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Commit Graph

71 Commits

Author SHA1 Message Date
Dean Herbert
5e70b7a9f7 Add async load methods for WorkingBeatmap properties 2017-11-21 22:34:53 +09:00
smoogipoo
ddf402d948 Add nullchecks in Disposal where population methods return nulls 2017-11-17 22:14:28 +09:00
smoogipoo
4ced1b6490 Use more of the properties 2017-11-17 22:10:24 +09:00
Dean Herbert
6b591ac77f Add missing initialisation 2017-11-17 19:17:00 +09:00
Dean Herbert
d75e3d8e81 Use lazy for WorkingBeatmap component loading 2017-11-17 18:37:46 +09:00
smoogipoo
19b38983df Update in-line with framework 2017-10-09 17:18:11 +09:00
Dean Herbert
3000323727 Give WorkingBeatmap's Metadata a non-null default 2017-09-19 21:41:18 +09:00
Dean Herbert
b1145272d1 Update code to support new inspectcode analysis rules 2017-09-14 12:58:32 +09:00
Dean Herbert
5b9d906ad5 Improve beatmap track disposal logic
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
Dean Herbert
18ad0956b4 Merge branch 'master' into maybefix 2017-09-11 18:23:00 +09:00
Dean Herbert
a528173943 Ensure that WorkingBeatmap's Beatmap is never null
Also ensures some extra fields inside Beatmap have non-null defaults.
2017-09-08 19:05:14 +09:00
Dean Herbert
af0eaab78c maybe fix 2017-09-07 01:46:07 +09:00
Dean Herbert
e75f438c29 Add difficulty application mods
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
d6968ca09c Remove FullyLoaded logic
Always parse storyboards for now.

Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae Fix TestWorkingBeatmap broken by attempting to load storyboard 2017-07-20 09:22:39 +09:00
Huo Yaoyuan
4c26a02e99 Remove unnecessary arguments in WorkingBeatmap's constructor. 2017-05-08 16:42:53 +08:00
Huo Yaoyuan
4f49151984 Make metadata a member of WorkingBeatmap. 2017-05-06 14:52:28 +08:00
Dean Herbert
28375ed1fc Allow transfer of previously loaded background between WorkingBeatmaps 2017-04-28 15:03:07 +09:00
ColdVolcano
4b69477531 Trim whitespace 2017-04-23 00:41:15 -05:00
ColdVolcano
1d254f4a56 Take MusicController back to life 2017-04-23 00:13:58 -05:00
Dean Herbert
3345ba180f
Update with framework rename. 2017-04-21 19:26:32 +09:00
Dean Herbert
3f832731c9
Add DoubleTime, HalfTime and Nightcore support. 2017-04-21 17:33:37 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
smoogipooo
0333e1a050 Remove unused usings. 2017-04-15 05:57:18 +09:00
smoogipooo
0a1376c2db Remove PlayMode game-wide. 2017-04-15 05:22:41 +09:00
smoogipooo
a89af273be Make BeatmapInfo expose Ruleset instead of PlayMode. 2017-04-15 05:01:36 +09:00
Huo Yaoyuan
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Drew DeVault
267238dc27 Simplify derived classes of WorkingBeatmap 2017-03-22 06:15:32 -04:00
Drew DeVault
cc2b4c5c5b Refactor WorkingBeatmap
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
2017-03-22 05:57:08 -04:00
Dan Balasescu
879a78156d Merge branch 'master' into mod_application 2017-03-14 12:38:55 +09:00
Dean Herbert
ba10c3a8db
Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
This reverts commit 6f20473e65, reversing
changes made to c76a495d3d.
2017-03-14 11:46:34 +09:00
Dean Herbert
b2981fb729 Merge branch 'master' into mod_application 2017-03-13 22:15:26 +09:00
smoogipooo
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
Alex Amadori
309019aab3 Merge remote tracking branch 'upstream/master' into archive-reader 2017-03-07 08:41:44 +01:00
Alex Amadori
fd53d10264 Refactor ArchiveReader for extensibility 2017-03-06 23:56:08 +01:00
Dean Herbert
2de25c23b4
Make Mods IEnumerable. 2017-03-06 15:20:55 +09:00
Dean Herbert
76ef8c1a6c
Add bindable mods and autoplay support. 2017-03-06 14:52:37 +09:00
Dean Herbert
1ea21daa91
Fix PlayMode regression. 2017-03-06 14:25:38 +09:00
Dean Herbert
3b0445a244
Improve comment for PreferredPlayMode and allow null. 2017-03-06 14:08:58 +09:00
Dean Herbert
7afcac3660 Move PreferredPlayMode to WorkingBeatmap. 2017-03-05 17:45:40 +09:00
Dean Herbert
3a89348413
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
2017-02-24 13:43:21 +09:00
Dean Herbert
d19a7813f3 Fix TestCasePlayer regression. 2017-02-22 23:27:29 +09:00
Thomas Müller
417f146386 Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes. 2017-02-18 17:35:04 +09:00
Dean Herbert
11643d2e09
Remove unnecessary methods and local variables. 2017-02-13 18:30:51 +09:00
Thomas Müller
e3f35cd66e Merge branch 'master' into osb_loading 2017-02-12 12:26:25 +01:00
Dean Herbert
37e75e9a54 Add null check when loading beatmap background. 2017-02-12 16:13:44 +09:00
Damnae
a504c73f33 Load beatmap data from an optional osb file. 2017-02-09 15:19:09 +01:00