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Commit Graph

49618 Commits

Author SHA1 Message Date
Dean Herbert
16ee6b5fc7 Remove IsLayered from GetHasCode implementation 2022-03-14 18:12:04 +09:00
Dean Herbert
39d95aa8cf Add automatic preloading of sample pools at a Playfield level 2022-03-14 17:19:48 +09:00
Dean Herbert
1b8c632b87 Add TailSamples to auxiliary samples list 2022-03-14 17:19:48 +09:00
Dean Herbert
4523393208 Remove IsLayered from LegacyHitSampleInfo comparison
The equality of samples is generally used to compare the sample
equality, not its full properties. For instance, we don't compare
`Volume` in the base implementation.

Having `IsLayered` here breaks actual usages of equality, ie. for
pooling purposes.
2022-03-14 17:19:48 +09:00
Dean Herbert
6d6f73e016 Add overrides in DrawableSliderTail to explain/warn that this class never plays its own samples 2022-03-14 17:19:48 +09:00
Dean Herbert
be99202188 Move spinner spin samples to auxiliary specification 2022-03-14 17:19:48 +09:00
Dean Herbert
90e34d7686 Move slider slide samples to auxiliary specification 2022-03-14 17:19:48 +09:00
Dean Herbert
8676a2587c Add the ability for HitObjects to specify auxiliary samples 2022-03-14 17:19:48 +09:00
Dan Balasescu
8f9b72c2ee
Merge pull request #17239 from frenzibyte/storyboard-negative-scale
Fix drawable storyboard sprites not flipping origin on negative scale
2022-03-14 15:59:06 +09:00
Dean Herbert
ffd87e78af
Merge pull request #17240 from smoogipoo/expose-use-development-server
Expose `UseDevelopmentServer` as virtual
2022-03-14 14:22:14 +09:00
Dan Balasescu
21beb8774d Change to lambda method 2022-03-14 13:54:54 +09:00
Dan Balasescu
4ae6cba080 Expose UseDevelopmentServer as virtual 2022-03-14 13:49:38 +09:00
Salman Ahmed
c1697c7621 Update DrawableStoryboardSprite to use helper method 2022-03-14 06:30:54 +03:00
Salman Ahmed
740a72e16d Share origin adjustment logic between storyboard sprite and animation 2022-03-14 05:44:34 +03:00
Dan Balasescu
fa456da0ec
Merge pull request #17225 from frenzibyte/taiko-classic-aspect-ratio
Remove osu!taiko playfield's 16:9 aspect ratio lock on "Classic" mod
2022-03-14 11:19:26 +09:00
Dan Balasescu
4037910cb3
Merge pull request #17238 from frenzibyte/storyboard-skinnable-sprite-size
Fix `SkinnableSprite`s in storyboards not autosizing to the textures
2022-03-14 10:53:54 +09:00
Salman Ahmed
9cf05080da Simplify conditionals to one XOR operations with comments 2022-03-14 04:40:35 +03:00
Dean Herbert
2c47c4a2e9
Merge branch 'master' into taiko-classic-aspect-ratio 2022-03-14 10:40:35 +09:00
Dean Herbert
f4b4c4d595
Merge pull request #17235 from frenzibyte/taiko-adjust-default-height
Nudge osu!taiko playfield's height to perfectly match with osu!(stable)
2022-03-14 10:40:23 +09:00
Salman Ahmed
0b8c89bfa8 Fix drawable storyboard sprites not flipping origin on negative scale 2022-03-14 03:50:12 +03:00
Salman Ahmed
720e1cd206 Add failing test cases 2022-03-14 03:47:18 +03:00
Salman Ahmed
c9d54834be Fix SkinnableSprites in storyboards not autosizing to their textures 2022-03-14 03:46:13 +03:00
Salman Ahmed
dbc26c3534 Add failing test assertion 2022-03-14 03:46:11 +03:00
Salman Ahmed
4a8aa72d1b Nudge osu!taiko playfield's height to perfectly match with osu!(stable) 2022-03-14 01:03:08 +03:00
Salman Ahmed
fb18dece8a Merge branch 'master' into taiko-classic-aspect-ratio 2022-03-14 00:01:33 +03:00
Dean Herbert
b7a94f98a1
Merge pull request #17137 from frenzibyte/chat-mention-highlight
