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mirror of https://github.com/ppy/osu.git synced 2024-11-15 02:08:21 +08:00
Commit Graph

78 Commits

Author SHA1 Message Date
Bartłomiej Dach
d06c67ad8f
Substitute two jank interdependent bool flags for single tri-state enums 2024-02-22 12:05:50 +01:00
Dean Herbert
d66a2c452f
Merge branch 'master' into multiplayer-difficulty-tooltip 2024-01-25 21:18:16 +09:00
Andrei Zavatski
42e4c933d3 Fix ConstrainedIconContainer always using masking 2024-01-18 04:06:02 +03:00
smallketchup82
060ea1d4fd Switch from using a constructor argument to using a public field for ShowExtendedTooltip 2024-01-17 14:04:13 -05:00
smallketchup82
9a6541356e Refactor the extended tooltip variables to be more descriptive 2024-01-17 13:31:23 -05:00
smallketchup82
b6422bc8bd Apply suggested changes
- Change difficultyicon mods parameter docstring to be more professional
- Add a parameter for controlling whether the difficulty statistics show or not. Defaults to false
- Round the BPM in the tooltip to make sure it displays correctly
2024-01-17 09:07:17 -05:00
smallketchup82
f7c1e66165 Make the difficulty stats change based on the currently applied mods 2023-12-22 17:28:02 -05:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
d9c1a9d71f Use new property to specify no tooltip, rather than passing only ruleset 2022-06-24 14:06:18 +09:00
Dean Herbert
01da6f20b3 Tidy up all remaining usages 2022-06-23 19:27:35 +09:00
Dean Herbert
7dec530ca5 Split out simple DifficultyIcon with no calculation overhead and update usages 2022-06-23 19:27:35 +09:00
Dean Herbert
3a83e5684c Tidy up DifficultyIcon 2022-06-23 19:27:35 +09:00
Dean Herbert
d6b073ebad Move DifficultyRetrieve to own class and split both pathways into separate constructors 2022-06-23 19:27:35 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
e75e209053 Cache and consume IRulesetStore where feasible 2021-12-03 18:16:01 +09:00
Dean Herbert
6efd3d3115 Don't perform background difficulty calculation for multiplayer panels
There are cases these are shown in a long list. They shouldn't be
running calculations.
2021-11-03 03:12:52 +09:00
Dean Herbert
07e3ced315 Fix test scene and remove "impossible" nullable coalesce 2021-10-29 18:22:23 +09:00
Dean Herbert
7db8bdfb7c Fix fallback logic not considering case where ruleset is not available
Occurs only in tests.
2021-10-29 18:16:54 +09:00
Dean Herbert
be0564f732 Update DifficultyIcon classes to use IBeatmapInfo 2021-10-29 17:05:06 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Salman Ahmed
505824d8ea Constrain difficulty icon tooltip to internal accessibility"
This reverts the reverted commit cd356b8eae.

Sorry for the revert-unrevert, rushly pushed without realizing it
doesn't even build.
2021-08-31 21:16:17 +03:00
Salman Ahmed
da7ff4b160 Update remaining tooltip implementations to use generics 2021-08-31 20:01:13 +03:00
Dean Herbert
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
Dean Herbert
7d670c6d35 Fix gap in fill colour 2021-08-06 18:05:24 +09:00
Salman Ahmed
9a5e052dc0 Use star difficulty colour spectrum game-wide 2021-08-03 15:02:18 +03:00
Dean Herbert
03771ce8ec Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
Dean Herbert
5113d4af8f Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Dean Herbert
07e6609e6d Disable difficulty calculation for set-level difficulty icons 2020-10-14 14:16:22 +09:00
smoogipoo
40c153e705 Use component instead of drawable 2020-10-01 21:39:40 +09:00
smoogipoo
2213db2088 Use the given ruleset by default 2020-10-01 00:59:41 +09:00
smoogipoo
fde00d3431 Make DifficultyIcon support dynamic star rating 2020-10-01 00:53:25 +09:00
recapitalverb
a7c2fd078f Fix remaining cases 2020-02-14 20:27:21 +07:00
Ganendra Afrasya
e433e8b78f Remove unused variable 2020-01-06 17:12:10 +07:00
Ganendra Afrasya
8be6abf607 Add param to let function return lighter colour for some diff 2019-12-06 10:07:16 +07:00
Ganendra Afrasya
0e97871461 Change colour if difficulty is ExpertPlus 2019-12-05 14:53:01 +07:00
Dean Herbert
b80a8296cd Fix unavailable rulesets crashing at song select 2019-09-04 20:28:52 +09:00
iiSaLMaN
f639df849f Allow for difficulty icon to contain content 2019-08-23 23:11:36 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Ganendra Afrasya
7143497441 Match up tooltip background color with OsuTooltipContainer 2019-08-19 10:32:01 +07:00
Dean Herbert
097763bb1c Add auto size duration 2019-08-17 15:29:39 +09:00
Dean Herbert
50046d5f69 Use new tooltip style 2019-08-17 15:20:27 +09:00
Dean Herbert
3dc81bdad5 Merge branch 'refactor-difficulty-colours' into difficulty-icon-tooltip 2019-08-17 15:19:46 +09:00
Dean Herbert
4fa9abeece Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
Dean Herbert
f355cff8bc Apply reviews 2019-08-15 12:11:54 +09:00
Dean Herbert
63d0324f96 Fix inspection 2019-06-20 01:10:14 +09:00
Ganendra Afrasya
aa53f14329 Make sure tooltip appear in specific cases 2019-06-17 22:44:28 +07:00
Ganendra Afrasya
1f2f26a503 Add color to star rating and star sprite icon 2019-06-16 00:40:44 +07:00
Ganendra Afrasya
515534cb34 Adding custom tooltip to DifficultyIcon 2019-06-16 00:02:26 +07:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00