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Merge branch 'master' into taiko-classic-aspect-ratio
This commit is contained in:
commit
fb18dece8a
@ -412,6 +412,121 @@ namespace osu.Game.Tests.Visual.Online
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AddAssert("channel left", () => !channelManager.JoinedChannels.Contains(multiplayerChannel));
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}
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[Test]
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public void TestHighlightOnCurrentChannel()
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{
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Message message = null;
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AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
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AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
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AddStep("Send message in channel 1", () =>
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{
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channel1.AddNewMessages(message = new Message
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{
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ChannelId = channel1.Id,
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Content = "Message to highlight!",
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Timestamp = DateTimeOffset.Now,
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Sender = new APIUser
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{
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Id = 2,
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Username = "Someone",
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}
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});
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});
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AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, channel1));
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}
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[Test]
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public void TestHighlightOnAnotherChannel()
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{
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Message message = null;
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AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
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AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
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AddStep("Join channel 2", () => channelManager.JoinChannel(channel2));
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AddStep("Send message in channel 2", () =>
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{
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channel2.AddNewMessages(message = new Message
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{
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ChannelId = channel2.Id,
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Content = "Message to highlight!",
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Timestamp = DateTimeOffset.Now,
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Sender = new APIUser
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{
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Id = 2,
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Username = "Someone",
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}
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});
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});
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AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, channel2));
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AddAssert("Switched to channel 2", () => channelManager.CurrentChannel.Value == channel2);
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}
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[Test]
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public void TestHighlightOnLeftChannel()
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{
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Message message = null;
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AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
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AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
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AddStep("Join channel 2", () => channelManager.JoinChannel(channel2));
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AddStep("Send message in channel 2", () =>
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{
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channel2.AddNewMessages(message = new Message
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{
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ChannelId = channel2.Id,
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Content = "Message to highlight!",
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Timestamp = DateTimeOffset.Now,
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Sender = new APIUser
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{
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Id = 2,
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Username = "Someone",
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}
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});
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});
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AddStep("Leave channel 2", () => channelManager.LeaveChannel(channel2));
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AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, channel2));
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AddAssert("Switched to channel 2", () => channelManager.CurrentChannel.Value == channel2);
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}
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[Test]
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public void TestHighlightWhileChatHidden()
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{
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Message message = null;
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AddStep("hide chat", () => chatOverlay.Hide());
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AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
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AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
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AddStep("Send message in channel 1", () =>
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{
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channel1.AddNewMessages(message = new Message
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{
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ChannelId = channel1.Id,
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Content = "Message to highlight!",
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Timestamp = DateTimeOffset.Now,
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Sender = new APIUser
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{
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Id = 2,
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Username = "Someone",
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}
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});
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});
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AddStep("Highlight message and show chat", () =>
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{
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chatOverlay.HighlightMessage(message, channel1);
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chatOverlay.Show();
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});
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}
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private void pressChannelHotkey(int number)
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{
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var channelKey = Key.Number0 + number;
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|
@ -9,6 +9,8 @@ using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Chat;
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using osuTK.Input;
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@ -107,49 +109,7 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestManyMessages()
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{
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = admin,
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Content = "I am a wang!"
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = redUser,
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Content = "I am team red."
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = redUser,
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Content = "I plan to win!"
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}));
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AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = blueUser,
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Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
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}));
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = admin,
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Content = "Okay okay, calm down guys. Let's do this!"
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}));
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AddStep("message from long username", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = longUsernameUser,
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Content = "Hi guys, my new username is lit!"
