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mirror of https://github.com/ppy/osu.git synced 2024-11-17 11:32:55 +08:00
Commit Graph

67642 Commits

Author SHA1 Message Date
Dean Herbert
86e3b597b4
Fix LegacyApproachCircle incorrectly applying scaling factor 2024-02-21 13:18:51 +08:00
Andrei Zavatski
2543a48ac8 Apply padding to GridContainers directly 2024-02-20 23:18:37 +03:00
Andrei Zavatski
b92cff9a8e Reduce allocations in ManiaSelectionBlueprint 2024-02-20 20:47:41 +03:00
Bartłomiej Dach
e5be8838e6
Fix yet another failure 2024-02-20 18:42:01 +01:00
Andrei Zavatski
871bdb9cf7 Reduce string allocations in TimeInfoContainer 2024-02-20 20:31:18 +03:00
Bartłomiej Dach
33a0dcaf20
NRT-annotate MedalAnimation and fix possible nullref 2024-02-20 17:59:21 +01:00
Andrei Zavatski
6678c4783b Fix PlaybackControl string allocations 2024-02-20 19:31:28 +03:00
Bartłomiej Dach
9b938f333d
Fix test failures 2024-02-20 17:25:11 +01:00
Andrei Zavatski
e9aca9226a Reduce allocations in ManiaPlayfield.TotalColumns 2024-02-20 19:10:03 +03:00
Bartłomiej Dach
1db5cd3aba
Move medal overlay to topmost container 2024-02-20 16:31:31 +01:00
Bartłomiej Dach
611e3fe76b
Delay medal display when wanting to show results animation 2024-02-20 16:31:31 +01:00
Bartłomiej Dach
96825915f7
Fix threading failure
Implicitly showing the medal overlay fires off some transforms, and the
websocket listener runs on a TPL thread. That's a recipe for disaster,
so schedule the show call.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
8abcc70b93
Add medal overlay to game 2024-02-20 16:31:31 +01:00
Bartłomiej Dach
b334b78b63
Make medal overlay respect overlay disable via activation mode 2024-02-20 16:31:31 +01:00
Bartłomiej Dach
e4971ae121
Add display queueing when multiple medals are granted in quick succession 2024-02-20 16:31:31 +01:00
Bartłomiej Dach
2e5b61302a
Implement basic medal display flow 2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4f321e242b
Enable NRT in OsuFocusedOverlayContainer 2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4911f5208b
Demote medal "overlay" to animation
I need the actual overlay to be doing way more things (receiving the
actual websocket events, queueing the medals for display, handling
activation mode), so the pre-existing API design of the overlay just
will not fly.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
48bf9680e1
Add new structures for receiving new medal data 2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4a314a8e31
Namespacify data structures used in websocket communications 2024-02-20 16:31:31 +01:00
Givikap120
ed028e8d26 Update MultiplayerModSelectOverlay.cs 2024-02-20 13:13:13 +02:00
Givikap120
8199a49ee2 minor look changes 2024-02-20 13:11:19 +02:00
Givikap120
a4288e7ecc removed unnecessary changes 2024-02-20 13:00:59 +02:00
Givikap120
54ef397d56 Changed override method
now it overrides mods getter instead of calculate fuctions
2024-02-20 12:57:28 +02:00
Dean Herbert
ef413c08f1
Merge pull request #27249 from EVAST9919/editor-alloc
Reduce osu editor allocations with many objects selected
2024-02-20 15:06:25 +08:00
Dan Balasescu
40d6e8ce85
Remove legacy OpenGL renderer option, it's now just OpenGL 2024-02-20 15:14:30 +09:00
Dean Herbert
3ea47e64f0
Merge pull request #27258 from Loreos7/storage-error-localisation
Localise storage error popup dialog
2024-02-20 13:37:10 +08:00
Joseph Madamba
2ff8667dd2 Revert "Centralise global rank display logic to new class"
Also don't show on `LoginOverlay` usage for now.
2024-02-19 12:11:12 -08:00
Andrei Zavatski
3791ab30c4 Reduce allocations in HitCircleOverlapMarker 2024-02-19 20:55:43 +03:00
Andrei Zavatski
c758640311 Reduce allocations in ComposerDistanceSnapProvider 2024-02-19 20:49:56 +03:00
Andrei Zavatski
29900353d9 Reduce allocations in SliderSelectionBlueprint 2024-02-19 20:26:15 +03:00
Dean Herbert
fc34c5a505
Merge pull request #27243 from myQwil/beatmap_offset_virtual
Change `userBeatmapOffsetClock` to a `FramedOffsetClock`
2024-02-20 01:06:01 +08:00
Susko3
24e3fe79a4 Log GlobalStatistics when exporting logs from settings 2024-02-19 17:02:53 +01:00
Mike Will
012d6b7fe1 Change userBeatmapOffsetClock to a FramedOffsetClock
Assuming that the global audio offset is set perfectly, such that
any audio latency is fully accounted for, if a specific beatmap
still sounds out of sync, that would no longer be a latency issue.

