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Commit Graph

21752 Commits

Author SHA1 Message Date
Dan Balasescu
0875ec75a7
Merge pull request #5983 from peppy/handle-click-event
HoverClickSounds should handle click event instead of MouseUp
2019-09-04 12:55:10 +09:00
smoogipoo
5efd455ce4 Fix taiko sample namespace 2019-09-04 12:47:10 +09:00
Dan Balasescu
c88a5306aa
Merge branch 'master' into handle-click-event 2019-09-04 12:38:48 +09:00
Dean Herbert
aad245c4e3
Merge pull request #5875 from Joehuu/fix-gameplay-menu-button-hover-ani
Fix gameplay menu button initial hover animation

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-09-04 12:26:52 +09:00
Dean Herbert
4c563232d6 HoverClickSounds should handle click event instead of MouseUp 2019-09-04 11:37:19 +09:00
Dean Herbert
7cbcc7b906 Further test refactors 2019-09-04 11:36:09 +09:00
Dean Herbert
40c61894ef Update some case sensitive resources lookups in-line with resources 2019-09-04 10:44:24 +09:00
Dean Herbert
1802d2efaf Merge remote-tracking branch 'upstream/master' into fix-gameplay-menu-button-hover-ani 2019-09-04 10:35:14 +09:00
Dean Herbert
5c10a22877 Update tests to use [Test] attributes 2019-09-04 10:34:56 +09:00
Joehu
9ec16bc2b2 Add test for initial button hover 2019-09-03 16:56:45 -07:00
Bartłomiej Dach
08350a1aca Add parenthesis handling to old link format
Allow users to put both balanced round parentheses, as well as
unbalanced escaped ones, in old style link text. The implementation
is the same as for Markdown and new style links, except for swapping
all instances of

    \[\]

to

    \(\)

for obvious reasons (different type of parenthesis requiring escaping).
Tests also included.
2019-09-04 00:21:27 +02:00
Bartłomiej Dach
f04add6d9e Add bracket handling to Markdown link format
Allow users to put both balanced brackets, as well as unbalanced
escaped ones, in Markdown link text. The implementation is the exact
same as in the case of new format links.

For completion's sake, tests also included.
2019-09-04 00:07:00 +02:00
Bartłomiej Dach
24d4f0372c Refactor link parsing regexes to use named groups
For the sake of readability, consistency and to make further changes
easier, introduce named groups (?<text>) and (?<url>) to all link
parsing regexes which have parts containing the desired link text
and (optionally) URL.

The introduction of the named groups additionally simplifies
handleMatches() and makes all calls to it consistent.
2019-09-04 00:06:52 +02:00
Bartłomiej Dach
a8f16503e2 Add backslash escaping to new link format
For users to be able to add square brackets inside of links using
the new format, the regular expression used for parsing those links
contained a balancing group, which can be used for matching pairs
of tokens (in this case, opening and closing brackets, in that order).
However, this means that users could not post links with unmatched
brackets inside of them (ie. ones that contain single brackets, or
a closing bracket and then an opening one). Allow for escaping opening
and closing brackets using the backslash character.

The change substitutes this old fragment of the regex in the display
text group:

    [^\[\]]*        // any character other than closing/opening bracket

for this one:

    (((?<=\\)[\[\]])|[^\[\]])*

The second pattern in the alternative remains the same; the first one
performs the escaping, as follows:

    (
        (?<=\\)     // positive lookbehind expression:
                    // this match will succeed, if the next expression
                    // is preceded by a single backslash
        [\[\]]      // either an opening or closing brace
    )

Since the entire display group is matched, unfortunately the lookbehind
expression does not actually strip the backslashes, so they are
manually stripped in handleMatches.

As demonstrated in the unit tests attached, this also allows balanced
brackets to be mixed with escaped ones.
2019-09-03 23:18:39 +02:00
Dean Herbert
f8c1afa539 Fix two more cases of judgements appearing on hit error display when they shouldn't 2019-09-03 20:17:39 +09:00
Dean Herbert
8d52d282e9
Merge pull request #5928 from bdach/consistent-mod-button-sounds
Fix inconsistent sound effects on mod buttons

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-09-03 19:42:21 +09:00
Dean Herbert
4b2cb8854e Fix storyboard samples not stopping on exit 2019-09-03 19:28:10 +09:00
Dean Herbert
e98059267d Improve xmldoc 2019-09-03 19:21:24 +09:00
Dean Herbert
299d528654 Simplify implementation 2019-09-03 19:20:23 +09:00
Dean Herbert
e88965b433 Merge remote-tracking branch 'upstream/master' into consistent-mod-button-sounds 2019-09-03 19:18:59 +09:00
Dean Herbert
609adf4b59
Fix catch catcher lookups (#5964)
Fix catch catcher lookups

