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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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Code
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24,822
Commits
4
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791
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32843ffef55c9dc956120ef8a4c8c96fd94de106
Commit Graph
248 Commits
Make DrawableRuleset take a converted beatmap
smoogipoo
·
2019-12-12 15:58:11 +09:00
5861eca80d
Add xmldoc
Dean Herbert
·
2019-12-06 12:17:41 +09:00
9f4c8db395
Make work in editor
Dean Herbert
·
2019-12-05 20:12:25 +09:00
d8620a70fb
Merge context menus
smoogipoo
·
2019-11-12 15:02:27 +09:00
10fd5ef5a7
Disable ruleset input in the editor
smoogipoo
·
2019-11-11 13:04:43 +09:00
e924a5d51e
Advance editor clock after a snapped placement
smoogipoo
·
2019-11-07 14:08:02 +09:00
f3ddc4c00b
Disable input for non-selected blueprints
smoogipoo
·
2019-11-05 11:33:37 +09:00
64d900b387
Update slider when control points change
smoogipoo
·
2019-10-31 18:24:38 +09:00
41ae66d517
Expose composer method to update hitobject
smoogipoo
·
2019-10-31 18:15:19 +09:00
9f28b1905b
Merge branch 'master' into snapping-refactor
Dan Balasescu
·
2019-10-25 18:26:14 +09:00
3692846367
Interface the distance snap provider
smoogipoo
·
2019-10-25 16:50:21 +09:00
4ca6a5a0cc
Refactor flow of snapping through HitObjectComposer
smoogipoo
·
2019-10-25 16:40:30 +09:00
607b4d874a
Refactor blueprint movement and selection events (
#6588
)
Refactor blueprint movement and selection events
Dean Herbert
·
2019-10-24 22:58:03 +09:00
fa3350ce2d
Rename grid snapping methods
smoogipoo
·
2019-10-24 18:18:04 +09:00
d83b9ef0e4
Implement slider path distance snapping
smoogipoo
·
2019-10-24 18:17:30 +09:00
f45f17339c
Move selection events to BlueprintContainer
smoogipoo
·
2019-10-24 14:58:02 +09:00
e04c77178c
Move selection drag events to BlueprintContainer
smoogipoo
·
2019-10-24 14:57:58 +09:00
714c89faa4
Remove unnecessary set
smoogipoo
·
2019-10-23 17:51:16 +09:00
c03fa01fd9
Move variable outside of if block
smoogipoo
·
2019-10-23 17:49:21 +09:00
2c9b11cdfd
Fix distance snapping grid not updating on scroll
smoogipoo
·
2019-10-23 16:39:14 +09:00
64682611bb
Merge branch 'master' into beatsnap-grid-integration
Dean Herbert
·
2019-10-21 18:44:34 +09:00
e3fa5f1da3
Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration
Dean Herbert
·
2019-10-21 17:09:43 +09:00
b157aaead1
Rename HitObject -> DrawableObject in selection blueprints
smoogipoo
·
2019-10-21 17:04:56 +09:00
38c2c328ff
Refresh the grid after a placement
smoogipoo
·
2019-10-18 19:04:08 +09:00
190a83da6e
Fix editor's clock not being processed unless composer is loaded
Dean Herbert
·
2019-10-18 18:21:53 +09:00
07286c0cfc
Fix potential nullref
smoogipoo
·
2019-10-18 17:56:31 +09:00
31313ec9e1
Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration
smoogipoo
·
2019-10-18 13:49:09 +09:00
f1d7e7e7f6
Implement placement snapping
smoogipoo
·
2019-10-18 13:48:59 +09:00
463079e148
Improve performance of intra-frame updates/deletions
smoogipoo
·
2019-10-18 13:18:57 +09:00
cb301a4661
Fix bad variable names
smoogipoo
·
2019-10-18 13:18:16 +09:00
b047e05d86
Implement selection time snapping
smoogipoo
·
2019-10-18 12:53:38 +09:00
ba4402207a
Implement selection position snapping
smoogipoo
·
2019-10-18 12:53:27 +09:00
1dc7c59853
Add beat snap grid to the composer
smoogipoo
·
2019-10-18 12:47:52 +09:00
c4704f6a29
Make the editor beatmap protected
smoogipoo
·
2019-10-18 12:40:31 +09:00
d3e38f5e5a
Make BeginPlacement() set the hitobject start time
smoogipoo
·
2019-10-16 20:04:15 +09:00
79b2c7b480
More removal of "drag"
smoogipoo
·
2019-10-08 19:24:58 +09:00
c1db11fa06
Move selection relative to the hitobject start positions
smoogipoo
·
2019-10-08 18:57:03 +09:00
08d043f447
Merge branch 'master' into placement-blueprint-movement
Dean Herbert
·
2019-10-04 19:05:56 +08:00
6fce646369
Move placement movement event to BlueprintContainer
smoogipoo
·
2019-10-03 16:14:42 +09:00
652acac87f
Hook up the event to HitObjectComposer
smoogipoo
·
2019-10-03 14:40:00 +09:00
2c13043c42
Add an interface for working beatmaps
smoogipoo
·
2019-08-29 19:38:44 +09:00
6ab2b20c70
Rename DrawableEditRuleset -> DrawableEditRulesetWrapper
smoogipoo
·
2019-08-29 18:20:43 +09:00
714ee312da
Remove non-generic DrawableEditRuleset
smoogipoo
·
2019-08-29 18:12:29 +09:00
87e28ab1f9
Refactor HitObjectComposer
smoogipoo
·
2019-08-29 18:02:50 +09:00
59296d12f3
Re-use a single beatmap processor
smoogipoo
·
2019-08-29 17:21:52 +09:00
0fbdcabb6f
Remove unnecessary comment
smoogipoo
·
2019-08-29 17:18:34 +09:00
b40143cb73
Bind disposal
smoogipoo
·
2019-08-29 16:31:40 +09:00
dad0fa2dca
Add secondary interface for further abstraction
smoogipoo
·
2019-08-29 16:26:39 +09:00
5db813b7a4
Hook up + use editor beatmap
smoogipoo
·
2019-08-29 16:06:40 +09:00
7927b684d3
Add initial EditorBeatmap structure
smoogipoo
·
2019-08-29 15:17:27 +09:00
6949c96aaa
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