Terochi
17e4b75dfd
Save first state when editing
2023-04-29 20:54:19 +02:00
Terochi
3b0ba4b38b
Improved logic for ApplyStateChange
for skin editor
2023-04-29 19:52:22 +02:00
Bartłomiej Dach
6a04708a7e
Merge pull request #23332 from peppy/fix-exclusive-fullscreen-detection
...
Fix exclusive fullscreen notice showing false positives for new renderers
2023-04-29 15:30:04 +02:00
Bartłomiej Dach
646d4965b9
Merge branch 'master' into fix-exclusive-fullscreen-detection
2023-04-29 14:39:34 +02:00
Dean Herbert
119687cf6e
Merge pull request #23329 from rltn/clickable-country-name-in-profile
...
Clickable country name in profile
2023-04-29 14:19:13 +09:00
Dean Herbert
8df5410946
Merge pull request #23333 from Cootz/add-events-for-loading-screen
...
Fix editor potentially leaving a dangling beatmap if exiting during load too fast
2023-04-29 11:57:24 +09:00
Dean Herbert
602a276884
Merge branch 'master' into add-events-for-loading-screen
2023-04-29 11:05:45 +09:00
Dean Herbert
2643100644
Add xmldoc to new test mentioning failure rate and general purpose
2023-04-29 11:05:10 +09:00
Dean Herbert
32f8c674f4
Extract beatmap retrieval method for more legibility
2023-04-29 11:01:29 +09:00
Dean Herbert
a6f0186112
Improve legibility and code quality of new test
2023-04-29 10:51:56 +09:00
Dean Herbert
428b5fad3c
Rename test scene to explicitly mention navigation testing
2023-04-29 10:51:56 +09:00
Cootz
d9b3c97179
Fix testing
2023-04-29 10:29:33 +09:00
Cootz
c5357d30ab
Add test
2023-04-29 10:29:33 +09:00
Cootz
607a04ae73
Fix the issue
2023-04-29 10:29:33 +09:00
_ltn
2d6c0d2900
use of Child instead of Children
2023-04-28 19:24:07 +03:00
Dean Herbert
6929be49b7
Change condition for exclusive fullscreen notice to only show when using the correct renderer
...
This avoids the notice showing when running on windows, but using the
newer renderers (where the underlying logic hasn't been tested properly
and can result in false-positives).
Supersedes https://github.com/ppy/osu-framework/pull/5759 as a more
correct implementation.
2023-04-28 22:36:30 +09:00
_ltn
4b0ee392f6
add OsuHoverContainer
2023-04-28 05:48:54 +03:00
_ltn
17730f05bc
remove UpdateableCountryText
2023-04-28 05:47:05 +03:00
Dean Herbert
6308bef0c8
Merge pull request #23325 from sw1tchbl4d3r/taiko_aspect_limit
...
Fix extreme aspect ratios in taiko
2023-04-28 09:39:53 +09:00
_ltn
4d144cd5b5
clearing the code
2023-04-28 02:06:13 +03:00
_ltn
092377fdaa
moving UpdateableCountryText
2023-04-28 01:47:14 +03:00
_ltn
e9843f2066
replace country text object
2023-04-28 01:16:50 +03:00
_ltn
b13201fb79
UpdateableCountryText rewrite
2023-04-28 01:14:42 +03:00
_ltn
f5c652325a
Create UpdateableCountryText.cs
2023-04-27 23:44:18 +03:00
Bartłomiej Dach
1959c2daeb
Merge pull request #23307 from peppy/fix-storyboard-loop-end-time
...
Fix some storyboard loops not playing for as long as expected
2023-04-26 22:42:45 +02:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time
2023-04-26 21:53:26 +02:00
sw1tchbl4d3
76df5fd3e2
Limit taiko playfield aspect ratio to 5:4 - 16:9
2023-04-26 18:05:47 +02:00
Dean Herbert
58ace1d613
Merge pull request #23275 from Terochi/catch-lag-spike-fix
...
Fix huge lag spike on new combo in osu!catch
2023-04-26 16:29:43 +09:00
Dean Herbert
61b62b35f5
Merge pull request #18626 from ggliv/decouple-mod-fails
...
Allow ModFailCondition to arbitrarily trigger failures
2023-04-26 16:19:42 +09:00
Dean Herbert
cb7b246e33
Fix naming and update in line with nullability
2023-04-26 15:27:58 +09:00
Dean Herbert
210c5e7c53
Merge branch 'master' into decouple-mod-fails
2023-04-26 15:26:20 +09:00
Dean Herbert
6a3b587374
Merge pull request #23260 from Haspamelodica/master
...
Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
Dean Herbert
1efc78c0f8
Actually use new end time property when setting lifetimes
2023-04-26 13:28:51 +09:00
Bartłomiej Dach
5ec8ecb11b
Merge pull request #23309 from peppy/key-counters-fix
...
Fix key counters counting during break time
2023-04-25 21:15:12 +02:00
Bartłomiej Dach
196b5b41eb
Also disable counting on argon display in test
...
Mostly for my own peace of mind.
2023-04-25 20:17:57 +02:00
Bartłomiej Dach
753fa09356
Fix test failures due to type mismatch
2023-04-25 20:10:11 +02:00
Daniel Kirschten
54e8aa8fe9
Merge branch 'master' into master
2023-04-25 16:04:02 +02:00
Dean Herbert
14af2063e5
Merge pull request #23247 from peppy/round-editor-rotation
...
Always round editor rotation to integer values
2023-04-25 21:43:44 +09:00
Dean Herbert
e08d7daffd
Don't show decimal point in tooltip
2023-04-25 21:43:14 +09:00
Dean Herbert
6b4032e34b
Add missing binding of IsCounting
with contained counters
2023-04-25 21:37:19 +09:00
Dean Herbert
0a861ffcee
Restructure key counters to use a common flow
2023-04-25 21:37:19 +09:00
Dean Herbert
0c3a015953
Fix key counter test not testing the full binding of IsCounting
2023-04-25 21:37:19 +09:00
Dean Herbert
807a139877
Merge pull request #22655 from ItsShamed/gameplay/argon-key-counter_le-retour
...
Implement new design of Key Counter
2023-04-25 21:11:04 +09:00
Dean Herbert
7630958633
Stop using Drawable.Name
to convey actual UI information
2023-04-25 20:24:36 +09:00
Dean Herbert
dd2c289ce9
Remove pointless default value
2023-04-25 20:22:12 +09:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-25 19:54:31 +09:00
Dean Herbert
e330052852
Add second definition of EndTime
for storyboard elements to account for loops in lifetime
2023-04-25 15:22:11 +09:00
Dean Herbert
dce0c5fac8
Add test coverage of expected behaviour for playback of loops with no explicit end time
2023-04-25 15:14:32 +09:00
Dean Herbert
3919400be2
Apply NRT to some storyboard classes
2023-04-25 14:30:01 +09:00
Daniel Kirschten
6c9a90d1ec
Merge branch 'master' into master
2023-04-22 19:23:52 +02:00