Dean Herbert
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12d6d6793c
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Move EditorClock processing to Update and always decouple
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2022-08-26 18:08:43 +09:00 |
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Dean Herbert
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31e459364b
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Use FramedBeatmapClock in EditorClock
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2022-08-26 17:28:58 +09:00 |
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Dean Herbert
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ed0843aa84
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Reword xmldoc regarding final clock source to read better
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2022-08-26 16:46:22 +09:00 |
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Dean Herbert
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9862b79b47
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Fix typo in long comment
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2022-08-26 15:20:09 +09:00 |
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Dean Herbert
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a546aa2673
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Clamp SpectatorPlayerClock 's elapsed calculation to avoid player clocks getting too far ahead
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2022-08-25 21:33:33 +09:00 |
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Dean Herbert
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3a17c6df08
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Merge branch 'master' into no-gameplay-clock-gameplay-offset
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2022-08-25 16:24:55 +09:00 |
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Dean Herbert
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2af8c4a2ea
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Merge pull request #19904 from novialriptide/add-date-created-sort
Add date submitted sorting
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2022-08-24 17:43:28 +09:00 |
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Dean Herbert
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27b57947e4
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Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity
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2022-08-24 17:13:14 +09:00 |
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Dean Herbert
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5f01f461b3
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Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock
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2022-08-24 17:13:14 +09:00 |
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Dean Herbert
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af56cd0126
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Fix merge breakage
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2022-08-24 16:52:36 +09:00 |
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Dean Herbert
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5079e0d83d
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Merge branch 'master' into no-gameplay-clock-gameplay-offset
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2022-08-24 16:52:10 +09:00 |
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Andrew Hong
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a8867d4245
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Merge branch 'master' into add-date-created-sort
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2022-08-24 03:23:27 -04:00 |
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Dean Herbert
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7f9246637a
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Simplify MultiSpectatorScreen hierarchy construction
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2022-08-24 16:08:48 +09:00 |
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Dean Herbert
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7c1fc4814e
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Remove unused CreateMasterGameplayClockContainer method
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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871365bbb0
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Inline ReadyToStart action binding for added safety
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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6c50f618a3
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Don't use bindable flow for masterState
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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683d49c608
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Move MasterClockState handling in to SpectatorSyncManager
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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d33d705684
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Make WaitingOnFrames non-bindable
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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d05d8aeb22
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Simplify interface implementations
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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2f5be6efca
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Tidy up ProcessFrame and privatise const
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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b564c34dbc
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Don't process master clock (is a noop)
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2022-08-24 16:03:38 +09:00 |
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Dean Herbert
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b4eede61fb
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Use readonly instead of get-only
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2022-08-24 15:28:18 +09:00 |
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Dean Herbert
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0b271fe4b3
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Fix incorrect IsRunning value
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2022-08-24 15:27:31 +09:00 |
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Dean Herbert
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b6254a1f25
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Remove unnecessary casting
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2022-08-24 15:23:31 +09:00 |
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Dean Herbert
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a86fc6f248
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Change running state of SpectatorPlayerClock using IsRunning
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2022-08-24 15:17:56 +09:00 |
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Dean Herbert
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0c9a4ec13c
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Don't expose MasterClock in SpectatorClockSyncManager
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2022-08-24 15:13:08 +09:00 |
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Dean Herbert
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995e6664b6
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Rename spectator clock sync classes
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2022-08-24 15:13:08 +09:00 |
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Dean Herbert
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31f657fe01
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Remove ISpectatorPlayerClock interface
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
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2022-08-24 15:12:57 +09:00 |
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Dean Herbert
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882dd93942
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Remove ISyncManager interface
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
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2022-08-24 15:12:57 +09:00 |
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Dean Herbert
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22963ab951
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Fix multiplayer spectator getting stuck
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2022-08-24 15:12:57 +09:00 |
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Dean Herbert
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ec31f37ff7
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Accept MasterGameplayClockContainer rather than generic clock
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2022-08-24 14:51:14 +09:00 |
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Dean Herbert
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85fbe7abca
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Fix multiplayer spectator getting stuck
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2022-08-24 13:11:53 +09:00 |
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Andrew Hong
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3cedd1cd1c
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Merge branch 'master' into add-date-created-sort
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2022-08-23 12:00:30 -04:00 |
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Dean Herbert
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29fed0c4a3
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Avoid setting the source clock until gameplay is ready to start
Without this change, the audio track may audibly seek during load
proceedings.
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2022-08-23 18:34:17 +09:00 |
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Dean Herbert
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ec61a94dc9
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Merge branch 'master' into no-gameplay-clock-gameplay-offset
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2022-08-23 17:36:06 +09:00 |
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Dean Herbert
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553897f2f0
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Remove AddClock method to CreateManagedClock
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2022-08-23 13:52:43 +09:00 |
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Dean Herbert
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1191b6c080
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Remove unused Source_Set implementation on ISpectatorPlayerClock
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2022-08-23 13:44:41 +09:00 |
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Andrew Hong
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55f1b43329
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Removed check
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2022-08-22 13:41:36 -04:00 |
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Dan Balasescu
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c59298f0ce
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Enable NRT
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2022-08-22 21:55:04 +09:00 |
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Dean Herbert
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489e172a76
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Simplify track start/stop/paused tracking
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2022-08-22 19:43:18 +09:00 |
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Dan Balasescu
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5d3d8681d4
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Invert creation of clocks in multi spectator
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2022-08-22 19:14:06 +09:00 |
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Andrew Hong
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bcab7aea26
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Merge branch 'master' into add-date-created-sort
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2022-08-22 04:02:46 -04:00 |
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Andrew Hong
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c2036d3893
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Moved filter exclusion
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2022-08-22 03:39:46 -04:00 |
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Andrew Hong
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09ef13908c
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Adjust to reviews
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2022-08-22 03:20:27 -04:00 |
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Dean Herbert
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058d67f8e8
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Merge pull request #19695 from naoei/ruleset-localization
Change most ruleset-accessible string types to Localisable strings
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2022-08-22 16:13:23 +09:00 |
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Dan Balasescu
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0815b01b75
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Merge pull request #19783 from bdach/mod-select/presets-dont-open-customisation
Fix selecting preset containing Difficulty Adjust automatically opening customisation panel
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2022-08-22 15:44:00 +09:00 |
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Dean Herbert
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e6b669db8e
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Elaborate with example of GameplayClockContainer managing its own Stop state
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2022-08-22 14:14:44 +09:00 |
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Dean Herbert
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af2e82d7d5
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Move operation of setting GameplayClockContainer.StartTime to Reset call
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2022-08-22 14:11:06 +09:00 |
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Andrew Hong
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c6a739f5a8
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Add date submitted sorting
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2022-08-21 23:09:33 -04:00 |
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naoei
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29ef1c8db8
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Check if StatisticItem.Name is null or empty
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2022-08-20 21:48:53 -04:00 |
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