smoogipoo
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bca347427f
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Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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jorolf
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41a0f9896e
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Merge branch 'master' into flashlight-mod
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2018-11-15 00:35:42 +01:00 |
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jorolf
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7d2958b7b0
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split shader, remove unnecessary clutter and fix some bugs
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2018-11-15 00:33:13 +01:00 |
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smoogipoo
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10543cf1b6
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Move rest of ScrollingPlayfield into ScrollingRulesetContainer
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2018-11-12 17:34:35 +09:00 |
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smoogipoo
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ad45bc7666
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Move scroll direction to scrollinginfo
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2018-11-12 17:34:35 +09:00 |
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smoogipoo
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7f0f143a1b
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Move IScrollAlgorithm to ScrollingRulesetContainer + use DI
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2018-11-12 17:34:35 +09:00 |
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smoogipoo
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aee7a80e71
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ScrollAlgorithm -> ScrollVisualisationMethod
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2018-11-12 17:26:37 +09:00 |
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jorolf
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023924396d
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Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
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2018-11-11 18:38:12 +01:00 |
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smoogipoo
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f66a9f4f1e
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Rename IScrollChangeVisualiser -> IScrollAlgorithm
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2018-11-08 14:04:21 +09:00 |
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Dean Herbert
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468f7fd1ea
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Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework
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2018-10-12 19:25:08 +09:00 |
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Dean Herbert
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e09e38148b
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Merge branch 'master' into fix-scroll-speeds
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2018-10-12 18:25:24 +09:00 |
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smoogipoo
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ff559a3a1b
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Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
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2018-10-05 10:40:16 +09:00 |
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smoogipoo
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d0007c047a
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PlayfieldLayer -> PlayfieldAdjustmentContainer
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2018-10-05 10:39:18 +09:00 |
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smoogipoo
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08bd363827
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Adjust taiko scrolling speed
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2018-10-01 18:15:55 +09:00 |
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smoogipoo
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0bc2bcaf14
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Remove GetAspectAdjustedSize() and PlayfieldArea
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2018-09-21 15:14:49 +09:00 |
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smoogipoo
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368ceec47c
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Simplify creation of a playfield
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2018-09-21 14:35:50 +09:00 |
|
Hanamuke
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309d8c8cb4
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CI
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2018-09-19 18:43:39 +02:00 |
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Hanamuke
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e7d78b94ae
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Remove ScrollingVisualisation from settings
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2018-09-19 18:30:25 +02:00 |
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smoogipoo
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732dfde8ed
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DrawableStrongHandler -> DrawableNestedStrongHit
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2018-08-14 14:28:40 +09:00 |
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smoogipoo
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741ec0021e
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Rename more judgement-related methods to "result"
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2018-08-06 11:31:46 +09:00 |
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smoogipoo
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5fd4ed2f4e
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Rename judgement-related methods/events + commenting
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2018-08-06 10:55:25 +09:00 |
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smoogipoo
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38263714a1
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Cleanups
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2018-08-03 16:56:46 +09:00 |
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smoogipoo
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e6775c7a16
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Fix playfield display
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2018-08-03 16:46:03 +09:00 |
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smoogipoo
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a0887a600f
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Fix swells showing hit circles on intermediate judgements
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2018-08-02 21:08:06 +09:00 |
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smoogipoo
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9c2122c0ca
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Make Rulesets.Taiko use the new judgement result structure
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2018-08-02 20:36:19 +09:00 |
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smoogipoo
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1139f0dbf2
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Centralise method of disabling playfield judgements
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2018-07-20 17:04:33 +09:00 |
|
Dan Balasescu
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64cde1ebad
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Merge branch 'master' into use-switch-over-if
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2018-07-17 16:44:57 +09:00 |
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smoogipoo
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827c5c4939
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Remove scroll direction from ScrolingPlayfield constructor
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2018-07-17 15:14:03 +09:00 |
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Dean Herbert
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825941aff1
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Use switch with type matching in place of if-else where possible
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2018-07-17 14:35:09 +09:00 |
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smoogipoo
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4575319102
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Privatise the proxied content
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2018-06-17 17:56:46 +09:00 |
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smoogipoo
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22dfe46572
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Make taiko hitobject properly unproxy when rewound
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2018-06-11 21:46:45 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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187a025d36
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Make hitobjects sorted by their start times
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2018-03-29 16:07:31 +09:00 |
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Dean Herbert
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b62ed004f2
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Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
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2018-03-07 19:14:42 +09:00 |
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smoogipoo
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c309cc9454
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Privatise OnJudgements as much as possible
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2018-01-16 15:37:32 +09:00 |
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smoogipoo
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8c5ef0a330
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Remove base OnJudgement from Playfield to properly accomodate nested playfields
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2018-01-15 20:48:57 +09:00 |
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smoogipoo
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3a869edf36
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Add a flag to disable user scroll speed adjustments
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2018-01-11 12:44:39 +09:00 |
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smoogipoo
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86b5591583
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Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
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2018-01-10 18:02:49 +09:00 |
|
Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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a7aab21a29
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Re-namespace files
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2018-01-04 19:22:15 +09:00 |
|
smoogipoo
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651e24e3cc
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Implement proper scrolling directions
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2018-01-04 19:17:40 +09:00 |
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smoogipoo
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f34131f8f4
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Initial game-wide replacement of scrolling playfields
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2018-01-04 18:50:17 +09:00 |
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smoogipoo
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35d7fa8a81
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Cleanup things that are now not needed with these changes
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2017-12-26 14:18:38 +09:00 |
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smoogipoo
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14162b5d46
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Make InputDrum handle all Normals/Claps, hitobjects all others
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2017-12-26 14:18:23 +09:00 |
|
smoogipoo
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affdd81563
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Remove unused usings
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2017-12-25 17:29:44 +09:00 |
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smoogipoo
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ac8b345bfe
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Make TaikoPlayfield use the new DrumSampleMapping
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2017-12-25 17:29:20 +09:00 |
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Dean Herbert
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cd8e8c8323
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Actually save changes
|
2017-12-23 16:52:23 +09:00 |
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Dean Herbert
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a30400ad29
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Use a class instead of Tuple
|
2017-12-23 16:49:29 +09:00 |
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