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}));
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AddStep("message with new date", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = longUsernameUser,
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Content = "Message from the future!",
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Timestamp = DateTimeOffset.Now
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}));
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sendRegularMessages();
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checkScrolledToBottom();
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const int messages_per_call = 10;
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@ -182,6 +142,64 @@ namespace osu.Game.Tests.Visual.Online
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checkScrolledToBottom();
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}
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[Test]
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public void TestMessageHighlighting()
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{
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Message highlighted = null;
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sendRegularMessages();
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AddStep("highlight first message", () =>
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{
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highlighted = testChannel.Messages[0];
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testChannel.HighlightedMessage.Value = highlighted;
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});
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AddUntilStep("chat scrolled to first message", () =>
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{
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var line = chatDisplay.ChildrenOfType<ChatLine>().Single(c => c.Message == highlighted);
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return chatDisplay.ScrollContainer.ScreenSpaceDrawQuad.Contains(line.ScreenSpaceDrawQuad.Centre);
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});
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sendMessage();
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checkNotScrolledToBottom();
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AddStep("highlight last message", () =>
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{
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highlighted = testChannel.Messages[^1];
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testChannel.HighlightedMessage.Value = highlighted;
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});
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AddUntilStep("chat scrolled to last message", () =>
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{
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var line = chatDisplay.ChildrenOfType<ChatLine>().Single(c => c.Message == highlighted);
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return chatDisplay.ScrollContainer.ScreenSpaceDrawQuad.Contains(line.ScreenSpaceDrawQuad.Centre);
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});
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sendMessage();
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checkScrolledToBottom();
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AddRepeatStep("highlight other random messages", () =>
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{
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highlighted = testChannel.Messages[RNG.Next(0, testChannel.Messages.Count - 1)];
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||||
testChannel.HighlightedMessage.Value = highlighted;
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||||
}, 10);
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||||
}
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||||
[Test]
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||||
public void TestMessageHighlightingOnFilledChat()
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{
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int index = 0;
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fillChat(100);
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AddStep("highlight first message", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = 0]);
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AddStep("highlight next message", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = Math.Min(index + 1, testChannel.Messages.Count - 1)]);
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AddStep("highlight last message", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = testChannel.Messages.Count - 1]);
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AddStep("highlight previous message", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = Math.Max(index - 1, 0)]);
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AddRepeatStep("highlight random messages", () => testChannel.HighlightedMessage.Value = testChannel.Messages[index = RNG.Next(0, testChannel.Messages.Count - 1)], 10);
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}
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/// <summary>
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||||
/// Tests that when a message gets wrapped by the chat display getting contracted while scrolled to bottom, the chat will still keep scrolling down.
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/// </summary>
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@ -286,11 +304,11 @@ namespace osu.Game.Tests.Visual.Online
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||||
checkScrolledToBottom();
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}
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private void fillChat()
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private void fillChat(int count = 10)
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{
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AddStep("fill chat", () =>
|
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{
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for (int i = 0; i < 10; i++)
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for (int i = 0; i < count; i++)
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{
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testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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@ -321,6 +339,52 @@ namespace osu.Game.Tests.Visual.Online
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||||
}));
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||||
}
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private void sendRegularMessages()
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{
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = admin,
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Content = "I am a wang!"
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = redUser,
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Content = "I am team red."
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}));
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AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = redUser,
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Content = "I plan to win!"
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}));
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AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
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{
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||||
Sender = blueUser,
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||||
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
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}));
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|
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AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
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{
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||||
Sender = admin,
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Content = "Okay okay, calm down guys. Let's do this!"
|
||||
}));
