smoogipoo
c3a31a019b
Merge branch 'master' into aim-refactor-base
2021-11-03 00:32:51 +09:00
Dean Herbert
e0cdcdd7a4
Merge branch 'master' into spinner-judgement-fix
2021-10-29 12:13:42 +09:00
Xexxar
9f5a7526ed
merge in ppy/master
2021-10-28 14:47:28 +00:00
Dean Herbert
5c7623e68e
Merge pull request #15255 from goodtrailer/node-samples-ilist
...
Change IHasRepeats.NodeSamples to IList from List
2021-10-28 14:24:26 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Roxie Wattz
cf7fbf4b63
updated bdach's suggestion
2021-10-25 17:15:43 -07:00
Roxie is Flux3on
0c57453f4d
Reverted special case code changes
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As requested by @frenzibyte
2021-10-24 18:16:14 -07:00
Roxie is Flux3on
a8e3d0bacc
Added an override for StackedEndPosition
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This ensures the spinner's hit judgement will always be centre instead of in the top left corner.
2021-10-24 18:15:40 -07:00
Roxie is Flux3on
861cd4852a
Made StackedEndPosition virtual
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Done to allow overriding in the other object classes.
2021-10-24 18:14:37 -07:00
Roxie is Flux3on
386910ca2e
Cut amount of code down for the spinner judgement fix
2021-10-24 15:29:47 -07:00
Roxie is Flux3on
b8308b9715
Corrected spinner judgement positions.
...
For some reason, spinner judgements would stack from the top left in an awkward fashion. This patch ensures that the judgement location will always be in the centre of the screen.
2021-10-24 15:28:38 -07:00
Dean Herbert
99d01f2162
Fix a couple of new layout inspections introduces in Rider 2021.3 EAP5
2021-10-24 23:51:49 +09:00
goodtrailer
4440b9ca11
Change IHasRepeats.NodeSamples to IList from List
2021-10-23 01:59:07 -07:00
smoogipoo
30eb08d394
Merge branch 'master' into aim-refactor-base
2021-10-17 12:00:39 +09:00
Xexxar
200149c9d7
updated to newly refactored aim
2021-10-13 15:41:24 +00:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dean Herbert
a92d499d7a
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Bartłomiej Dach
c911332540
Merge branch 'master' into correct-reverse-arrow-depth
2021-09-20 22:32:28 +02:00
Bartłomiej Dach
79438c19a4
Fix slider parts not reproxying after first hitobject freed
2021-09-18 16:27:30 +02:00
Dean Herbert
fde7c88999
Merge branch 'master' into update-framework
2021-09-16 22:49:02 +09:00
smoogipoo
d8f27633a4
Fix legacy approach circles accepting alpha
2021-09-16 19:35:15 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Dean Herbert
714f55b6bc
Clone control points when copying to HitObject
s
2021-09-10 14:36:39 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b
Update usages of DifficultyPointAt
2021-09-03 16:58:16 +09:00
Dean Herbert
b907c2f4f6
Fix osu! judgements getting scaled twice over different durations
2021-09-02 16:31:43 +09:00
Dean Herbert
738ce0f689
Fix repeat arrows being hidden beneath head circles in legacy skins
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Aims to make minimal changes to `DrawableSlider` itself. I'm not super
happy about the slider ball being moved above the head circle, but it
*is* what people are used to so no one except for me is going to
complain.
Supersedes and closes https://github.com/ppy/osu/pull/14561 .
2021-09-01 19:41:49 +09:00
Dan Balasescu
f0296e5d12
Merge branch 'master' into avoid-default-skin-judgement-transform-overhead
2021-08-27 10:02:40 +09:00
Dan Balasescu
a28bc9f6b2
Merge branch 'master' into path-control-point-bindable-removal
2021-08-27 09:37:37 +09:00
Salman Ahmed
b9ea984c36
Remove redundant default value
2021-08-26 08:18:58 +03:00
Dean Herbert
8cfb3d456b
Avoid expensive text spacing transforms for now
2021-08-26 13:15:27 +09:00
Dean Herbert
69064c1938
Avoid unnecessary unbind operations when constructing FollowPointLifetimeEntry
2021-08-26 12:35:31 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
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This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Salman Ahmed
523c154f15
Add ComboIndexWithOffsetsBindable
and bind similar to ComboIndexBindable
2021-07-22 16:40:33 +03:00
Dean Herbert
399c3b0be8
Rename property, reword xmldoc and improve readability of update code
2021-07-21 17:32:56 +09:00
Salman Ahmed
9d92b795fa
Revert making ComboOffset
s legacy and define BeatmapSkinComboIndex
instead
2021-07-20 14:15:43 +03:00
Salman Ahmed
554652b033
Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset
2021-07-20 10:11:52 +03:00
Salman Ahmed
68e28f4903
Implement IHasApproachCircle
in DrawableHitCircle
as well
2021-06-21 07:35:07 +03:00
Salman Ahmed
c04b09520d
Replace spinner approach circle proxying logic with hooking up to OnSkinChange
in mod
2021-06-19 20:06:28 +03:00
Salman Ahmed
843c8bd7a4
Move spinner approach circle to its own SkinnableDrawable
2021-06-18 20:33:50 +03:00
Salman Ahmed
f7b5341663
Merge branch 'master' into legacy-spinner-approach-circle
2021-06-18 19:50:52 +03:00
Salman Ahmed
c9458fd9ce
Hide spinner approach circle in "Hidden" mod
2021-06-18 06:23:54 +03:00
Dean Herbert
a46f730a69
Fix approach circle fade not running early on an early user hit
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Regressed in https://github.com/ppy/osu/pull/12153 .
Closes https://github.com/ppy/osu/issues/13531 .
2021-06-17 15:09:05 +09:00
Dean Herbert
6017ef3825
Merge branch 'master' into fix-skin-sample-lookup
2021-06-08 17:37:36 +09:00
Dean Herbert
277eb9fa6e
Fix slider repeat arrow not updating rotation immediately while paused in editor
...
A bit of a local solution, but not sure there's a better way to handle
this.
Closes #13342 .
2021-06-07 15:58:43 +09:00
Dean Herbert
d26c9a66c2
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-07 12:01:19 +09:00
ekrctb
d7da66d876
Bring back scheduling of follow point update
2021-06-04 18:41:02 +09:00
ekrctb
0098ac2760
Remove one TODO
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It can be removed because pooled drawables are always ready, and `FollowPointConnection` is also ready when applied.
2021-06-04 17:09:59 +09:00
ekrctb
bc892086fe
Resolve nullable inspection, enable nullable for FollowPointLifetimeEntry
2021-06-04 17:09:59 +09:00