Add initial implementation of juice stream path editing
Localise beatmap panels status pills
Fix beatmap listing continually paginating when no more beatmaps are available
Fix mod display overflowing on contracted results panels
Move `Catcher` from `CatcherArea` to `CatchPlayfield`
Adapt to framework `PlatformAction` type change
Allow specifying different value of scaling and flipping support for a selection box
Tidy up `ModDisplay`
ModFlowDisplay
ContractedPanelMiddleContent
# Conflicts: # osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs
AutoSize
Catcher
UnbindAll
CatcherArea
ModDisplay
CatcherArea.MovableCatcher
PlatformAction
Allow running with different game IDs for debug builds of osu!lazer
Avoid showing time of play on results screen when autoplay
Fix API request potentially firing failed events after completion
int
JuiceStreamSelectionBlueprint
VertexState
Adjust user beatmap section naming on profile overlay to match web
Allow confirming room password by pressing Enter
Fix `OnlinePlayScreen` sub-screens not loaded asynchronously
Refactor combo colours retrieval to use skin config lookups instead
default
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