Add support for highlighting chat messages
2022-03-13 14:32:05 +09:00
Salman Ahmed
0b74bde653 Disable taiko playfield aspect ratio lock on "Classic" mod 2022-03-13 08:21:58 +03:00
Salman Ahmed
53c57661c7 Move implementtaion detail to inline comment 2022-03-11 18:34:22 +03:00
Salman Ahmed
5b70139b33 Avoid running message highlight processing more than once 2022-03-11 18:32:49 +03:00
Salman Ahmed
cc87563d57
Merge branch 'master' into chat-mention-highlight 2022-03-11 17:51:22 +03:00
Bartłomiej Dach
1813d73d4f
Merge pull request #17208 from peppy/blueprint-container-selected-items-bind
Automatically bind `BlueprintContainer`'s `SelectedItems` with its `SelectionHandler`
2022-03-11 03:48:42 +01:00
Bartłomiej Dach
398af246a5
Merge branch 'master' into blueprint-container-selected-items-bind 2022-03-11 00:37:45 +01:00
Salman Ahmed
d07e3101ea Improve message highlight handling in DrawableChannel 2022-03-10 23:07:15 +03:00
Salman Ahmed
a31611bdec Improve channel switching flow in HighlightMessage 2022-03-10 23:07:15 +03:00
Salman Ahmed
8086f73451 Revert "Add functionality to switch to successfully joined channel"
This reverts commit c72e8a8b5e.
2022-03-10 23:07:15 +03:00
Salman Ahmed
e419370830 Add test coverage for highlighting message on left channel 2022-03-10 21:30:02 +03:00
Salman Ahmed
5315ff794a Handle non-existing channels on message highlighting gracefully 2022-03-10 21:29:32 +03:00
Salman Ahmed
c72e8a8b5e Add functionality to switch to successfully joined channel 2022-03-10 21:28:38 +03:00
Dean Herbert
68aedd63a7 Move SelectionHandler's SelectedItems binding to the base implementation
Until now it was up to each implementation to connect
`BlueprintContainer` to its `SelectionHandler`, which didn't make much
sense at all.
2022-03-10 23:22:19 +09:00
Dean Herbert
e31b174cc2
Merge pull request #17198 from smoogipoo/fix-beatmap-wedge-async-mutation
Fix beatmap wedge possibly applying transforms incorrectly and crashing
2022-03-10 23:12:58 +09:00
Dean Herbert
cee6a12d0b
Merge pull request #17199 from smoogipoo/fix-multiplayer-test-failures
Fix potential multiplayer crash with async disposal
2022-03-10 23:07:05 +09:00
Dean Herbert
db5e091b8e
Merge pull request #17203 from peppy/another-realm-intermittent-test
Fix intermittent failures on `TestBeatmapDownloadingFlow` due to slow realm refresh
2022-03-10 23:06:42 +09:00
Dean Herbert
80e1ffe762
Merge pull request #17206 from frenzibyte/skin-toolbox-autosizing
Fix skin components toolbox not autosizing properly
2022-03-10 23:03:07 +09:00
Salman Ahmed
717ddbba4e Fix skin components toolbox not autosizing properly 2022-03-10 16:30:20 +03:00
Dean Herbert
e4ef540b5b Fix intermittent failures on TestBeatmapDownloadingFlow due to slow realm refresh 2022-03-10 20:33:14 +09:00
Dan Balasescu
885cb3ce5b Add current screen checks for added safety 2022-03-10 20:03:02 +09:00
Dan Balasescu
2de7795844
Fix always rolling up from zero
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-03-10 19:59:05 +09:00
Dean Herbert
2d135e5be6 Explain purpose of Schedule call in MultiplayerPlayer.onResultsReady 2022-03-10 19:56:13 +09:00
Dean Herbert
d1f8fd01df
Merge pull request #17180 from jai-x/new-chat-channel-listing
Implement `ChannelListing` for new chat design
2022-03-10 19:27:58 +09:00
Dean Herbert
3cd4136890
Merge pull request #17197 from peppy/more-realm-test-wait-fixes
Fix potential test failures due to slow realm refresh in `TestSceneScreenNavigation`
2022-03-10 19:25:24 +09:00