Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
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I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2
2023-10-06 16:43:27 +09:00
Dean Herbert
cc6210035f
Merge pull request #25023 from bdach/skinning-max-size-update
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Adjust gameplay element maximum size limits for backwards compatibility
2023-10-06 14:37:15 +09:00
Bartłomiej Dach
96bb8ed150
Apply feedback regarding maximum osu! element sizings
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- `default-N` number sprites maximum size increased by 1.25x to a total
of 320x320 to counteract the 0.8x factor applied onto them when
displayed on a hitcircle.
- `sliderb` and parts' maximum size increased to 384x384, to match
`sliderfollowcircle`, as the two are apparently sometimes used
interchangeably by skinners to achieve different visual effects.
2023-10-05 22:33:49 +02:00
Bartłomiej Dach
0ae4a0f11f
Adjust gameplay element maximum size limits for backwards compatibility
...
The new limits were chosen by sampling across over 4000 skins. The
methodology for doing so is described in the following gist:
https://gist.github.com/bdach/6228ba41d128b23d1f89142f404108a3
2023-10-05 20:37:10 +02:00
Bartłomiej Dach
4d315cb718
Merge pull request #25016 from peppy/fix-waveform-comparison-crash
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Fix `WaveformComparisonDisplay` potentially crashing on invalid track length
2023-10-05 20:02:44 +02:00
Dean Herbert
9649cc865d
Merge pull request #25013 from smoogipoo/new-diffcalc-workflow
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Add new GitHub Actions diffcalc spreadsheet generator workflow
2023-10-05 23:57:20 +09:00
Dean Herbert
d034a3c45d
Merge pull request #25010 from bdach/swell-cheesing
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Allow judging at most one swell tick per frame
2023-10-05 23:50:38 +09:00
Dean Herbert
c66423279c
Merge branch 'master' into swell-cheesing
2023-10-05 23:08:21 +09:00
Dean Herbert
d660395850
Ensure there's no chance of a press being ignored during rewind flow
2023-10-05 23:02:45 +09:00
Dean Herbert
61fd4186af
Ensure regenerateDisplay
is eventually performed if originally called before load
2023-10-05 22:55:23 +09:00
Bartłomiej Dach
b0176dcbf7
Merge pull request #24975 from frenzibyte/crop-gameplay-textures
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Crop oversized gameplay textures instead of downscaling them
2023-10-05 10:41:40 +02:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures
2023-10-05 09:35:58 +02:00
Bartłomiej Dach
0f7093cb22
Merge pull request #25015 from peppy/fix-intermittent-test-failure
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Fix `TestReplayExport` intermittent failure
2023-10-05 08:17:42 +02:00
Dean Herbert
76cc2f9f22
Fix WaveformComparisonDisplay
potentially crashing on invalid track length
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As seen at https://github.com/ppy/osu/runs/17415814918#r0s2 .
2023-10-05 14:58:55 +09:00
Dean Herbert
5a0faaa0b1
Fix TestReplayExport
intermittent failure
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The previous fix was not working as it was checking the path for the
prefix `_`, not the filename.
See https://github.com/ppy/osu/runs/17415814653#r0s2 which clearly shows
this.
