Multiply the 1.01 factor to the resulting RPM, not to the duration.
var
IApplicableToDrawableHitObject
A breaking change in `ModWithVisibilityAdjustment` if the method was overriden.
Ranked
IsUserPlayable
Turns out this is a better way forward.
* Original /40 is due to documentation error. Co-Authored-By: clayton <me@clayton.cc>