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AddStep("message from long username", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
|
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{
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Sender = longUsernameUser,
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Content = "Hi guys, my new username is lit!"
|
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}));
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||||
|
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AddStep("message with new date", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
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{
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Sender = longUsernameUser,
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Content = "Message from the future!",
|
||||
Timestamp = DateTimeOffset.Now
|
||||
}));
|
||||
}
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||||
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||||
private void checkScrolledToBottom() =>
|
||||
AddUntilStep("is scrolled to bottom", () => chatDisplay.ScrolledToBottom);
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|
@ -9,6 +9,7 @@ using Newtonsoft.Json;
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using osu.Framework.Bindables;
|
||||
using osu.Framework.Lists;
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||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Chat;
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
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||||
@ -89,6 +90,12 @@ namespace osu.Game.Online.Chat
|
||||
/// </summary>
|
||||
public Bindable<bool> Joined = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
/// Signals if there is a message to highlight.
|
||||
/// This is automatically cleared by the associated <see cref="DrawableChannel"/> after highlighting.
|
||||
/// </summary>
|
||||
public Bindable<Message> HighlightedMessage = new Bindable<Message>();
|
||||
|
||||
[JsonConstructor]
|
||||
public Channel()
|
||||
{
|
||||
|
@ -59,7 +59,13 @@ namespace osu.Game.Online.Chat
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||||
return Id.Value.CompareTo(other.Id.Value);
|
||||
}
|
||||
|
||||
public virtual bool Equals(Message other) => Id.HasValue && Id == other?.Id;
|
||||
public virtual bool Equals(Message other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return Id.HasValue && Id == other.Id;
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
public override int GetHashCode() => Id.GetHashCode();
|
||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Online.Chat
|
||||
if (!notifyOnPrivateMessage.Value || channel.Type != ChannelType.PM)
|
||||
return false;
|
||||
|
||||
notifications.Post(new PrivateMessageNotification(message.Sender.Username, channel));
|
||||
notifications.Post(new PrivateMessageNotification(message, channel));
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -122,7 +122,7 @@ namespace osu.Game.Online.Chat
|
||||
{
|
||||
if (!notifyOnUsername.Value || !CheckContainsUsername(message.Content, localUser.Value.Username)) return;
|
||||
|
||||
notifications.Post(new MentionNotification(message.Sender.Username, channel));
|
||||
notifications.Post(new MentionNotification(message, channel));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -136,47 +136,49 @@ namespace osu.Game.Online.Chat
|
||||
return Regex.IsMatch(message, $@"(^|\W)({fullName}|{underscoreName})($|\W)", RegexOptions.IgnoreCase);
|
||||
}
|
||||
|
||||
public class PrivateMessageNotification : OpenChannelNotification
|
||||
public class PrivateMessageNotification : HighlightMessageNotification
|
||||
{
|
||||
public PrivateMessageNotification(string username, Channel channel)
|
||||
: base(channel)
|
||||
public PrivateMessageNotification(Message message, Channel channel)
|
||||
: base(message, channel)
|
||||
{
|
||||
Icon = FontAwesome.Solid.Envelope;
|
||||
Text = $"You received a private message from '{username}'. Click to read it!";
|
||||
Text = $"You received a private message from '{message.Sender.Username}'. Click to read it!";
|
||||
}
|
||||
}
|
||||
|
||||
public class MentionNotification : OpenChannelNotification
|
||||
public class MentionNotification : HighlightMessageNotification
|
||||
{
|
||||
public MentionNotification(string username, Channel channel)
|
||||
: base(channel)
|
||||
public MentionNotification(Message message, Channel channel)
|
||||
: base(message, channel)
|
||||
{
|
||||
Icon = FontAwesome.Solid.At;
|
||||
Text = $"Your name was mentioned in chat by '{username}'. Click to find out why!";
|
||||
Text = $"Your name was mentioned in chat by '{message.Sender.Username}'. Click to find out why!";
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class OpenChannelNotification : SimpleNotification
|
||||
public abstract class HighlightMessageNotification : SimpleNotification
|
||||
{
|
||||
protected OpenChannelNotification(Channel channel)
|
||||
protected HighlightMessageNotification(Message message, Channel channel)
|
||||
{
|
||||
this.message = message;
|
||||
this.channel = channel;
|
||||
}
|
||||
|
||||
private readonly Message message;
|
||||
private readonly Channel channel;
|
||||
|
||||
public override bool IsImportant => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, ChatOverlay chatOverlay, NotificationOverlay notificationOverlay, ChannelManager channelManager)
|
||||
private void load(OsuColour colours, ChatOverlay chatOverlay, NotificationOverlay notificationOverlay)
|
||||
{
|
||||
IconBackground.Colour = colours.PurpleDark;
|
||||
|
||||
Activated = delegate
|
||||
{
|
||||
notificationOverlay.Hide();
|
||||
chatOverlay.HighlightMessage(message, channel);
|
||||
chatOverlay.Show();
|
||||
channelManager.CurrentChannel.Value = channel;
|
||||
|
||||
return true;
|
||||
};
|
||||
|
@ -47,6 +47,12 @@ namespace osu.Game.Overlays.Chat
|
||||
updateTrackState();
|
||||
}
|
||||
|
||||
public new void ScrollTo(float value, bool animated = true, double? distanceDecay = null)
|
||||
{
|
||||
base.ScrollTo(value, animated, distanceDecay);
|
||||
updateTrackState();
|
||||
}
|
||||
|
||||
public new void ScrollIntoView(Drawable d, bool animated = true)
|
||||
{
|
||||
base.ScrollIntoView(d, animated);
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
protected virtual float TextSize => 20;
|
||||
|
||||
private Color4 customUsernameColour;
|
||||
private Color4 usernameColour;
|
||||
|
||||
private OsuSpriteText timestamp;
|
||||
|
||||
@ -78,19 +78,22 @@ namespace osu.Game.Overlays.Chat
|
||||
}
|
||||
}
|
||||
|
||||
private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour);
|
||||
private bool senderHasColour => !string.IsNullOrEmpty(message.Sender.Colour);
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
customUsernameColour = colours.ChatBlue;
|
||||
|
||||
bool hasBackground = senderHasBackground;
|
||||
usernameColour = senderHasColour
|
||||
? Color4Extensions.FromHex(message.Sender.Colour)
|
||||
: username_colours[message.Sender.Id % username_colours.Length];
|
||||
|
||||
Drawable effectedUsername = username = new OsuSpriteText
|
||||
{
|
||||
Shadow = false,
|
||||
Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length],
|
||||
Colour = senderHasColour ? colours.ChatBlue : usernameColour,
|
||||
Truncate = true,
|
||||
EllipsisString = "… :",
|
||||
Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true),
|
||||
@ -99,7 +102,7 @@ namespace osu.Game.Overlays.Chat
|
||||
MaxWidth = MessagePadding - TimestampPadding
|
||||
};
|
||||
|
||||
if (hasBackground)
|
||||
if (senderHasColour)
|
||||
{
|
||||
// Background effect
|
||||
effectedUsername = new Container
|
||||
@ -126,7 +129,7 @@ namespace osu.Game.Overlays.Chat
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(message.Sender.Colour),
|
||||
Colour = usernameColour,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -177,7 +180,7 @@ namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
t.Font = OsuFont.GetFont(italics: true);
|
||||
|
||||
if (senderHasBackground)
|
||||
if (senderHasColour)
|
||||
t.Colour = Color4Extensions.FromHex(message.Sender.Colour);
|
||||
}
|
||||
|
||||
@ -200,13 +203,37 @@ namespace osu.Game.Overlays.Chat
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private Container highlight;
|
||||
|
||||
/// <summary>
|
||||
/// Performs a highlight animation on this <see cref="ChatLine"/>.
