Dean Herbert
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b01233eddc
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Fix CI issues
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2017-09-11 14:48:01 +09:00 |
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Dean Herbert
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5ce76d8023
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Merge remote-tracking branch 'upstream/master' into judgement-revamp
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2017-09-11 14:36:51 +09:00 |
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Dean Herbert
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7170fbd087
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Target .NET 4.6.1
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2017-09-11 12:39:00 +09:00 |
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MrTheMake
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a7f874e5b6
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Merge branch 'master' into leaderboard-scores
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2017-09-07 18:25:33 +02:00 |
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smoogipooo
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b085208d24
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Remove unused code
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2017-09-07 16:15:33 +09:00 |
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smoogipooo
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ef9b87e8c7
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Make column lights not increase in brightness when successfully pressed
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2017-09-07 16:15:25 +09:00 |
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smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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smoogipooo
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115e5c95af
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Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'.
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2017-08-23 20:50:03 +09:00 |
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Dean Herbert
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bdd0a51c6e
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Fix left keys setting defaults in incorrect order
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2017-08-23 16:10:10 +09:00 |
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smoogipooo
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4395ea3850
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Add applied suggestions.
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2017-08-23 15:37:22 +09:00 |
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smoogipooo
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68e7cf854f
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Add variant names.
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2017-08-23 14:19:14 +09:00 |
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smoogipooo
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d8dfcc614a
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Make mania work with key bindings
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2017-08-23 13:42:16 +09:00 |
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smoogipooo
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0e41fc8842
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Add mania bindings.
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2017-08-23 12:49:50 +09:00 |
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smoogipooo
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2f2abf122b
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Add exceptions galore.
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2017-08-22 16:46:12 +09:00 |
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smoogipooo
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e337fbcf4f
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Make availableColumns into a ctor argument.
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2017-08-22 16:22:40 +09:00 |
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smoogipooo
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909cae5861
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CI fixes.
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2017-08-22 14:21:28 +09:00 |
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smoogipooo
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68c7226d12
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Fix cherry pick issues.
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2017-08-22 14:18:17 +09:00 |
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smoogipooo
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9a7c9e9af0
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Disable reversing for now - this needs to be re-implemented in a later PR.
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2017-08-22 14:17:57 +09:00 |
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smoogipooo
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cd3c825bd2
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Fix mania playfield not working.
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2017-08-22 14:07:46 +09:00 |
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smoogipooo
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88151eff3f
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Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps.
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2017-08-22 14:07:39 +09:00 |
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smoogipooo
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4eec59f669
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Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
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2017-08-22 14:07:37 +09:00 |
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Dean Herbert
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ea450fecf5
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Merge branch 'master' into action-key-counter
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2017-08-21 16:25:44 +09:00 |
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Dean Herbert
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16e96888ab
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Update KeyCounterCollection to support action-based buttons
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2017-08-21 12:39:22 +09:00 |
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smoogipooo
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6a7b410bc3
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Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
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2017-08-21 11:58:54 +09:00 |
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MrTheMake
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e54f659916
|
Suggested changes
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2017-08-13 22:37:39 +02:00 |
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MrTheMake
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81289db33b
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CI fix, fixed nullref and removed abstraction of GetAutoplayMod
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2017-08-13 20:12:01 +02:00 |
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MrTheMake
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d9c26f98c7
|
Suggested changes
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2017-08-13 19:54:07 +02:00 |
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MrTheMake
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4c2d7bf343
|
Parse the mods of a leaderboard's score
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2017-08-13 17:41:13 +02:00 |
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Dean Herbert
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723e27353c
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
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Dean Herbert
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7c0e7ebcd0
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Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
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2017-08-09 13:05:52 +09:00 |
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Dean Herbert
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da5f2fc6af
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Merge remote-tracking branch 'origin/catch-catcher' into catch
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2017-08-09 09:28:50 +09:00 |
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Dan Balasescu
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21d44b1e99
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Remove correct duplicate code.
Already present on line 51.
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2017-08-09 06:24:08 +09:00 |
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John Neijzen
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9e17549d7f
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Update HitObjectPatternGenerator.cs
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2017-08-08 22:56:27 +08:00 |
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smoogipooo
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c5ce86b9f3
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Add reversing capability to ScrollingPlayfield.
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2017-08-08 12:59:50 +09:00 |
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smoogipooo
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12f9793fec
|
Fix mania bar lines not working.
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2017-08-07 17:46:22 +09:00 |
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smoogipooo
|
f3c05fe232
|
CI fixes.
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2017-08-07 17:34:57 +09:00 |
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smoogipooo
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933740664c
|
SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
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2017-08-07 16:43:54 +09:00 |
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smoogipooo
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a3efca9c35
|
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
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2017-08-07 16:02:38 +09:00 |
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smoogipooo
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c6447e40f9
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Reduce implementation overhead for nested playfields (e.g. playfield + columns).
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2017-08-07 14:56:26 +09:00 |
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smoogipooo
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b1d25ed388
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Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
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2017-08-04 23:07:08 +09:00 |
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smoogipooo
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54503eef71
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Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
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2017-08-04 22:50:29 +09:30 |
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smoogipooo
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4a9f3aa70d
|
Merge remote-tracking branch 'origin/master' into timingchange-improvements
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2017-08-04 20:11:24 +09:30 |
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smoogipooo
|
0f901c99a0
|
Implement SpeedAdjustedPlayfield and a new HitRenderer derivation.
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2017-08-04 20:11:18 +09:30 |
|
Huo Yaoyuan
|
62b3540fd6
|
Merge branch 'master' into fixes
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2017-08-04 13:49:03 +08:00 |
|
Huo Yaoyuan
|
eb9972581e
|
Provide Autoplay mod in Ruleset.
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2017-08-04 00:25:24 +08:00 |
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Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
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2017-08-03 14:36:21 +09:00 |
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Dean Herbert
|
fce580d717
|
Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
|
Dean Herbert
|
64f2e2dc32
|
Use Colour instead of ColourInfo
|
2017-07-23 13:06:16 +02:00 |
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