OliBomby
2de5ecceb8
Merge remote-tracking branch 'upstream/master' into scroll-speed-std
2024-08-22 20:17:14 +02:00
OliBomby
ad8e7f1897
Fix scroll speed visualisation missing on start kiai effect points
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They were being drawn far offscreen because the width of the kiai multiplied with the X coordinate of the scroll speed vis.
2024-08-22 20:17:09 +02:00
OliBomby
998b5fdc12
Add property EditorShowScrollSpeed to Ruleset
2024-08-22 19:53:34 +02:00
Bartłomiej Dach
bd6943ebc2
Merge pull request #29537 from normalid-awa/feature/song-select/allow-copy-url-from-context-menu
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Allow copying beatmap link in song select carousel context menu
2024-08-22 14:03:39 +02:00
Dean Herbert
58552e9768
Add missing user ruleset to link copying for beatmap panels
2024-08-22 19:18:41 +09:00
Bartłomiej Dach
df94c22a29
Merge pull request #29545 from peppy/timeline-redesign-in-circles
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Further timeline usability tweaks
2024-08-22 08:39:34 +02:00
Bartłomiej Dach
d33f4837fa
Merge pull request #29532 from bdach/redesign-timing-table-tracking
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Redesign timing table tracking
2024-08-22 08:21:39 +02:00
Dean Herbert
9df12e3d87
Move seek button to left to differentiate mutating operations
2024-08-22 14:15:36 +09:00
Dean Herbert
54e5f1c9f0
Merge pull request #29556 from frenzibyte/kiai-star-bursts
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Add star fountains/bursts when entering kiai mode in gameplay
2024-08-22 14:14:25 +09:00
Dean Herbert
f068b7a521
Move copy-to-url method to OsuGame
to centralise toast popup support
2024-08-22 14:03:41 +09:00
Dean Herbert
ac5a3a0959
Remove one unused parameter
2024-08-22 02:17:11 +09:00
Dean Herbert
87123d99bf
Move URL implementation to extension methods and share with other usages
2024-08-22 02:08:01 +09:00
Dean Herbert
18a3ab2ffd
Use "link" instead of "URL"
2024-08-22 01:45:43 +09:00
Dean Herbert
a943000579
Merge pull request #29435 from OliBomby/improve-snaps
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Fix timeline snapping ignoring nearby timing points
2024-08-22 01:36:30 +09:00
Dean Herbert
fb5fb78fd3
Move zero marker below control points to avoid common overlap scenario
2024-08-22 01:09:22 +09:00
Dean Herbert
843b10ef34
Add back incorrectly removed control point display toggle
2024-08-22 01:05:47 +09:00
Dean Herbert
2876cb73bd
Merge pull request #28991 from Layendan/master
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Add collection and favourite buttons to results screen
2024-08-21 23:59:26 +09:00
Bartłomiej Dach
28d0a24555
Fix the fix
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The more proper way to do this would be to address the underlying issue,
which is https://github.com/ppy/osu/issues/29546 , but let's do this
locally for now.
2024-08-21 12:27:56 +02:00
Salman Ahmed
c92af71029
Add in-gameplay version of kiai star fountains/burst
2024-08-21 17:34:38 +09:00
jkh675
3d5b57454e
Fix null reference
2024-08-21 16:21:49 +08:00
Dean Herbert
fef56cc29e
Remove expanding behaviour of timeline completely
2024-08-21 16:57:52 +09:00
Dean Herbert
7e6490133d
Adjust visuals of tick display (and fine tune some other timeline elements)
2024-08-21 16:46:14 +09:00
Dean Herbert
1a48a6f654
Reduce size of hit objects on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
3065f808a7
Simplify timing point display on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
a0002943a1
Adjust centre marker visuals a bit
2024-08-21 16:46:12 +09:00
Bartłomiej Dach
c4f08b42ab
Use colours to distinguish buttons better
2024-08-21 09:05:33 +02:00
Salman Ahmed
0d358a1dae
Fix resume overlay appearing behind HUD/skip overlays
2024-08-21 02:53:11 +09:00
jkh675
8e273709f1
Implement copy url in beatmap and beatmap set carousel
2024-08-20 22:48:11 +08:00
Dan Balasescu
5bb94000d3
Merge pull request #29534 from bdach/fix-divisor-crash
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Fix crash on attempting to edit particular beatmaps
2024-08-20 22:06:32 +09:00
Dan Balasescu
44213a34ae
Merge pull request #29508 from peppy/hold-for-menu-sometimes
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Change "hold for menu" button to only show for touch by default
2024-08-20 21:45:50 +09:00
Bartłomiej Dach
bb964e32fa
Fix crash on attempting to edit particular beatmaps
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Closes https://github.com/ppy/osu/issues/29492 .