Co-authored-by: null <27856297+dependabot-preview[bot]@users.noreply.github.com>
2019-09-03 19:08:49 +09:00
Dean Herbert
343af28ed5 Add extra legacy skin parsing tests 2019-09-03 18:59:23 +09:00
Dean Herbert
f58ca82398 Don't include section for now 2019-09-03 18:56:01 +09:00
Dean Herbert
312e12e3b4
Add spacing to difficulty icons on direct panels (#5957)
Add spacing to difficulty icons on direct panels
2019-09-03 18:44:58 +09:00
Dean Herbert
858828d4ef Merge remote-tracking branch 'upstream/dependabot/nuget/ppy.osu.Game.Resources-2019.903.1' into fix-catch-catcher 2019-09-03 18:31:19 +09:00
Dean Herbert
002de80c30 Add xmldoc to ISkin 2019-09-03 18:30:22 +09:00
Dean Herbert
2f74ef5131 Add test for changing of a source 2019-09-03 18:22:51 +09:00
dependabot-preview[bot]
352fd3efda
Bump ppy.osu.Game.Resources from 2019.903.0 to 2019.903.1
Bumps [ppy.osu.Game.Resources](https://github.com/ppy/osu-resources) from 2019.903.0 to 2019.903.1.
- [Release notes](https://github.com/ppy/osu-resources/releases)
- [Commits](https://github.com/ppy/osu-resources/compare/2019.903.0...2019.903.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-09-03 09:18:24 +00:00
Dean Herbert
097012dc95 Move slider ball colouring to DefaultLegacySkin for now 2019-09-03 18:05:16 +09:00
Dean Herbert
bebc3309ce Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
Dean Herbert
976f5020c0
Fix ring glow lookup being incorrect (#5963)
Fix ring glow lookup being incorrect

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-09-03 16:31:12 +09:00
Dan Balasescu
3854bc68e0
Merge branch 'master' into fix-ring-glow-lookup 2019-09-03 16:14:07 +09:00
Dan Balasescu
953ea83cb6
Merge pull request #5956 from Joehuu/center-icon-and-text-correctly
Center icon and text using anchor and origin instead of margin
2019-09-03 15:30:12 +09:00
Dan Balasescu
b7f1efbf38
Merge branch 'master' into center-icon-and-text-correctly 2019-09-03 14:51:59 +09:00
Dean Herbert
d1cdf49dd5 Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
Dean Herbert
10862f40c6
Don't display hit errors for non-timed hitobjects (#5952)
Don't display hit errors for non-timed hitobjects

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-09-03 13:29:35 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
Dean Herbert
4cad55cee6 Move hit windows lookup to DrawableRuleset 2019-09-03 13:05:03 +09:00
Dean Herbert
4f3511e8e9 Fix ring glow lookup being incorrect 2019-09-03 12:32:10 +09:00
Dan Balasescu
93c3e5a072
Merge pull request #5893 from peppy/play-to-gameplay
Rename "play" resources to "gameplay"
2019-09-03 12:26:42 +09:00
Dean Herbert
de2d3121f7 Merge remote-tracking branch 'upstream/dependabot/nuget/ppy.osu.Game.Resources-2019.903.0' into play-to-gameplay 2019-09-03 12:06:10 +09:00
dependabot-preview[bot]
11dfdc33d5
Bump ppy.osu.Game.Resources from 2019.830.0 to 2019.903.0
Bumps [ppy.osu.Game.Resources](https://github.com/ppy/osu-resources) from 2019.830.0 to 2019.903.0.
- [Release notes](https://github.com/ppy/osu-resources/releases)
- [Commits](https://github.com/ppy/osu-resources/compare/2019.830.0...2019.903.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-09-03 03:05:45 +00:00
Dean Herbert
444419b2e6 Update resources 2019-09-03 12:04:49 +09:00
Dean Herbert
4a8bdbd014 Merge remote-tracking branch 'upstream/master' into play-to-gameplay 2019-09-03 12:04:46 +09:00
Dan Balasescu
6a3f210766
Merge pull request #5961 from jorolf/background-beat
Add a 60bpm beat when no beatmap is playing
2019-09-03 11:49:19 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay 2019-09-03 11:42:15 +09:00
smoogipoo
eab06995d0 Add some whitespace 2019-09-03 11:37:56 +09:00
smoogipoo
ec8726e163 Merge remote-tracking branch 'origin/master' into background-beat 2019-09-03 11:35:20 +09:00
Dan Balasescu
97b824d7d2
Merge pull request #5892 from peppy/iskincomponent
Introduce the concept of SkinComponents
2019-09-03 11:31:36 +09:00
jorolf
3b769128a8 Add a 60bpm beat when no beatmap is playing 2019-09-03 00:57:29 +02:00