2023-10-05 14:30:06 +09:00
Dan Balasescu
2e0ca45773
Remove duplicated usage instructions
2023-10-05 14:09:58 +09:00
Dan Balasescu
bca257eeda
Add description
2023-10-05 13:32:20 +09:00
Dean Herbert
f8455af0d0
Fix double interpolation being applied when applyOffsets=false
2023-10-05 13:20:52 +09:00
Dan Balasescu
9f350ce13c
Add new difficulty calculation github action
2023-10-05 13:20:07 +09:00
Bartłomiej Dach
a1368df62f
Allow judging at most one swell tick per frame
2023-10-04 19:08:03 +02:00
Bartłomiej Dach
2ae1a24355
Add failing test covering counting multiple swell hits per frame
2023-10-04 19:08:02 +02:00
Dean Herbert
20342d430d
Update framework
2023-10-04 23:55:38 +09:00
Bartłomiej Dach
66824ce8ca
Merge pull request #25006 from smoogipoo/fix-spinner-precision
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Fix spinner requirements being susceptible to FP precision
2023-10-04 10:03:49 +02:00
Dean Herbert
a186d97edf
Update framework
2023-10-04 16:57:54 +09:00
Dean Herbert
5a17a86d1d
Merge branch 'master' into clock-fix-attempt-2
2023-10-04 16:57:49 +09:00
Dan Balasescu
48209872bf
Fix spinner requirements being susceptible to FP precision
2023-10-04 13:53:33 +09:00
Dean Herbert
72cbc3b9cf
Merge pull request #24965 from peppy/legacy-tick-not-so-legacy-after-all
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Tidy up `LegacyLastTickOffset` usages and stop passing everywhere
2023-10-04 11:42:32 +09:00
Dan Balasescu
854b797ab5
Merge branch 'master' into legacy-tick-not-so-legacy-after-all
2023-10-04 10:52:13 +09:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
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Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Bartłomiej Dach
9c1f5c35d6
Merge pull request #24990 from peppy/argon-better-reverse
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Add edge highlight to "argon" slider repeat arrow (and improve all skins' reverse arrow animations)
2023-10-03 10:55:11 +02:00
Dean Herbert
4f3c433946
Move vertex related constants local to method
2023-10-03 17:41:52 +09:00
Dean Herbert
32b2ac4974
Rename and refactor glow/miss bars to hopefully make more sense
2023-10-03 17:41:11 +09:00
Dean Herbert
4f9daa1c14
Tidy up ArgonHealthDisplay
code quality
2023-10-03 17:32:35 +09:00
Dean Herbert
e1445fcc65
Adjust health display test scene's background colour to better visualise background fill
2023-10-03 17:17:42 +09:00
Dean Herbert
8178cf3a8d
Tidy up background colour gradient logic
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This changes things visually a touch, but I think it feels better.
And reads better.
2023-10-03 17:17:11 +09:00
Dean Herbert
2cbec6dbdf
Update resources
2023-10-03 17:11:52 +09:00
Bartłomiej Dach
5338ba98f0
Merge pull request #24998 from peppy/better-nested-path-beatmap-import
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Fix legacy beatmap importer not always handling nested paths correctly
2023-10-03 09:43:02 +02:00
Dean Herbert
b234a453da
Fix legacy beatmap importer not always handling nested paths correctly
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Addresses https://github.com/ppy/osu/discussions/24989 .
2023-10-03 16:01:17 +09:00
Dean Herbert
16fcc4eaaa
Fix incorrect anchor/origin causing rotation to look wrong on legacy skin arrows
2023-10-03 12:32:52 +09:00
Dean Herbert
3aa51301e8
Add null checks in disposal flow
2023-10-02 22:28:33 +09:00
Dean Herbert
94e49a34fd
Adjust legacy reverse arrow implementation to match stable more closely
2023-10-02 22:26:57 +09:00
Dean Herbert
f0070eecf1
Add rotation support for very old skins
2023-10-02 20:09:39 +09:00
Dean Herbert
1bee7bf353
Add note about rotation
2023-10-02 19:22:24 +09:00
Dean Herbert
e4ac8362ec
Update other implementations to use non-beat-sync logic
2023-10-02 19:20:11 +09:00
Dean Herbert
8010410487
Stop beat syncing (and close match stable's implementation of arrow animation)
2023-10-02 19:17:35 +09:00
Dean Herbert
ad4e988520
Adjust reverse arrows to bounce more
2023-10-02 18:43:50 +09:00
Dean Herbert
455fc228ad
Add edge piece to argon reverse arrow
2023-10-02 18:43:50 +09:00
Dean Herbert
7dd9951c44
Split out reverse arrow implementations to allow better animation
2023-10-02 18:43:50 +09:00
Dean Herbert
3a45bcad15
Improve flash and glow further
2023-10-02 02:11:07 +09:00