828 Remove old EF classes 2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd Update many score-related classes to move closer to being able to persist to realm 2022-01-12 16:57:27 +09:00
Dean Herbert
3da762e145 Replace EF ScoreInfo with realm version
May contain errors.
2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc Various updates to ruleset and primary key usages to move closer to realm support 2022-01-12 16:57:13 +09:00
Dean Herbert
3ecd889fef Replace EF RulesetStore with realm version
Pass full EF context factory to `RealmContextFactory` for migration purposes
2022-01-12 16:39:36 +09:00
Dean Herbert
618903c217 Rename realm to become imposter classes 2022-01-12 16:39:36 +09:00
Dean Herbert
0b6c4497bd Rename EF classes to allow for shit to hit the fan 2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3 Merge branch 'master' into async-deadlock-safety 2022-01-10 16:11:09 +09:00
Dean Herbert
d072f1d08d Add mention to detach methods of only running once 2022-01-10 13:09:26 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91 Update continuation usages to use GetCompletedResult 2022-01-06 22:53:07 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Bartłomiej Dach
ca7303a50a
Fix online lookup cache not clearing completed task on early return
The task not being cleared in the early return path would cause
`pendingRequestTask` to become stuck as a completed task, and
`queryValue()` would not recreate it due to the null check there,
therefore stalling all lookups forevermore until a game restart.
2021-12-21 11:13:41 +01:00
Bartłomiej Dach
ee89d8643e
Extract abstract implementation of online lookup cache 2021-12-21 11:12:51 +01:00
Dean Herbert
04cfae9bde Fix "Random Skin" text not showing up correctly 2021-12-18 16:26:15 +09:00
Dean Herbert
a9dbcd92a1 Split out unmanaged implementation of RealmLive into its own class 2021-12-16 15:23:55 +09:00
Dean Herbert
441b7baa93 Provide a realm factory to usages of ToLive/RealmLive 2021-12-14 14:26:34 +09:00
Dean Herbert
f7c5a3f506 Use similar method of consuming OnlineID as done in beatmap classes 2021-12-10 18:34:31 +09:00
Dean Herbert
8d9c37a825 Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
Bartłomiej Dach
4278a320e4
Fix skin setting resetting every launch
The reason this was happening was an unfortunate oversight in the
migration logic. The code that was attempting to parse the skin settings
as `int` was firing regardless of whether a skin migration from EF to
realm had already occurred. If it had occurred, the skin setting would
contain a GUID rather than an integer, and therefore fail to parse, and
therefore implicitly fallback to a EF skin ID of 0 which would be the
default skin.

Fix by not running the setting migrating logic at all when there are no
EF skins to migrate.
2021-12-06 20:12:02 +01:00
Dean Herbert
ae3038ead4 Overwrite existing files if AddFile is called with an existing filename 2021-12-02 17:18:06 +09:00
Dean Herbert
65f0a80c97 Merge branch 'master' into realm-integration/skins-rebase 2021-12-02 13:37:20 +09:00
Bartłomiej Dach
8bef50cbba
Revert "Refactor migration precondition to read better"
Realm cannot translate `.All()` LINQ queries.

This reverts commit 0e0e8c25e8.
2021-12-01 19:39:44 +01:00
Dan Balasescu
685bdd522e Replace 'skin' in comments with 'instance' 2021-12-01 20:17:38 +09:00
Dan Balasescu
c225f8f84c
Merge branch 'master' into realm-subscribe-helper-methods 2021-12-01 20:15:21 +09:00
Dan Balasescu
af704dfe5b
Merge pull request #15878 from peppy/beatmap-lookup-cache
Cache beatmap metadata lookups used by multiplayer
2021-12-01 20:13:21 +09:00
Dean Herbert
bf5a186a2b Add early abort to avoid sending empty lookup requests 2021-12-01 17:47:16 +09:00
Dean Herbert
81f82c24c3 Use new API endpoint to do batch lookups 2021-12-01 17:45:41 +09:00