I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.
To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
Dean Herbert
a633fcdb49
Merge branch 'master' into redesign-timing-table-tracking
2024-08-20 19:16:03 +09:00
Bartłomiej Dach
f0ddb6daa4
Merge pull request #29445 from OliBomby/transparent-break
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Make break periods in bottom timeline transparent
2024-08-20 11:46:02 +02:00
Bartłomiej Dach
a33294ac42
Redesign timing table tracking
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- On entering the screen, the timing point active at the current instant
of the map is selected. This is the *only* time where the selected
point is changed automatically for the user.
- The ongoing automatic tracking of the relevant point after the initial
selection is *gone*. Even knowing the fact that it was supposed to
track the supposedly relevant "last selected type" of control point,
I always found the tracking to be fairly arbitrary in how it works.
Removing this behaviour also incidentally fixes
https://github.com/ppy/osu/issues/23147 .
In its stead, to indicate which timing groups are having an effect,
they receive an indicator line on the left (coloured using the
relevant control points' representing colours), as well as a slight
highlight effect.
- If there is no control point selected, the table will autoscroll to
the latest timing group, unless the user manually scrolled the table
before.
- If the selected control point changes, the table will autoscroll to
the newly selected point, *regardless* of whether the user manually
scrolled the table before.
- A new button is added which permits the user to select the latest
timing group. As per the point above, this will autoscroll the user
to that group at the same time.
2024-08-20 11:14:42 +02:00
Dean Herbert
bccc797bcb
Move break display to background of summary timeline
2024-08-20 17:45:44 +09:00
Bartłomiej Dach
373ff47a94
Remove dead row attribute classes
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These aren't shown on the control point table since difficulty and
sample control points were moved into objects.
2024-08-20 09:53:40 +02:00
Layendan
59ba48bc81
Fix crash if favourite button api request fails
2024-08-19 07:58:20 -07:00
Bartłomiej Dach
7693d4c039
Merge branch 'master' into master
2024-08-19 14:30:20 +02:00
Dean Herbert
6985e2e657
Increase default visibility on touch platforms
2024-08-19 20:32:05 +09:00
Dean Herbert
005b1038a3
Change "hold for menu" button to only show for touch by default
2024-08-19 20:23:25 +09:00
Bartłomiej Dach
24a0a3c47f
Merge pull request #29476 from EVAST9919/buffered-editor-grid
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Improve draw performance of editor grids
2024-08-19 12:44:08 +02:00
Joseph Madamba
6dd08e9a96
Fix beatmap carousel panels not blocking hover of other panels in song select
2024-08-17 11:45:54 -07:00
Andrei Zavatski
3cd5820b5b
Make PositionSnapGrid a BufferedContainer
2024-08-17 10:34:39 +03:00
Andrei Zavatski
f74263db81
Remove extra box in OnlinePlayBackgroundScreen
2024-08-17 01:01:51 +03:00
OliBomby
621c4d65a3
Hide scroll speed in effect row attribute
2024-08-16 14:43:33 +02:00
OliBomby
b253d8ecbf
Hide scroll speed in bottom timeline
2024-08-16 14:43:09 +02:00
OliBomby
5624c1d304
Make break periods in bottom timeline transparent
2024-08-16 13:22:09 +02:00
OliBomby
3a84409546
Use TimingPointAfter for seeking check
2024-08-16 01:36:51 +02:00
Joseph Madamba
c3600467bf
Make collection button test less broken
2024-08-15 11:49:15 -07:00
Dan Balasescu
52c1858bbe
Merge pull request #29428 from peppy/update-editor-menu-items-difficulty-change
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Ensure the "Change Difficulty" menu uses up-to-date difficulty names
2024-08-16 00:44:59 +09:00