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h1or4dme8
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osu-lazer
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Code
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58,147
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4
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791
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3102044d00a85caaaafd059f77a08022dfd2d7aa
Commit Graph
42 Commits
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Fix some lingering inspections
Dean Herbert
·
2022-11-09 17:46:24 +09:00
ab458320c4
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Fix osu! judgements getting scaled twice over different durations
Dean Herbert
·
2021-09-02 16:31:43 +09:00
b907c2f4f6
Avoid expensive text spacing transforms for now
Dean Herbert
·
2021-08-26 13:15:27 +09:00
8cfb3d456b
Make sliders display judgements when not ignored
smoogipoo
·
2021-02-03 22:42:50 +09:00
2f22dbe06b
Add better test coverage of hit lighting (and ensure reset after animation reapplication)
Dean Herbert
·
2020-11-19 14:10:07 +09:00
3024ae6d86
Add comment for future todo task
Dean Herbert
·
2020-11-18 19:03:34 +09:00
d017e725fb
Fix hit lighting dictating lifetime even when not present in skin
Dean Herbert
·
2020-11-18 19:03:34 +09:00
9d3de5bca0
Handle DrawableJudgement lifetime more flexibly
Dean Herbert
·
2020-11-18 19:03:34 +09:00
72a15ef2dc
Remove fades from DrawableJudgement itself
Dean Herbert
·
2020-11-18 19:03:34 +09:00
94886a09b2
Move result type to ctor
Dean Herbert
·
2020-11-17 15:43:54 +09:00
8247e6ce91
Move all extended animation logic out of DrawableJudgement
Dean Herbert
·
2020-11-17 14:59:34 +09:00
f465dd5a5e
Remove unused DrawableOsuJudgement constructors
Dean Herbert
·
2020-11-17 14:13:51 +09:00
82c3925a37
Make Apply non-virtual
Dean Herbert
·
2020-11-17 14:05:13 +09:00
9dfa4249e0
Remove AccentColour binding from judgement lighting
smoogipoo
·
2020-11-05 14:49:15 +09:00
9ac822beed
Replace assignment references to HitResult.Miss with Judgement.MinResult
Bartłomiej Dach
·
2020-10-02 23:31:24 +02:00
1f0620ffd4
Replace comparison references to HitResult.Miss with IsHit
Bartłomiej Dach
·
2020-10-02 23:31:24 +02:00
2b1ef16f89
Bring back custom fade-out delay if hit lighting is on
Bartłomiej Dach
·
2020-07-27 19:21:01 +02:00
7ad3101d08
Determine whether to show lighting at prepare time
Bartłomiej Dach
·
2020-07-27 19:07:21 +02:00
21ae33e284
Add failing test cases
Bartłomiej Dach
·
2020-07-27 19:07:21 +02:00
bbc7d69524
Fix judgement animations not resetting on use
smoogipoo
·
2020-07-13 21:21:59 +09:00
8a3cadc111
Fix one more nullref
Dean Herbert
·
2020-07-10 22:48:34 +09:00
dd025262d0
Remove result nullable check
Dean Herbert
·
2020-07-10 22:39:35 +09:00
0a61f80c8b
Fix null reference if hit lighting is disabled
Dean Herbert
·
2020-07-10 22:37:29 +09:00
13205319f3
Make Apply virtual to further simplify application process
Dean Herbert
·
2020-07-10 18:35:20 +09:00
f872343bab
Use DrawablePool for DrawableJudgements
Dean Herbert
·
2020-07-04 16:45:50 +09:00
ffec4298a7
Add initial implementation of hit lighting
Requires a supporting skin, like osu!classic for now.
Dean Herbert
·
2019-09-18 02:49:54 +09:00
ba76f09c99
Make all inheritors of drawablejudgement use new method
David Zhao
·
2019-03-12 19:52:44 +09:00
527b77b07d
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
OpenTK -> osuTK
smoogipoo
·
2018-11-20 17:14:59 +09:00
f27bd3ef3e
Make Rulesets.Osu use the new judgement result structure
smoogipoo
·
2018-08-02 20:36:38 +09:00
4548d2c87f
Normalize all the line endings
Dean Herbert
·
2018-04-13 18:26:38 +09:00
32a74f95a5
Merge branch 'master' into more-skinning
Dean Herbert
·
2018-03-12 11:55:50 +09:00
eb643b690a
Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
Dean Herbert
·
2018-03-07 19:14:42 +09:00
b62ed004f2
Add skin support for judgements
Dean Herbert
·
2018-03-07 18:21:05 +09:00
05eb678654
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
move HitResult in Scoring namespace to replace HitCount
Aergwyn
·
2017-12-30 21:23:18 +01:00
ccb69d16d9
Remove all generic judgements.
smoogipooo
·
2017-09-06 18:05:51 +09:00
0cc443e618
Make judgements able to be "added" plus make everything compile and run.
smoogipooo
·
2017-09-06 17:02:13 +09:00
ac8ec31b61
Rename EasingTypes to Easing
Thomas Müller
·
2017-07-22 20:53:53 +02:00
e68675f970
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e