smoogipooo
13af804bbb
Fix TestCaseTaikoPlayfield not correctly setting strong hit objects.
2017-08-03 13:11:53 +09:30
Thomas Müller
87bcd526f3
Get rid of raw AddDelay calls within osu.Game
2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b
ApplyDelay -> AddDelay
2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee
Delay -> ApplyDelay; DelayReset -> ResetDelay
2017-07-16 14:06:46 +03:00
Thomas Müller
5372b94674
Remove some unnecessary usings
2017-07-14 19:35:44 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
bb8efcc12f
Fix CI issues (pass #2 )
2017-07-08 18:17:47 +09:00
Thomas Müller
22a987f6cc
Update test cases to new framework and fix old crashes
2017-07-07 15:05:55 +03:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
smoogipooo
50a598dd05
Revert another masking container.
2017-04-12 15:01:54 +09:00
smoogipooo
32c3e34eb7
Revert "Better masking."
...
This reverts commit 5d5040ee73
.
2017-04-12 15:00:26 +09:00
smoogipooo
5d5040ee73
Better masking.
2017-04-12 14:34:49 +09:00
smoogipooo
04baa9eb72
Reset stage to normal height after tests.
2017-04-12 12:45:07 +09:00
smoogipooo
0c90ef79fa
Make TestCaseTaikoPlayfield work again.
2017-04-12 12:37:02 +09:00
smoogipooo
f4094fbde2
Extend TestCaseTaikoPlayfield a bit.
2017-04-10 14:28:28 +09:00
smoogipooo
c882b9bafd
Make taiko playfield scale by height.
2017-04-10 05:08:05 +09:00
Huo Yaoyuan
411988f038
Remove all trailing whitespaces in this repo.
2017-04-06 16:21:18 +08:00
Dean Herbert
eed78d4251
Improve TestCaseTaikoPlayfield.
2017-04-05 13:53:29 +09:00
Dean Herbert
1b2713239a
Rename PreEmpt to ScrollTime and remove VelocityMultiplier for now.
2017-04-05 11:48:19 +09:00
Dean Herbert
a5cb233975
Use more suffixes.
2017-04-05 10:37:49 +09:00
Dean Herbert
028e941ab2
Major rsefinements to taiko drawable classes.
2017-04-05 10:01:40 +09:00
Dean Herbert
6dc03c1cc4
Add adjustable clock to testcase.
2017-04-05 09:58:47 +09:00
Dean Herbert
2df360a5e9
Fix clashing namespace.
2017-04-04 12:38:55 +09:00
Dean Herbert
353cf2a026
Adjust timings to make TestCase more usable.
2017-04-04 10:34:05 +09:00
Dan Balasescu
9ba230aa58
Merge branch 'master' into taiko_barlines
2017-04-03 15:15:29 +09:00
smoogipooo
27132958c8
Merge remote-tracking branch 'origin/master' into taiko-drawable-generation
...
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-03 14:19:31 +09:00
smoogipooo
0745098783
Cleanup.
2017-04-03 10:04:13 +09:00
smoogipooo
2510a9fd32
Cleanups.
2017-04-02 02:06:58 +09:00
smoogipooo
38bbf2ac77
Fix post-merge errors.
2017-04-01 23:59:44 +09:00
smoogipooo
b4ed8aeb98
Merge remote-tracking branch 'origin/master' into taiko_barlines
...
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-01 23:57:02 +09:00
Dean Herbert
782c6bf28e
Remove unnecessary usings.
2017-04-01 16:07:54 +09:00
Dean Herbert
d610b9e884
Merge remote-tracking branch 'upstream/master' into taiko_drumroll_drawing
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
2017-04-01 16:02:32 +09:00
Dean Herbert
041e4f921a
Merge remote-tracking branch 'upstream/master' into taiko_drumroll_drawing
2017-04-01 14:53:25 +09:00
Dean Herbert
2b847aa2f4
Bring VisualTests up-to-date.
2017-03-31 18:00:14 +09:00
Dean Herbert
50c328f1b4
Merge remote-tracking branch 'upstream/master' into partial-judgements
...
# Conflicts:
# osu.Game/osu.Game.csproj
2017-03-31 16:46:40 +09:00
Dan Balasescu
dbcd2d134b
Merge branch 'master' into taiko_drumroll_drawing
2017-03-31 11:43:58 +09:00
smoogipooo
0e2f725425
Fade the accent colour instead of stepping.
2017-03-31 11:41:06 +09:00
Dan Balasescu
aa1a333a4b
Merge branch 'master' into taiko_swell_drawing
2017-03-30 14:16:58 +09:00
Dan Balasescu
5f0c681feb
Merge branch 'master' into taiko_drumroll_drawing
2017-03-30 14:10:57 +09:00
smoogipooo
6287ba321d
Rewrite ScoreProcessor to have a new method for when existing judgements are changed.
...
- OnNewJudgement: Keeps its previous functionality. It is now only invoked when a _new_ judgement has been added to the Judgements hashset.
- OnJudgementChanged: Has a similar funcitonality to OnNewJudgement, but is only invoked whenever a judgement that was _previously_ in the Judgements hashset is changed.
2017-03-30 10:51:14 +09:00
Dan Balasescu
7ee7954f62
Merge branch 'master' into taiko_hit_drawing
2017-03-29 15:22:32 +09:00
smoogipooo
59648b99a6
Merge remote-tracking branch 'origin/master' into taiko_swell_drawing
2017-03-29 13:21:41 +09:00
smoogipooo
a3a0199817
Merge remote-tracking branch 'origin/master' into taiko_drumroll_drawing
2017-03-29 11:38:27 +09:00
smoogipooo
3c21e6538b
Merge branch 'taiko_drumroll_drawing' into taiko-drawable-generation
...
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-29 11:15:10 +09:00
smoogipooo
24c6ee620f
Merge branch 'taiko_hit_drawing' into taiko-drawable-generation
...
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
2017-03-29 11:12:39 +09:00
smoogipooo
9da28d372a
Merge branch 'taiko_swell_drawing' into taiko-drawable-generation
2017-03-29 11:09:51 +09:00
smoogipooo
762cbfc997
Merge remote-tracking branch 'peppy/dynamic-recompile' into taiko_drumroll_drawing
2017-03-29 09:57:25 +09:00
Dean Herbert
ab97967237
Update references and framework.
2017-03-29 09:54:00 +09:00
smoogipooo
2ff213d2c8
Fix resharper warning.
2017-03-28 17:19:27 +09:00
smoogipooo
6b1dab5b83
Implement drawable drumroll.
2017-03-28 17:08:34 +09:00