Dean Herbert
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1a782a840c
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Fix xmldoc
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2018-03-22 12:34:29 +09:00 |
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Dean Herbert
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c38c26eacb
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Move combo index processing to BeatmapProcessor
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2018-03-20 15:57:43 +09:00 |
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Dean Herbert
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a42035f494
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Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
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2018-03-15 13:41:06 +09:00 |
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Dean Herbert
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217dd2ecdc
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Initial push for better decoders
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2018-03-09 21:24:15 +09:00 |
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smoogipoo
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2a9fb2c2c6
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Make NestedHitObjects lazily-constructed
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2018-03-05 21:40:26 +09:00 |
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smoogipoo
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8a15d4e677
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Fix linear perfect-curves not being cased to CurveType.Linear
Fixes #2151.
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2018-03-02 18:21:40 +09:00 |
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Dean Herbert
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5b4fef0180
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Add bare minimum sanity checking of beatmap input values to make broken maps load
Resolves ppy/osu#1988.
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2018-02-28 18:12:24 +09:00 |
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Dean Herbert
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9cbed461c4
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Merge branch 'master' into sliderbody-rework
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2018-02-26 15:00:18 +09:00 |
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Dean Herbert
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4a52df2dd4
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Apply review
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2018-02-24 23:07:02 +09:00 |
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Dean Herbert
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768e0a4e2a
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Add SkinnableSound class
Tidy things up, move logic out of SampleInfo.
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2018-02-24 22:47:14 +09:00 |
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smoogipoo
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066abfbdbc
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Rename PositionAt -> CurvePositionAt to represent its new meaning
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2018-02-24 02:43:36 +09:00 |
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smoogipoo
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8c90abe0dc
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Make slider control points relative to start position
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2018-02-23 20:59:27 +09:00 |
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Dean Herbert
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6ceabfe19e
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Add basic hitsound skinning
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2018-02-23 13:38:12 +09:00 |
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smoogipoo
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f012cce668
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Rewrite some xmldocs to make methods easier to understand
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2018-02-21 17:33:22 +09:00 |
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smoogipoo
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4699b5ad7c
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Fix a few code styling issues
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
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2018-02-08 23:47:03 +09:00 |
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smoogipoo
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0511728fbe
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Remove "keypress" from comment
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2018-02-08 17:38:46 +09:00 |
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smoogipoo
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46284c61ae
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Return HitResult.None instead of null
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2018-02-08 14:25:59 +09:00 |
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smoogipoo
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c537af0289
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Fix/improve commends
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2018-02-08 14:25:44 +09:00 |
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smoogipoo
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a6f1a4689e
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Fix incorrect value copy-pasta
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2018-02-08 14:16:37 +09:00 |
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smoogipoo
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802aaefe35
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Give rulesets a way to disable/enable perfect/ok hit results
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2018-02-08 13:54:08 +09:00 |
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smoogipoo
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cfdeac6428
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Make hit windows settable by derived classes
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2018-02-08 13:38:31 +09:00 |
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smoogipoo
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9225e883c1
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Add + use HalfHitWindow
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2018-02-02 20:29:50 +09:00 |
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smoogipoo
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6976347d64
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Protect hit window values
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2018-02-02 20:28:59 +09:00 |
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smoogipoo
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e45b26c742
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Cleanup/minify HitWindows
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2018-02-02 19:35:44 +09:00 |
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smoogipoo
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d371425c87
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BAD -> MEH
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2018-02-02 18:56:44 +09:00 |
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smoogipoo
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70462ebee3
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Make HitWindows settable by derived HitObjects
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2018-02-02 18:53:05 +09:00 |
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smoogipoo
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acf20c079c
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General improvements around usage of HitWindows for mania
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2018-02-02 18:47:54 +09:00 |
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smoogipoo
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558c53a6ba
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Give HitObject some HitWindows
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2018-02-02 18:47:10 +09:00 |
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smoogipoo
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a0c1662fb7
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Move mania's HitWindows to osu.Game
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2018-02-02 17:52:55 +09:00 |
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smoogipoo
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13f16077d4
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Implement Catmull-Rom curve approximator
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2018-02-01 20:04:41 +09:00 |
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smoogipoo
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b77f08941c
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Make mania play the next note's sounds if no note is hit
Fixes #1911.
This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
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2018-01-24 20:05:37 +09:00 |
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smoogipoo
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d37844c068
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Clean up off-by-one offsets from repeat-related properties
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2018-01-23 13:37:25 +09:00 |
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Dean Herbert
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9b33499fe7
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Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
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2018-01-16 20:04:34 +09:00 |
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smoogipoo
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0ae0dac192
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Fix DrawableHitObject not binding nested hitobject events
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2018-01-15 20:35:38 +09:00 |
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Aergwyn
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8ac6818639
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expose IsHit
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2018-01-13 16:26:14 +01:00 |
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Dan Balasescu
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ebb8550f53
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Merge branch 'master' into shrink-drawablehitobject_t
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2018-01-14 00:16:42 +09:00 |
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Aergwyn
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7875f0cb01
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remove unnecessary internal
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2018-01-13 16:15:41 +01:00 |
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Aergwyn
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356bb5da1e
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move sample logic up too
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2018-01-13 12:55:52 +01:00 |
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Aergwyn
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70fc09f81e
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move judgement + state logic up to DrawableHitObject
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2018-01-13 12:42:42 +01:00 |
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Aergwyn
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ae1adfd2f2
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remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
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2018-01-12 19:30:34 +01:00 |
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smoogipoo
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9d00e5bb7d
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Make ScrollingHitObjectContainer handle nested hitobjects
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2018-01-11 15:08:30 +09:00 |
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smoogipoo
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9036ea92eb
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Run child updates for nested hitobjects when parent hitobjects are masked
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2018-01-10 18:29:46 +09:00 |
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smoogipoo
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86b5591583
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Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
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2018-01-10 18:02:49 +09:00 |
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TocoToucan
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ae032cbf23
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Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
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2018-01-07 23:40:00 +03:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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f34131f8f4
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Initial game-wide replacement of scrolling playfields
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2018-01-04 18:50:17 +09:00 |
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Aergwyn
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ccb69d16d9
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move HitResult in Scoring namespace to replace HitCount
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2017-12-30 21:23:18 +01:00 |
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Dean Herbert
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a0966305d4
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Remove unnecessary new event
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2017-12-30 14:46:44 +09:00 |
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Aergwyn
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f547c7986d
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created option to override values before UpdateState is called
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2017-12-29 17:50:55 +01:00 |
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Dean Herbert
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27cb445c24
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Always recrusively apply custom sequence to nested hitobjects
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2017-12-29 17:48:05 +09:00 |
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