Instead, it would indicate a misalignment between the beatmap's
track and time codes, the correction for which should be a
virtual-time offset, not a real-time offset.
2024-02-19 09:14:49 -05:00
Dean Herbert
c87bc8b597
Merge pull request #27180 from bdach/better-submission-failure-messaging
Add better submission failure messaging
2024-02-19 21:38:23 +08:00
Bartłomiej Dach
ec26ab51d1
Use different wording 2024-02-19 13:56:21 +01:00
Bartłomiej Dach
d7b1e3ba50
Merge pull request #27226 from peppy/no-audio-filter-funny-business
Ensure audio filters can't be attached before load (or post-disposal)
2024-02-19 13:01:34 +01:00
Dean Herbert
398eaee5d0
Merge pull request #27238 from bdach/disable-nested-managers-when-skin-editor-open
Disable nested input managers on edited screen when skin editor is open
2024-02-19 19:27:26 +08:00
Bartłomiej Dach
f5666185ab
Merge pull request #27239 from peppy/fix-cached-beatmap
Fix `WorkingBeatmapCache` caching beatmap in wrong state leading to crash
2024-02-19 12:06:45 +01:00
Bartłomiej Dach
1ca566c6b0
Disable nested input managers on edited screen when skin editor is open 2024-02-19 10:19:25 +01:00
Dean Herbert
7f82f10317
Fix beatmap potentially loading in a bad state
Over-caching could mean that a beatmap could load and cause a late
crash. Let's catch it early to avoid such a crash occurring.
2024-02-19 17:18:07 +08:00
Bartłomiej Dach
444ac5ed4d
Add failing test coverage 2024-02-19 09:59:25 +01:00
Brandon
413b7aab60 Switch to const string 2024-02-18 22:12:03 -08:00
Brandon
c6ca812ea0 Add feedback to delete button even when no-op 2024-02-18 21:52:23 -08:00
maromalo
5a448ce02f Turn BPMDisplay to RollingCounter<int> 2024-02-18 19:59:56 -03:00
Salman Ahmed
bdf91209b6
Merge pull request #27224 from peppy/fix-logo-tracking-single-thread
Fix logo tracking container being behind by one frame
2024-02-19 01:20:53 +03:00
Andrei Zavatski
3059ddf3b2 Fix allocations in SliderInputManager 2024-02-19 01:08:40 +03:00
Dean Herbert
998d820666
Ensure audio filters can't be attached before load (or post-disposal)
Will probably fix https://github.com/ppy/osu/issues/27225?
2024-02-19 00:25:01 +08:00
Dean Herbert
6b6a6aea54
Apply NRT to LogoTrackingContainer 2024-02-18 23:35:26 +08:00
Dean Herbert
882f11bf79
Fix logo tracking container being off by one frame
This was especially visible at the main menu when running in single thread mode.
2024-02-18 23:19:57 +08:00