- Was on wrong ruleset, so the mod/free mod sets did literally nothing
- `assertHasFreeModButton` had a param that did nothing
- Was checking `MatchingFilter` rather than `Visible`
The only thing I can see which could cause this is reading from the `drawClock.ElapsedFrameTime` after the `isSpike` read causing a div-by-zero. Reading the values once at the start should avoid this.