Dean Herbert
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b31ff679fb
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Provide correct HitResult type for random judgements in TestSceneHitErrorMeter
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2022-03-14 19:16:19 +09:00 |
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Salman Ahmed
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720e1cd206
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Add failing test cases
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2022-03-14 03:47:18 +03:00 |
|
Salman Ahmed
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dbc26c3534
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Add failing test assertion
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2022-03-14 03:46:11 +03:00 |
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Dean Herbert
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db5c2c15dc
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Merge pull request #17164 from smoogipoo/scoreprocessor-rework
Rework ScoreProcessor score calculation methods to fix various issues
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2022-03-10 16:48:58 +09:00 |
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Dean Herbert
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2e350a91cc
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Fix non-matching filename
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2022-03-09 18:07:43 +09:00 |
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Dean Herbert
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2eb3365f46
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Fix regressing issues when attempting to exit Player after an unsuccessful beatmap load
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2022-03-09 17:57:58 +09:00 |
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Dean Herbert
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1ee0be5e39
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Ensure gameplay can't start when an UnknownMod is present
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2022-03-09 17:57:58 +09:00 |
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Dan Balasescu
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f1c40bd9ed
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Rework GetScore() method signatures + implementations
Rename legacy-facing overload to mention as much
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2022-03-08 22:30:44 +09:00 |
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Salman Ahmed
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e5a6564034
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Merge branch 'master' into fix-storyboard-sample-rate
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2022-03-07 03:12:40 +03:00 |
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Dean Herbert
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0e8ad4b143
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Switch step to Until steps due to AddOnce firing logic
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2022-03-06 01:50:25 +09:00 |
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Dean Herbert
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e09dd7d8fe
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Fix calibrating offset from previous non-zero offset not applying adjustment correctly
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2022-03-04 13:25:14 +09:00 |
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Dean Herbert
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b0688cc6dd
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Merge branch 'master' into fix-storyboard-sample-rate
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2022-03-04 12:04:49 +09:00 |
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Salman Ahmed
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2ce4faa356
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Fix typo in method name
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2022-03-03 00:02:36 +03:00 |
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Salman Ahmed
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bb94d68139
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Separate storyboard samples and skip intro steps to own methods
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2022-03-02 23:55:42 +03:00 |
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Salman Ahmed
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82bbc32d74
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Remove unnecessary Schedule during setup
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2022-03-02 23:44:58 +03:00 |
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Salman Ahmed
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a812ed4462
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Ensure there is at least one sample during rate assertion
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2022-03-02 23:40:14 +03:00 |
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Salman Ahmed
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cbb8dc2891
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Fix storyboard samples rate not adjusted from actual gameplay mods
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2022-03-02 20:56:18 +03:00 |
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Salman Ahmed
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e14a35b469
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Add failing test case
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2022-03-02 20:32:41 +03:00 |
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Dean Herbert
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ed9ecd6951
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Fix test scene failures by ensuring that first GameplayClock frame has processed first
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2022-03-02 14:45:39 +09:00 |
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Dean Herbert
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3cbcb702f6
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Fix calibration button disabled state not checking in corrrect direction
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2022-03-02 14:36:15 +09:00 |
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Dean Herbert
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222f50d211
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Fix calibration being back-to-front
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2022-03-01 20:41:54 +09:00 |
|
Dean Herbert
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4d9efe771b
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Don't display calibration options when the previous play was too short to be useful
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2022-03-01 20:12:59 +09:00 |
|
Dean Herbert
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fab09575ec
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Add full testing flow for BeatmapOffsetControl
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2022-03-01 18:44:15 +09:00 |
|
Dean Herbert
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1847f69bf9
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Add basic beatmap offset adjustment control
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2022-03-01 18:44:15 +09:00 |
|
Dean Herbert
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260cf793fe
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Add test coverage of more advanced frame delivery scenarios to TestSceneSpectatorPlayback
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2022-02-24 02:28:13 +09:00 |
|
Dean Herbert
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c94e7e2abe
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Add ability to simulate network failures to TestSpectatorClient
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2022-02-24 02:23:48 +09:00 |
|
Dean Herbert
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14c8ce50a0
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Prefix all test send methods in TestSpectatorClient with Send
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2022-02-24 02:23:48 +09:00 |
|
Dean Herbert
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6a08fd57ef
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Rename "client" fields in tests to specify whether spectator or multiplayer
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2022-02-16 09:52:18 +09:00 |
|
Dan Balasescu
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539cbe62c6
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Fix incorrect usages of user lookup cache in tests
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2022-02-15 21:23:24 +09:00 |
|
Dan Balasescu
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ffc4c64f7e
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Unify namings across the board
|
2022-02-09 12:10:07 +09:00 |
|
Dan Balasescu
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4966c4e974
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Remove redundant parameter
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2022-02-09 11:51:47 +09:00 |
|
Dan Balasescu
|
886d1d2df6
|
Refactorings
|
2022-02-08 21:29:43 +09:00 |
|
Dan Balasescu
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4c76027178
|
Rename completed state to passed
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2022-02-08 20:29:49 +09:00 |
|
Dan Balasescu
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0d99017178
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Add state tests
|
2022-02-08 20:27:08 +09:00 |
|
Dan Balasescu
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09728a29ed
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Merge branch 'fix-broken-test-scene' into spectator-state-rework
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2022-02-04 22:42:10 +09:00 |
|
Dan Balasescu
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fa3d1115fa
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Remove online api requirement
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2022-02-04 19:17:50 +09:00 |
|
Dan Balasescu
|
dd63b1a350
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Fix broken spectator playback test scene
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2022-02-04 19:12:02 +09:00 |
|
Dan Balasescu
|
fcbba3d948
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Rename PlayingUserStates -> WatchingUserStates
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2022-02-02 23:11:29 +09:00 |
|
Dan Balasescu
|
589f5e7a31
|
Update test which has now been resolved
|
2022-02-02 23:09:38 +09:00 |
|
Dan Balasescu
|
6d3bc005ea
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Merge branch 'master' into spectator-state-rework
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2022-02-02 18:57:04 +09:00 |
|
Bartłomiej Dach
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7cdf63c654
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Remove unused FindProvider() methods
No longer needed since 39f99bf785 .
|
2022-02-01 21:53:21 +01:00 |
|
Dan Balasescu
|
41007169f7
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Give SpectatorState a user state
|
2022-02-01 21:51:05 +09:00 |
|
Dan Balasescu
|
781cb9f18d
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
|
Dan Balasescu
|
502e6af008
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Remove PlayingUsers list from SpectatorClient
|
2022-02-01 14:42:30 +09:00 |
|
Dan Balasescu
|
0458d408bb
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Add replay statistics frames to FramedReplayInputHandler
|
2022-01-31 18:53:47 +09:00 |
|
Dan Balasescu
|
4727aeda01
|
Give last bundled replay frame the frame header
|
2022-01-31 18:53:47 +09:00 |
|
Dean Herbert
|
57f793aff0
|
Rename dictionary and make private for added safety
|
2022-01-31 15:12:08 +09:00 |
|
Bartłomiej Dach
|
1253e1ecc1
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Replace LINQ Count() invocation with count property access
|
2022-01-28 20:25:12 +01:00 |
|
Dan Balasescu
|
3037a3a769
|
Purge final spectator frames before ending play
|
2022-01-28 22:26:05 +09:00 |
|
Dan Balasescu
|
32f9299fe0
|
Remove unused using
|
2022-01-28 15:26:29 +09:00 |
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