|
||||
/// </summary>
|
||||
public void Highlight()
|
||||
{
|
||||
if (highlight?.IsAlive != true)
|
||||
{
|
||||
AddInternal(highlight = new Container
|
||||
{
|
||||
CornerRadius = 2f,
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = usernameColour.Darken(1f),
|
||||
Depth = float.MaxValue,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
});
|
||||
}
|
||||
|
||||
highlight.FadeTo(0.5f).FadeOut(1500, Easing.InQuint);
|
||||
highlight.Expire();
|
||||
}
|
||||
|
||||
private void updateMessageContent()
|
||||
{
|
||||
this.FadeTo(message is LocalEchoMessage ? 0.4f : 1.0f, 500, Easing.OutQuint);
|
||||
timestamp.FadeTo(message is LocalEchoMessage ? 0 : 1, 500, Easing.OutQuint);
|
||||
|
||||
timestamp.Text = $@"{message.Timestamp.LocalDateTime:HH:mm:ss}";
|
||||
username.Text = $@"{message.Sender.Username}" + (senderHasBackground || message.IsAction ? "" : ":");
|
||||
username.Text = $@"{message.Sender.Username}" + (senderHasColour || message.IsAction ? "" : ":");
|
||||
|
||||
// remove non-existent channels from the link list
|
||||
message.Links.RemoveAll(link => link.Action == LinkAction.OpenChannel && chatManager?.AvailableChannels.Any(c => c.Name == link.Argument.ToString()) != true);
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -48,6 +49,8 @@ namespace osu.Game.Overlays.Chat
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
private Bindable<Message> highlightedMessage;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -79,6 +82,34 @@ namespace osu.Game.Overlays.Chat
|
||||
Channel.PendingMessageResolved += pendingMessageResolved;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
highlightedMessage = Channel.HighlightedMessage.GetBoundCopy();
|
||||
highlightedMessage.BindValueChanged(_ => processMessageHighlighting(), true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Processes any pending message in <see cref="highlightedMessage"/>.
|
||||
/// </summary>
|
||||
// ScheduleAfterChildren is for ensuring the scroll flow has updated with any new chat lines.
|
||||
private void processMessageHighlighting() => SchedulerAfterChildren.AddOnce(() =>
|
||||
{
|
||||
if (highlightedMessage.Value == null)
|
||||
return;
|
||||
|
||||
var chatLine = chatLines.SingleOrDefault(c => c.Message.Equals(highlightedMessage.Value));
|
||||
if (chatLine == null)
|
||||
return;
|
||||
|
||||
float center = scroll.GetChildPosInContent(chatLine, chatLine.DrawSize / 2) - scroll.DisplayableContent / 2;
|
||||
scroll.ScrollTo(Math.Clamp(center, 0, scroll.ScrollableExtent));
|
||||
chatLine.Highlight();
|
||||
|
||||
highlightedMessage.Value = null;
|
||||
});
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
@ -148,6 +179,8 @@ namespace osu.Game.Overlays.Chat
|
||||
// to avoid making the container think the user has scrolled back up and unwantedly disable auto-scrolling.
|
||||
if (newMessages.Any(m => m is LocalMessage))
|
||||
scroll.ScrollToEnd();
|
||||
|
||||
processMessageHighlighting();
|
||||
});
|
||||
|
||||
private void pendingMessageResolved(Message existing, Message updated) => Schedule(() =>
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -303,6 +304,26 @@ namespace osu.Game.Overlays
|
||||
channelManager.MarkChannelAsRead(e.NewValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Highlights a certain message in the specified channel.
|
||||
/// </summary>
|
||||
/// <param name="message">The message to highlight.</param>
|
||||
/// <param name="channel">The channel containing the message.</param>
|
||||
public void HighlightMessage(Message message, Channel channel)
|
||||
{
|
||||
Debug.Assert(channel.Id == message.ChannelId);
|
||||
|
||||
if (currentChannel.Value.Id != channel.Id)
|
||||
{
|
||||
if (!channel.Joined.Value)
|
||||
channel = channelManager.JoinChannel(channel);
|
||||
|
||||
channelManager.CurrentChannel.Value = channel;
|
||||
}
|
||||
|
||||
channel.HighlightedMessage.Value = message;
|
||||
}
|
||||
|
||||
private float startDragChatHeight;
|
||||
private bool isDragging;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user