1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:07:25 +08:00
Commit Graph

11854 Commits

Author SHA1 Message Date
Dean Herbert
31e459364b Use FramedBeatmapClock in EditorClock 2022-08-26 17:28:58 +09:00
Dean Herbert
ed0843aa84 Reword xmldoc regarding final clock source to read better 2022-08-26 16:46:22 +09:00
Dean Herbert
9862b79b47 Fix typo in long comment 2022-08-26 15:20:09 +09:00
Dean Herbert
a546aa2673 Clamp SpectatorPlayerClock's elapsed calculation to avoid player clocks getting too far ahead 2022-08-25 21:33:33 +09:00
Dean Herbert
3a17c6df08 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-25 16:24:55 +09:00
Dean Herbert
2af8c4a2ea
Merge pull request #19904 from novialriptide/add-date-created-sort
Add date submitted sorting
2022-08-24 17:43:28 +09:00
Dean Herbert
27b57947e4 Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity 2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3 Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock 2022-08-24 17:13:14 +09:00
Dean Herbert
af56cd0126 Fix merge breakage 2022-08-24 16:52:36 +09:00
Dean Herbert
5079e0d83d Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-24 16:52:10 +09:00
Andrew Hong
a8867d4245
Merge branch 'master' into add-date-created-sort 2022-08-24 03:23:27 -04:00
Dean Herbert
7f9246637a Simplify MultiSpectatorScreen hierarchy construction 2022-08-24 16:08:48 +09:00
Dean Herbert
7c1fc4814e Remove unused CreateMasterGameplayClockContainer method 2022-08-24 16:03:38 +09:00
Dean Herbert
871365bbb0 Inline ReadyToStart action binding for added safety 2022-08-24 16:03:38 +09:00
Dean Herbert
6c50f618a3 Don't use bindable flow for masterState 2022-08-24 16:03:38 +09:00
Dean Herbert
683d49c608 Move MasterClockState handling in to SpectatorSyncManager 2022-08-24 16:03:38 +09:00
Dean Herbert
d33d705684 Make WaitingOnFrames non-bindable 2022-08-24 16:03:38 +09:00
Dean Herbert
d05d8aeb22 Simplify interface implementations 2022-08-24 16:03:38 +09:00
Dean Herbert
2f5be6efca Tidy up ProcessFrame and privatise const 2022-08-24 16:03:38 +09:00
Dean Herbert
b564c34dbc Don't process master clock (is a noop) 2022-08-24 16:03:38 +09:00
Dean Herbert
b4eede61fb Use readonly instead of get-only 2022-08-24 15:28:18 +09:00
Dean Herbert
0b271fe4b3 Fix incorrect IsRunning value 2022-08-24 15:27:31 +09:00
Dean Herbert
b6254a1f25 Remove unnecessary casting 2022-08-24 15:23:31 +09:00
Dean Herbert
a86fc6f248 Change running state of SpectatorPlayerClock using IsRunning 2022-08-24 15:17:56 +09:00
Dean Herbert
0c9a4ec13c Don't expose MasterClock in SpectatorClockSyncManager 2022-08-24 15:13:08 +09:00
Dean Herbert
995e6664b6 Rename spectator clock sync classes 2022-08-24 15:13:08 +09:00
Dean Herbert
31f657fe01 Remove ISpectatorPlayerClock interface
Too many levels of redirection.

One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
882dd93942 Remove ISyncManager interface
Too many levels of redirection.

One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
22963ab951 Fix multiplayer spectator getting stuck 2022-08-24 15:12:57 +09:00
Dean Herbert
ec31f37ff7 Accept MasterGameplayClockContainer rather than generic clock 2022-08-24 14:51:14 +09:00
Dean Herbert
85fbe7abca Fix multiplayer spectator getting stuck 2022-08-24 13:11:53 +09:00
Andrew Hong
3cedd1cd1c
Merge branch 'master' into add-date-created-sort 2022-08-23 12:00:30 -04:00
Dean Herbert
29fed0c4a3 Avoid setting the source clock until gameplay is ready to start
Without this change, the audio track may audibly seek during load
proceedings.
2022-08-23 18:34:17 +09:00
Dean Herbert
ec61a94dc9 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-23 17:36:06 +09:00
Dean Herbert
553897f2f0 Remove AddClock method to CreateManagedClock 2022-08-23 13:52:43 +09:00
Dean Herbert
1191b6c080 Remove unused Source_Set implementation on ISpectatorPlayerClock 2022-08-23 13:44:41 +09:00
Andrew Hong
55f1b43329 Removed check 2022-08-22 13:41:36 -04:00
Dan Balasescu
c59298f0ce Enable NRT 2022-08-22 21:55:04 +09:00
Dean Herbert
489e172a76 Simplify track start/stop/paused tracking 2022-08-22 19:43:18 +09:00
Dan Balasescu
5d3d8681d4 Invert creation of clocks in multi spectator 2022-08-22 19:14:06 +09:00
Andrew Hong
bcab7aea26
Merge branch 'master' into add-date-created-sort 2022-08-22 04:02:46 -04:00
Andrew Hong
c2036d3893 Moved filter exclusion 2022-08-22 03:39:46 -04:00
Andrew Hong
09ef13908c Adjust to reviews 2022-08-22 03:20:27 -04:00
Dean Herbert
058d67f8e8
Merge pull request #19695 from naoei/ruleset-localization
Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
Dan Balasescu
0815b01b75
Merge pull request #19783 from bdach/mod-select/presets-dont-open-customisation
Fix selecting preset containing Difficulty Adjust automatically opening customisation panel
2022-08-22 15:44:00 +09:00
Dean Herbert
e6b669db8e Elaborate with example of GameplayClockContainer managing its own Stop state 2022-08-22 14:14:44 +09:00
Dean Herbert
af2e82d7d5 Move operation of setting GameplayClockContainer.StartTime to Reset call 2022-08-22 14:11:06 +09:00
Andrew Hong
c6a739f5a8 Add date submitted sorting 2022-08-21 23:09:33 -04:00
naoei
29ef1c8db8 Check if StatisticItem.Name is null or empty 2022-08-20 21:48:53 -04:00
naoei
9386d352b8 Make StatisticItem.Name not nullable 2022-08-20 21:48:35 -04:00